Player Matchup

Terra
Terra
 
Terra
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
 
Atlas
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Ocrinius
Zhong Kui
Level 124
God Stats
2W - 3L
1,569 SR
Queue Stats
125W - 125L
1,573 Elo+
Party 1
Hun Batz
Hun Batz
RJay47
Hun Batz
Level 127
God Stats
1W - 2L
1,436 SR
Queue Stats
91W - 80L
1,573 Elo+
Party 1
Osiris
Osiris
zombieboyx729
Osiris
Level 108
God Stats
1W - 2L
1,456 SR
Queue Stats
138W - 134L
1,569 Elo+
Party 1
Team Averages
Level 123
1,492 SR
1,543 Elo+

VS

Team Averages
Level 108
1,466 SR
1,529 Elo+
Tyr
Tyr
Adol Geis
Tyr
Level 155
God Stats
1W - 1L
1,330 SR
Queue Stats
127W - 111L
1,519 Elo+
Party 2
Jormungandr
Jormungandr
Beanghis
Jormungandr
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 46L
1,532 Elo+
Party 3
Anhur
Anhur
BrandonVC96
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,542 Elo+
Solo
Ra
Ra
Cobbzilla
Ra
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,494 Elo+
Party 3
Achilles
Achilles
PR09H3T92808
Achilles
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 22L
1,558 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
18
2 / 2 / 11
10,858
724
16,897
25,158
28,254
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Atlas
 
Atlas
1
0 / 0 / 0
4,044
270
0
0
0
Zhong Kui
Ocrinius
Zhong Kui
18
2 / 2 / 10
10,227
682
32,470
28,858
27,653
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
RJay47
Hun Batz
16
4 / 4 / 10
10,278
685
18,212
21,303
18,387
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

20
7 / 3 / 6
11,723
782
19,551
38,640
28,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 6
9,279
619
15,823
29,995
21,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
Beanghis
Jormungandr
18
1 / 3 / 8
10,699
713
26,940
20,670
21,934
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
4 / 5 / 5
11,781
785
22,252
18,758
8,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
1 / 4 / 5
10,002
667
10,287
12,745
5,975
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
PR09H3T92808
Achilles
20
5 / 1 / 4
11,507
767
15,758
24,165
31,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
39
15
Kills
11
11
Deaths
15
37
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
2
11
3.75
L
Atlas
 
Atlas
0
0
0
0
W
0
2
6
1.5
W
Jormungandr
Beanghis
Jormungandr
1
3
8
1.67
W
4
5
5
1.3
W
1
4
5
0.88
L
Zhong Kui
Ocrinius
Zhong Kui
2
2
10
3.5
W
Achilles
PR09H3T92808
Achilles
5
1
4
7
L
Hun Batz
RJay47
Hun Batz
4
4
10
2.25
L
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,130
Damage
91,060
113,959
Taken
106,333
102,858
Mitigated
90,093
59,140
Healing
48,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
16,897
1,800
9,278
9,004
25,158
28,254
260
10,150
13,971
24,007
0
L
Atlas
 
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
15,823
2,159
3,389
13,038
29,995
21,961
1,482
11,482
17,920
0
18,450
W
Jormungandr
Beanghis
Jormungandr
26,940
4,076
2,508
5,084
20,670
21,934
376
9,401
11,043
57,418
0
W
22,252
11,612
1,317
2,945
18,758
8,553
713
8,768
9,661
0
42,731
W
10,287
1,346
7,320
1,885
12,745
5,975
432
8,518
4,188
25,362
0
L
Zhong Kui
Ocrinius
Zhong Kui
32,470
3,473
3,128
13,612
28,858
27,653
238
9,195
18,377
63,458
0
W
Achilles
PR09H3T92808
Achilles
15,758
3,876
3,942
6,877
24,165
31,670
1,608
11,198
12,653
0
22,800
L
Hun Batz
RJay47
Hun Batz
18,212
3,599
604
3,325
21,303
18,387
2,024
6,411
14,313
0
31,581
L
19,551
6,402
4,637
15,552
38,640
28,564
171
11,471
26,068
0
31,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,130
Gold Earned
53,268
140
Minions Killed
164
0
Camps Cleared
0
1,097,418
Distance Traveled
1,370,559
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
10,858
724
17
1
0
297,245
0
L
Atlas
4,044
270
0
0
0
0
0
W
Tyr
9,279
619
8
1
0
314,762
1
W
Jormungandr
10,699
713
56
4
0
275,333
0
W
Anhur
11,781
785
46
3
0
237,961
0
W
Ra
10,002
667
32
2
0
237,703
0
L
Zhong Kui
10,227
682
59
4
0
270,887
1
W
Achilles
11,507
767
22
1
0
304,800
1
L
Hun Batz
10,278
685
32
2
0
256,851
0
L
Osiris
11,723
782
32
2
0
272,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role