Player Matchup

Da Ji
Da Ji
dpham98
Da Ji
Level 13
God Stats
1W - 1L
1,275 SR
Queue Stats
12W - 3L
1,733 Elo+
Party 1
Heimdallr
Heimdallr
hotdawgwhawter
Heimdallr
Level 65
God Stats
13W - 4L
1,652 SR
Queue Stats
164W - 82L
1,768 Elo+
Party 1
Ares
Ares
pignition12345
Ares
Level 63
God Stats
3W - 0L
1,324 SR
Queue Stats
195W - 92L
1,764 Elo+
Party 1
Team Averages
Level 47
1,417 SR
1,755 Elo+

VS

Team Averages
Level 73
1,479 SR
1,471 Elo+
Neith
Neith
DoseMouDynami
Neith
Level 100
God Stats
24W - 21L
1,571 SR
Queue Stats
346W - 394L
1,525 Elo+
Party 2
Cerberus
Cerberus
JLSliger
Cerberus
Level 107
God Stats
6W - 12L
1,367 SR
Queue Stats
412W - 544L
1,395 Elo+
Party 2
Freya
Freya
youngdon44
Freya
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
dpham98
Da Ji
13
11 / 3 / 16
10,110
843
9,853
9,931
5,754
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
hotdawgwhawter
Heimdallr
15
13 / 0 / 17
10,654
888
22,633
9,230
4,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
7 / 0 / 23
10,533
878
11,955
13,531
14,576
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 0
8,045
670
10,854
12,228
4,329
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cerberus
JLSliger
Cerberus
9
0 / 11 / 2
7,126
594
4,128
21,178
19,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
9
1 / 14 / 2
7,339
612
3,015
14,903
4,510
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
7
31
Kills
3
3
Deaths
31
56
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
6
0
0.33
L
Cerberus
JLSliger
Cerberus
0
11
2
0.09
W
Da Ji
dpham98
Da Ji
11
3
16
6.33
W
Heimdallr
hotdawgwhawter
Heimdallr
13
0
17
21.5
W
7
0
23
18.5
L
Freya
1
14
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,441
Damage
17,997
32,692
Taken
48,309
24,917
Mitigated
28,759
7,985
Healing
5,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,854
1,640
0
2,470
12,228
4,329
0
4,014
8,214
0
36,099
L
Cerberus
JLSliger
Cerberus
4,128
61
226
2,507
21,178
19,920
0
5,711
15,454
15,653
0
W
Da Ji
dpham98
Da Ji
9,853
2,634
0
731
9,931
5,754
211
1,785
8,146
0
18,623
W
Heimdallr
hotdawgwhawter
Heimdallr
22,633
14,186
0
2,460
9,230
4,587
2,457
2,282
6,948
0
58,794
W
11,955
1,646
1,054
3,740
13,531
14,576
618
3,457
10,074
22,451
0
L
Freya
3,015
1,109
57
715
14,903
4,510
0
2,911
11,992
6,602
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,297
Gold Earned
22,510
133
Minions Killed
103
5
Camps Cleared
2
666,127
Distance Traveled
709,650
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,045
670
72
6
1
231,295
2
L
Cerberus
7,126
594
26
2
0
314,283
0
W
Da Ji
10,110
843
22
2
1
216,198
0
W
Heimdallr
10,654
888
87
7
4
227,975
2
W
Ares
10,533
878
24
2
0
221,954
2
L
Freya
7,339
612
5
0
1
164,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role