Player Matchup

Danzaburou
Danzaburou
DanKhalifa
Danzaburou
Level 119
God Stats
1W - 0L
1,266 SR
Queue Stats
47W - 54L
1,380 Elo+
Solo
Sol
Sol
Jesse9905
Sol
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 45L
1,331 Elo+
Solo
Chaac
Chaac
RoughRat96
Chaac
Level 69
God Stats
2W - 0L
1,546 SR
Queue Stats
159W - 171L
1,405 Elo+
Solo
Kuzenbo
Kuzenbo
Smokee02
Kuzenbo
Level 43
God Stats
6W - 1L
1,742 SR
Queue Stats
105W - 108L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Tikempo17
Xing Tian
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 48L
1,494 Elo+
Solo
Team Averages
Level 84
1,511 SR
1,408 Elo+

VS

Team Averages
Level 92
1,576 SR
1,397 Elo+
Da Ji
Da Ji
CG WRIGHTMET WP
Da Ji
Level 106
God Stats
3W - 1L
1,864 SR
Queue Stats
447W - 462L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
DisPlaysed
Kuzenbo
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
34W - 38L
1,408 Elo+
Party 1
Medusa
Medusa
Fadyr
Medusa
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 68L
1,402 Elo+
Party 1
Baba Yaga
Baba Yaga
LuucasGon
Baba Yaga
Level 126
God Stats
16W - 13L
1,515 SR
Queue Stats
421W - 474L
1,427 Elo+
Solo
Hachiman
Hachiman
PnoyGunShooter
Hachiman
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DanKhalifa
Danzaburou
20
8 / 7 / 11
13,485
843
18,657
19,451
8,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 5 / 10
11,980
749
13,302
14,603
5,361
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
19
5 / 6 / 12
11,611
726
18,106
24,990
32,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
Smokee02
Kuzenbo
20
2 / 2 / 17
11,937
746
9,677
16,083
23,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xing Tian
Tikempo17
Xing Tian
17
2 / 8 / 12
10,939
684
10,334
20,170
24,408
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
10,311
644
10,391
13,851
6,502
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Kuzenbo
DisPlaysed
Kuzenbo
18
3 / 4 / 18
10,468
654
14,082
19,521
30,676
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
Fadyr
Medusa
18
13 / 7 / 9
11,985
749
16,647
17,166
8,118
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
LuucasGon
Baba Yaga
19
4 / 5 / 13
11,352
710
23,491
15,254
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
19
4 / 2 / 13
10,855
678
14,117
12,314
5,929
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
94
23
Kills
28
28
Deaths
23
62
Assists
66
Player
Kills
Deaths
Assists
KDA
L
4
5
13
2.1
W
Danzaburou
DanKhalifa
Danzaburou
8
7
11
1.93
L
Kuzenbo
DisPlaysed
Kuzenbo
3
4
18
3
L
Medusa
Fadyr
Medusa
13
7
9
2.5
W
6
5
10
2.2
L
Baba Yaga
LuucasGon
Baba Yaga
4
5
13
2.1
L
Hachiman
4
2
13
5.25
W
Chaac
5
6
12
1.83
W
Kuzenbo
Smokee02
Kuzenbo
2
2
17
5.25
W
Xing Tian
Tikempo17
Xing Tian
2
8
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,076
Damage
78,728
95,297
Taken
78,106
94,071
Mitigated
58,487
35,833
Healing
28,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,391
1,442
3,033
3,002
13,851
6,502
0
5,765
7,827
0
16,938
W
Danzaburou
DanKhalifa
Danzaburou
18,657
9,266
1,230
6,387
19,451
8,825
3,288
9,404
10,047
0
43,765
L
Kuzenbo
DisPlaysed
Kuzenbo
14,082
4,452
1,802
2,901
19,521
30,676
320
8,109
11,072
20,522
0
L
Medusa
Fadyr
Medusa
16,647
6,851
1,532
3,499
17,166
8,118
0
8,527
8,458
0
33,630
W
13,302
1,648
1,480
5,256
14,603
5,361
1,161
5,755
8,848
34,259
0
L
Baba Yaga
LuucasGon
Baba Yaga
23,491
338
2,939
5,558
15,254
7,262
348
6,441
8,660
50,444
0
L
Hachiman
14,117
8,073
982
3,533
12,314
5,929
900
5,141
6,878
0
33,317
W
Chaac
18,106
2,772
1,273
9,085
24,990
32,201
300
10,355
14,635
700
30,293
W
Kuzenbo
Smokee02
Kuzenbo
9,677
3,080
2,300
5,791
16,083
23,276
301
5,533
10,550
23,943
0
W
Xing Tian
Tikempo17
Xing Tian
10,334
286
1,314
1,717
20,170
24,408
291
6,526
13,644
22,221
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,952
Gold Earned
54,971
179
Minions Killed
185
0
Camps Cleared
0
1,422,044
Distance Traveled
1,358,074
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
10,311
644
13
1
0
273,179
1
W
Danzaburou
13,485
843
57
4
0
254,858
0
L
Kuzenbo
10,468
654
18
1
0
276,780
0
L
Medusa
11,985
749
40
3
0
265,629
1
W
Sol
11,980
749
43
3
0
299,346
0
L
Baba Yaga
11,352
710
52
3
0
289,830
0
L
Hachiman
10,855
678
62
4
0
252,656
0
W
Chaac
11,611
726
38
2
0
277,381
0
W
Kuzenbo
11,937
746
24
2
0
315,139
0
W
Xing Tian
10,939
684
17
1
0
275,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role