Player Matchup

Ravana
Ravana
BDM2405
Ravana
Level 103
God Stats
2W - 2L
1,609 SR
Queue Stats
128W - 121L
1,533 Elo+
Party 2
Achilles
Achilles
Compti
Achilles
Level 27
God Stats
23W - 24L
1,500 SR
Queue Stats
28W - 34L
1,403 Elo+
Party 3
Hou Yi
Hou Yi
Stigssssssssss
Hou Yi
Level 108
God Stats
38W - 24L
1,592 SR
Queue Stats
278W - 251L
1,497 Elo+
Party 3
Janus
Janus
colibrii__
Janus
Level 36
God Stats
8W - 10L
1,496 SR
Queue Stats
97W - 109L
1,446 Elo+
Party 2
Geb
Geb
jPageyy
Geb
Level 31
God Stats
14W - 16L
1,461 SR
Queue Stats
72W - 64L
1,450 Elo+
Party 3
Team Averages
Level 61
1,532 SR
1,466 Elo+

VS

Team Averages
Level 114
1,667 SR
1,570 Elo+
Mulan
Mulan
Andres6157
Mulan
Level 129
God Stats
11W - 5L
1,574 SR
Queue Stats
656W - 753L
1,380 Elo+
Solo
Ra
Ra
KENGOPAWS
Ra
Level 158
God Stats
7W - 2L
1,633 SR
Queue Stats
147W - 98L
1,608 Elo+
Party 1
Cupid
Cupid
Mr Zombzilla
Cupid
Level 154
God Stats
10W - 3L
1,677 SR
Queue Stats
125W - 85L
1,614 Elo+
Party 1
Geb
Geb
OUTAmanaMANY
Geb
Level 49
God Stats
23W - 7L
1,745 SR
Queue Stats
77W - 41L
1,665 Elo+
Party 1
Fenrir
Fenrir
Woahh its Greg
Fenrir
Level 82
God Stats
15W - 10L
1,704 SR
Queue Stats
74W - 61L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
BDM2405
Ravana
11
1 / 2 / 0
5,958
542
3,244
6,009
1,963
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
Compti
Achilles
9
0 / 3 / 0
5,088
463
1,966
6,806
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
3 / 3 / 0
5,440
495
6,351
6,333
1,724
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
9
0 / 4 / 1
5,247
477
1,305
3,506
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Geb
9
0 / 1 / 2
5,570
506
1,476
5,233
3,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 2
6,797
618
4,489
4,503
1,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 7
6,902
627
3,618
4,602
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
1 / 1 / 3
5,411
492
3,382
3,770
785
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 4
5,069
461
2,199
6,727
3,261
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
7 / 0 / 3
6,733
612
3,857
5,978
1,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
4
Kills
13
13
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Mulan
2
0
2
3
L
Ravana
BDM2405
Ravana
1
2
0
0.5
L
Achilles
Compti
Achilles
0
3
0
0
W
3
1
7
6.5
W
1
1
3
2.5
W
0
2
4
1
L
3
3
0
1
W
7
0
3
8.5
L
Janus
0
4
1
0.13
L
Geb
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,342
Damage
17,545
27,887
Taken
25,580
11,618
Mitigated
9,407
6,367
Healing
14,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
4,489
503
0
3,215
4,503
1,904
0
0
4,123
370
36,297
L
Ravana
BDM2405
Ravana
3,244
1,383
0
858
6,009
1,963
0
803
4,993
0
35,159
L
Achilles
Compti
Achilles
1,966
492
0
1,561
6,806
3,739
0
0
6,353
0
20,892
W
3,618
563
454
2,694
4,602
1,480
164
958
3,522
43,274
0
W
3,382
1,839
565
1,557
3,770
785
0
422
3,348
0
23,267
W
2,199
262
39
1,964
6,727
3,261
0
1,157
5,528
12,929
0
L
6,351
2,415
0
2,034
6,333
1,724
0
1,501
4,784
0
32,681
W
3,857
563
0
3,848
5,978
1,977
0
80
5,898
0
28,202
L
Janus
1,305
293
0
257
3,506
995
95
2,087
1,237
20,771
0
L
Geb
1,476
230
62
1,595
5,233
3,197
0
1,009
4,184
16,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,303
Gold Earned
30,912
264
Minions Killed
302
0
Camps Cleared
0
1,041,222
Distance Traveled
1,072,025
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
6,797
618
76
7
0
206,420
4
L
Ravana
5,958
542
73
7
0
236,372
3
L
Achilles
5,088
463
47
4
0
207,038
0
W
Ra
6,902
627
90
8
0
220,616
5
W
Cupid
5,411
492
58
5
0
188,834
3
W
Geb
5,069
461
13
1
0
228,436
3
L
Hou Yi
5,440
495
71
6
0
186,782
4
W
Fenrir
6,733
612
65
6
0
227,719
3
L
Janus
5,247
477
42
4
0
187,009
0
L
Geb
5,570
506
31
3
0
224,021
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role