Player Matchup

Ne Zha
Ne Zha
Kentastic_
Ne Zha
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 26L
1,440 Elo+
Party 2
Osiris
Osiris
Moltengamer67
Osiris
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 65L
1,321 Elo+
Solo
Ra
Ra
luisthalia
Ra
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 188L
1,426 Elo+
Party 2
Team Averages
Level 67
1,500 SR
1,396 Elo+

VS

Team Averages
Level 51
1,552 SR
1,358 Elo+
Camazotz
Camazotz
Lucas-dark777777
Camazotz
Level 64
God Stats
5W - 4L
1,648 SR
Queue Stats
142W - 168L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
Nao_Nyx_Ny
Cthulhu
Level 29
God Stats
11W - 4L
1,596 SR
Queue Stats
101W - 140L
1,324 Elo+
Party 1
Ah Puch
Ah Puch
ShyGuy-_-5
Ah Puch
Level 59
God Stats
8W - 11L
1,413 SR
Queue Stats
118W - 141L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Kentastic_
Ne Zha
9
1 / 8 / 0
7,379
615
5,971
8,926
2,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 1
7,480
623
5,746
17,274
12,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 6 / 0
7,086
591
6,223
7,979
2,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 14
8,814
735
7,676
12,337
6,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Nao_Nyx_Ny
Cthulhu
13
2 / 1 / 14
8,474
706
5,183
12,016
8,291
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Puch
ShyGuy-_-5
Ah Puch
14
14 / 0 / 4
10,291
858
16,239
6,399
2,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
52
1
Kills
20
20
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Kentastic_
Ne Zha
1
8
0
0.13
W
4
1
14
11
L
0
6
1
0.08
W
Cthulhu
Nao_Nyx_Ny
Cthulhu
2
1
14
9
W
Ah Puch
ShyGuy-_-5
Ah Puch
14
0
4
16
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,940
Damage
29,098
34,179
Taken
30,752
17,506
Mitigated
17,253
3,862
Healing
14,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Kentastic_
Ne Zha
5,971
3,273
0
458
8,926
2,800
0
5,509
3,148
0
17,235
W
7,676
1,039
536
6,750
12,337
6,713
1,214
2,401
9,936
0
25,523
L
5,746
1,454
53
1,828
17,274
12,356
0
9,605
6,762
0
11,040
W
Cthulhu
Nao_Nyx_Ny
Cthulhu
5,183
446
734
4,067
12,016
8,291
160
2,603
9,413
16,437
0
W
Ah Puch
ShyGuy-_-5
Ah Puch
16,239
854
108
2,795
6,399
2,249
710
1,862
4,537
35,496
0
L
6,223
660
574
949
7,979
2,350
0
5,720
2,028
32,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,945
Gold Earned
27,579
110
Minions Killed
117
5
Camps Cleared
5
591,309
Distance Traveled
669,491
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,379
615
22
2
3
183,919
2
W
Camazotz
8,814
735
33
3
2
228,161
3
L
Osiris
7,480
623
10
1
0
201,894
2
W
Cthulhu
8,474
706
44
4
1
239,418
0
W
Ah Puch
10,291
858
40
3
2
201,912
1
L
Ra
7,086
591
78
7
2
205,496
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role