Player Matchup

Thanatos
Thanatos
Bronze II
CHIPOTCR
Thanatos
Bronze II
Level 90
God Stats
0W - 3L
1,352 SR
Queue Stats
132W - 162L
135 MMR
Solo
Apollo
Apollo
Bronze I
Donkeylong69
Apollo
Bronze I
Level 124
God Stats
12W - 11L
1,494 SR
Queue Stats
452W - 480L
410 MMR
Solo
Bacchus
Bacchus
Bronze II
SDShay
Bacchus
Bronze II
Level 69
God Stats
12W - 12L
1,727 SR
Queue Stats
81W - 119L
136 MMR
Solo
Hades
Hades
Bronze III
ThundaClappa639
Hades
Bronze III
Level 89
God Stats
1W - 2L
1,423 SR
Queue Stats
53W - 90L
-273 MMR
Solo
Mulan
Mulan
Silver V
foxgomez
Mulan
Silver V
Level 129
God Stats
0W - 4L
1,166 SR
Queue Stats
460W - 499L
392 MMR
Solo
Team Averages
Bronze II
Bronze II
Average Tier
Level 100
1,432 SR
160 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 111
1,509 SR
379 MMR
Artio
Artio
Silver V
 
Artio
Silver V
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thoth
Thoth
Bronze II
BuddhaWolf_
Thoth
Bronze II
Level 148
God Stats
3W - 0L
1,955 SR
Queue Stats
172W - 209L
276 MMR
Solo
Fenrir
Fenrir
Bronze IV
THAT DUDE TOM83
Fenrir
Bronze IV
Level 157
God Stats
1W - 1L
1,106 SR
Queue Stats
85W - 130L
-322 MMR
Solo
King Arthur
King Arthur
Bronze I
el3piernas9
King Arthur
Bronze I
Level 92
God Stats
29W - 25L
1,516 SR
Queue Stats
406W - 430L
359 MMR
Solo
Xbalanque
Xbalanque
Bronze III
tsScrapyACA
Xbalanque
Bronze III
Level 89
God Stats
3W - 3L
1,465 SR
Queue Stats
154W - 184L
80 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CHIPOTCR
Thanatos
11
2 / 2 / 0
6,596
507
3,296
8,089
3,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
10
0 / 4 / 0
6,093
469
4,460
10,386
2,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
SDShay
Bacchus
9
0 / 3 / 0
5,321
409
2,212
9,268
6,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
1 / 2 / 3
6,712
516
3,794
6,332
2,964
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
foxgomez
Mulan
10
1 / 2 / 0
6,050
465
3,754
7,986
6,309
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bans
IzanamiArachneAh Muzen CabOdin

VS

Bans
GebPeleZhong KuiChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
12
3 / 0 / 6
7,924
610
3,268
7,972
7,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 2 / 1
7,217
555
3,599
5,674
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
5 / 3 / 1
7,072
544
2,144
8,437
2,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
el3piernas9
King Arthur
13
3 / 1 / 1
7,656
589
7,932
8,781
4,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Xbalanque
tsScrapyACA
Xbalanque
12
2 / 0 / 5
7,557
581
10,616
5,808
1,706
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
4
Kills
13
13
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
6
6
W
0
2
1
0.25
L
Thanatos
CHIPOTCR
Thanatos
2
2
0
1
L
Apollo
0
4
0
0
L
Bacchus
SDShay
Bacchus
0
3
0
0
W
5
3
1
1.83
L
1
2
3
1.25
W
King Arthur
el3piernas9
King Arthur
3
1
1
3.5
L
Mulan
foxgomez
Mulan
1
2
0
0.5
W
Xbalanque
tsScrapyACA
Xbalanque
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,516
Damage
27,559
42,061
Taken
36,672
21,587
Mitigated
18,160
17,388
Healing
11,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,268
916
700
3,018
7,972
7,328
47
1,168
6,804
16,517
0
W
3,599
174
0
557
5,674
1,233
905
2,273
3,401
46,518
0
L
Thanatos
CHIPOTCR
Thanatos
3,296
892
0
7,521
8,089
3,335
0
2,033
5,974
0
43,480
L
Apollo
4,460
1,849
0
2,531
10,386
2,523
96
1,022
9,364
0
44,212
L
Bacchus
SDShay
Bacchus
2,212
237
279
2,418
9,268
6,456
0
1,919
7,304
11,098
0
W
2,144
415
0
3,478
8,437
2,997
2,941
1,773
6,664
0
21,682
L
3,794
759
0
2,881
6,332
2,964
612
2,387
3,903
36,975
0
W
King Arthur
el3piernas9
King Arthur
7,932
1,167
0
3,551
8,781
4,896
15
187
8,594
1,998
34,941
L
Mulan
foxgomez
Mulan
3,754
773
0
1,758
7,986
6,309
0
0
7,221
0
23,524
W
Xbalanque
tsScrapyACA
Xbalanque
10,616
6,239
0
625
5,808
1,706
1,841
605
5,203
0
56,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,772
Gold Earned
37,426
322
Minions Killed
362
0
Camps Cleared
0
1,152,764
Distance Traveled
1,281,976
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,924
610
22
2
0
273,829
2
W
Thoth
7,217
555
101
8
0
232,004
4
L
Thanatos
6,596
507
81
6
0
262,961
3
L
Apollo
6,093
469
86
7
0
235,186
2
L
Bacchus
5,321
409
25
2
0
251,338
2
W
Fenrir
7,072
544
48
4
0
260,941
2
L
Hades
6,712
516
75
6
0
227,637
6
W
King Arthur
7,656
589
81
6
0
274,871
2
L
Mulan
6,050
465
55
4
0
175,642
5
W
Xbalanque
7,557
581
110
8
0
240,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role