Player Matchup

Hera
Hera
 
Hera
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
 
Hou Yi
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
Omega_NightWolf7
Chaac
Level 144
God Stats
51W - 33L
1,622 SR
Queue Stats
203W - 228L
1,494 Elo+
Party 2
Team Averages
Level 132
1,541 SR
1,498 Elo+

VS

Team Averages
Level 52
1,469 SR
1,534 Elo+
Horus
Horus
HpThinSaucer
Horus
Level 54
God Stats
3W - 3L
1,602 SR
Queue Stats
134W - 93L
1,517 Elo+
Party 1
Odin
Odin
N3xzus
Odin
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 109L
1,525 Elo+
Party 1
Gilgamesh
Gilgamesh
To Suffer By
Gilgamesh
Level 48
God Stats
1W - 3L
1,304 SR
Queue Stats
162W - 124L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
12
7 / 1 / 9
8,404
840
8,183
5,969
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
 
Hou Yi
11
5 / 2 / 8
7,751
775
9,002
4,528
2,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
5 / 1 / 8
7,814
781
8,169
7,510
7,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,029
703
4,123
11,344
8,312
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
N3xzus
Odin
8
0 / 7 / 2
5,985
599
3,061
8,341
3,017
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
To Suffer By
Gilgamesh
10
2 / 5 / 2
7,482
748
6,402
11,648
7,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
17
Kills
4
4
Deaths
17
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
7
1
9
11.5
W
Hou Yi
 
Hou Yi
5
2
8
4.5
L
2
5
2
0.6
L
Odin
N3xzus
Odin
0
7
2
0.14
W
5
1
8
9
L
Gilgamesh
To Suffer By
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,354
Damage
13,586
18,007
Taken
31,333
10,731
Mitigated
19,204
5,169
Healing
4,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
8,183
1,875
0
1,384
5,969
1,613
476
549
5,190
22,228
0
W
Hou Yi
 
Hou Yi
9,002
4,126
0
170
4,528
2,004
1,137
654
3,807
0
27,327
L
4,123
1,205
1,109
1,490
11,344
8,312
0
3,545
7,546
4,577
17,999
L
Odin
N3xzus
Odin
3,061
465
0
0
8,341
3,017
0
2,617
5,603
0
11,965
W
8,169
1,221
0
3,615
7,510
7,114
594
1,454
5,835
0
18,092
L
Gilgamesh
To Suffer By
Gilgamesh
6,402
1,214
288
1,342
11,648
7,875
0
2,555
8,785
4,002
11,157

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,969
Gold Earned
20,496
111
Minions Killed
79
6
Camps Cleared
4
545,647
Distance Traveled
474,981
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
8,404
840
37
4
3
182,661
2
W
Hou Yi
7,751
775
48
5
3
171,674
2
L
Horus
7,029
703
34
3
3
160,474
1
L
Odin
5,985
599
29
3
1
147,900
0
W
Chaac
7,814
781
26
3
0
191,312
2
L
Gilgamesh
7,482
748
16
2
0
166,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role