Player Matchup

Athena
Athena
BigChugnus
Athena
Level 87
God Stats
7W - 3L
1,670 SR
Queue Stats
675W - 514L
1,591 Elo+
Party 2
Nu Wa
Nu Wa
Fanof626
Nu Wa
Level 39
God Stats
3W - 0L
1,830 SR
Queue Stats
130W - 104L
1,584 Elo+
Party 2
Cthulhu
Cthulhu
ReHash22
Cthulhu
Level 60
God Stats
7W - 4L
1,688 SR
Queue Stats
351W - 261L
1,602 Elo+
Party 2
Achilles
Achilles
SlimeCrusty
Achilles
Level 67
God Stats
17W - 10L
1,279 SR
Queue Stats
45W - 36L
1,482 Elo+
Party 2
Kali
Kali
VOODOO505
Kali
Level 84
God Stats
3W - 1L
1,261 SR
Queue Stats
266W - 185L
1,642 Elo+
Party 2
Team Averages
Level 67
1,546 SR
1,580 Elo+

VS

Team Averages
Level 33
1,469 SR
1,474 Elo+
Ymir
Ymir
Redyoshi25
Ymir
Level 67
God Stats
9W - 8L
1,539 SR
Queue Stats
48W - 50L
1,411 Elo+
Party 1
Heimdallr
Heimdallr
Takehaya1362
Heimdallr
Level 5
God Stats
1W - 1L
1,654 SR
Queue Stats
2W - 2L
1,711 Elo+
Party 1
Olorun
Olorun
ZenithSeeker
Olorun
Level 24
God Stats
0W - 4L
1,096 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Cu Chulainn
Cu Chulainn
pruxlol
Cu Chulainn
Level 5
God Stats
0W - 2L
1,553 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Da Ji
Da Ji
reegman1
Da Ji
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 30L
1,463 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BigChugnus
Athena
19
5 / 1 / 25
13,327
1,111
19,127
18,786
30,496
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Nu Wa
Fanof626
Nu Wa
19
8 / 3 / 21
12,390
1,033
26,890
9,801
4,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
ReHash22
Cthulhu
20
11 / 1 / 25
13,770
1,148
32,157
13,775
13,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
SlimeCrusty
Achilles
20
12 / 1 / 25
13,808
1,151
18,192
17,121
26,284
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kali
19
4 / 2 / 19
11,770
981
10,935
11,131
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

245

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 8 / 4
10,233
853
8,909
27,709
10,050
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
Takehaya1362
Heimdallr
17
2 / 9 / 5
10,778
898
13,161
20,582
7,630
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Olorun
17
3 / 7 / 4
10,783
899
12,833
16,592
6,005
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
pruxlol
Cu Chulainn
17
1 / 3 / 7
10,772
898
16,339
24,678
13,640
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Da Ji
reegman1
Da Ji
17
2 / 13 / 1
10,624
885
10,387
22,074
7,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

155
Kill Participation
29
40
Kills
8
8
Deaths
40
115
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Athena
BigChugnus
Athena
5
1
25
17.5
W
Nu Wa
Fanof626
Nu Wa
8
3
21
6.17
W
Cthulhu
ReHash22
Cthulhu
11
1
25
23.5
L
0
8
4
0.25
W
Achilles
SlimeCrusty
Achilles
12
1
25
24.5
L
Heimdallr
Takehaya1362
Heimdallr
2
9
5
0.5
W
Kali
4
2
19
6.75
L
Olorun
3
7
4
0.71
L
Cu Chulainn
pruxlol
Cu Chulainn
1
3
7
1.5
L
Da Ji
reegman1
Da Ji
2
13
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

107,301
Damage
61,629
70,614
Taken
111,635
82,001
Mitigated
44,616
12,971
Healing
8,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BigChugnus
Athena
19,127
4,108
0
1,127
18,786
30,496
0
7,927
10,463
30,915
0
W
Nu Wa
Fanof626
Nu Wa
26,890
8,838
0
1,088
9,801
4,932
0
2,143
7,658
58,156
0
W
Cthulhu
ReHash22
Cthulhu
32,157
1,213
309
1,053
13,775
13,560
0
3,592
10,183
59,646
0
L
8,909
1,953
0
1,382
27,709
10,050
0
20,234
7,011
27,736
0
W
Achilles
SlimeCrusty
Achilles
18,192
3,972
0
6,953
17,121
26,284
0
6,212
10,909
1,857
21,651
L
Heimdallr
Takehaya1362
Heimdallr
13,161
8,153
0
213
20,582
7,630
0
14,961
5,393
0
45,149
W
Kali
10,935
4,896
0
2,441
11,131
6,729
0
3,999
7,132
0
28,475
L
Olorun
12,833
7,471
471
3,109
16,592
6,005
0
12,066
4,228
23,387
0
L
Cu Chulainn
pruxlol
Cu Chulainn
16,339
2,010
0
2,621
24,678
13,640
0
17,384
7,031
7,091
42,717
L
Da Ji
reegman1
Da Ji
10,387
2,366
0
394
22,074
7,291
0
13,396
8,442
0
28,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,065
Gold Earned
53,190
226
Minions Killed
231
11
Camps Cleared
6
1,253,565
Distance Traveled
983,007
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,327
1,111
26
2
0
254,017
4
W
Nu Wa
12,390
1,033
82
7
1
180,289
0
W
Cthulhu
13,770
1,148
64
5
0
271,490
0
L
Ymir
10,233
853
50
4
0
207,726
0
W
Achilles
13,808
1,151
21
2
4
310,491
2
L
Heimdallr
10,778
898
67
6
0
155,159
0
W
Kali
11,770
981
33
3
6
237,278
1
L
Olorun
10,783
899
18
2
2
172,888
0
L
Cu Chulainn
10,772
898
56
5
0
240,954
2
L
Da Ji
10,624
885
40
3
4
206,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role