Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
iZ3N0
Ullr
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 10L
1,644 Elo+
Party 1
Sol
Sol
itsfrostybru
Sol
Level 125
God Stats
1W - 0L
1,649 SR
Queue Stats
42W - 27L
1,704 Elo+
Party 1
Team Averages
Level 140
1,550 SR
1,616 Elo+

VS

Team Averages
Level 126
1,595 SR
1,659 Elo+
Mercury
Mercury
FrankTheTank075
Mercury
Level 124
God Stats
1W - 1L
1,682 SR
Queue Stats
143W - 103L
1,693 Elo+
Solo
Artio
Artio
JainoxM
Artio
Level 149
God Stats
5W - 2L
1,708 SR
Queue Stats
106W - 68L
1,666 Elo+
Solo
Poseidon
Poseidon
joemaxes
Poseidon
Level 106
God Stats
0W - 2L
1,396 SR
Queue Stats
22W - 28L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
6 / 0 / 5
7,936
794
7,940
8,410
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ullr
iZ3N0
Ullr
11
0 / 1 / 10
6,866
687
2,804
5,030
1,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
6 / 0 / 6
7,915
792
9,984
5,243
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
5,822
582
3,085
6,816
2,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
JainoxM
Artio
9
0 / 5 / 1
5,745
575
3,012
12,141
9,069
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Poseidon
joemaxes
Poseidon
10
1 / 2 / 0
6,301
630
6,680
4,430
1,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
12
Kills
1
1
Deaths
12
21
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
6
0
5
8.5
L
0
5
1
0.1
L
Artio
JainoxM
Artio
0
5
1
0.1
W
Ullr
iZ3N0
Ullr
0
1
10
5
W
6
0
6
9
L
Poseidon
joemaxes
Poseidon
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,728
Damage
12,777
18,683
Taken
23,387
10,018
Mitigated
13,007
5,326
Healing
4,599
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
7,940
2,307
406
1,414
8,410
6,698
0
4,515
3,697
0
23,308
L
3,085
836
0
196
6,816
2,531
0
2,637
4,106
0
14,391
L
Artio
JainoxM
Artio
3,012
363
707
3,161
12,141
9,069
0
5,828
5,954
7,661
0
W
Ullr
iZ3N0
Ullr
2,804
1,014
0
499
5,030
1,654
508
2,284
2,519
0
21,488
W
9,984
3,382
0
3,007
5,243
1,666
633
2,528
2,605
27,519
0
L
Poseidon
joemaxes
Poseidon
6,680
904
0
535
4,430
1,407
0
1,871
2,415
26,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,717
Gold Earned
17,868
135
Minions Killed
96
6
Camps Cleared
4
587,537
Distance Traveled
493,571
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,936
794
30
3
4
212,935
5
L
Mercury
5,822
582
20
2
2
172,068
1
L
Artio
5,745
575
9
1
0
172,643
4
W
Ullr
6,866
687
50
5
1
186,607
4
W
Sol
7,915
792
55
6
1
187,995
3
L
Poseidon
6,301
630
67
7
2
148,860
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role