Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Grover1994
Zhong Kui
Level 128
God Stats
1W - 0L
1,413 SR
Queue Stats
10W - 7L
1,541 Elo+
Party 1
Medusa
Medusa
edwin_raiden
Medusa
Level 17
God Stats
1W - 0L
1,704 SR
Queue Stats
7W - 6L
1,436 Elo+
Party 1
Team Averages
Level 91
1,539 SR
1,492 Elo+

VS

Team Averages
Level 70
1,375 SR
1,354 Elo+
Cliodhna
Cliodhna
IM DETHWING200
Cliodhna
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,348 Elo+
Solo
Hachiman
Hachiman
Rellidactyle
Hachiman
Level 24
God Stats
0W - 1L
1,256 SR
Queue Stats
1W - 2L
1,299 Elo+
Party 2
Chang'e
Chang'e
Senycle
Chang'e
Level 121
God Stats
1W - 2L
1,369 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
7 / 4 / 12
11,450
716
15,143
13,790
5,137
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
Grover1994
Zhong Kui
17
11 / 0 / 10
11,865
742
11,710
11,472
9,722
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
15
3 / 0 / 15
10,791
674
8,109
7,294
2,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
12
2 / 6 / 1
9,359
585
8,591
14,118
5,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
Rellidactyle
Hachiman
11
0 / 8 / 3
8,504
532
5,964
12,949
3,135
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Senycle
Chang'e
13
1 / 7 / 2
9,018
564
6,566
12,952
3,220
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
9
21
Kills
3
4
Deaths
21
37
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
7
4
12
3.25
W
Zhong Kui
Grover1994
Zhong Kui
11
0
10
16
L
Cliodhna
2
6
1
0.42
L
Hachiman
Rellidactyle
Hachiman
0
8
3
0.19
L
Chang'e
Senycle
Chang'e
1
7
2
0.29
W
Medusa
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,962
Damage
21,121
32,556
Taken
40,019
17,468
Mitigated
11,929
7,800
Healing
7,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
15,143
1,939
0
1,153
13,790
5,137
0
3,638
9,973
0
53,429
W
Zhong Kui
Grover1994
Zhong Kui
11,710
1,024
252
5,649
11,472
9,722
391
2,510
8,658
45,012
0
L
Cliodhna
8,591
676
247
2,003
14,118
5,574
0
4,705
9,413
0
25,022
L
Hachiman
Rellidactyle
Hachiman
5,964
3,057
104
669
12,949
3,135
0
3,978
8,971
0
21,131
L
Chang'e
Senycle
Chang'e
6,566
320
2,372
1,805
12,952
3,220
0
3,714
9,238
30,829
0
W
Medusa
8,109
1,406
0
746
7,294
2,609
2,159
1,579
5,490
0
36,462

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,106
Gold Earned
26,881
213
Minions Killed
132
11
Camps Cleared
4
897,844
Distance Traveled
755,239
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,450
716
56
4
4
301,776
5
W
Zhong Kui
11,865
742
89
6
6
285,963
0
L
Cliodhna
9,359
585
40
3
1
275,974
4
L
Hachiman
8,504
532
40
3
0
219,406
0
L
Chang'e
9,018
564
52
3
3
259,859
3
W
Medusa
10,791
674
68
4
1
310,105
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role