Player Matchup

Hel
Hel
Deadasskickher
Hel
Level 116
God Stats
11W - 7L
1,498 SR
Queue Stats
219W - 218L
1,460 Elo+
Party 4
Horus
Horus
Jeffertr138
Horus
Level 126
God Stats
2W - 4L
1,478 SR
Queue Stats
151W - 156L
1,531 Elo+
Party 1
Thoth
Thoth
Roicat2016
Thoth
Level 135
God Stats
1W - 3L
1,310 SR
Queue Stats
304W - 289L
1,587 Elo+
Party 1
Bastet
Bastet
UmaruCD12
Bastet
Level 37
God Stats
3W - 4L
1,602 SR
Queue Stats
139W - 111L
1,605 Elo+
Party 1
Cu Chulainn
Cu Chulainn
xDarkXGurdian04x
Cu Chulainn
Level 27
God Stats
5W - 2L
1,571 SR
Queue Stats
29W - 33L
1,453 Elo+
Party 4
Team Averages
Level 88
1,492 SR
1,527 Elo+

VS

Team Averages
Level 67
1,515 SR
1,496 Elo+
Anhur
Anhur
CallMeCalebJ
Anhur
Level 106
God Stats
15W - 19L
1,489 SR
Queue Stats
708W - 596L
1,522 Elo+
Party 3
Nu Wa
Nu Wa
Howard Dees
Nu Wa
Level 19
God Stats
1W - 4L
1,600 SR
Queue Stats
5W - 9L
1,427 Elo+
Party 2
Pele
Pele
IanDefili
Pele
Level 49
God Stats
10W - 9L
1,576 SR
Queue Stats
128W - 117L
1,476 Elo+
Party 2
Mulan
Mulan
Mysteryise100
Mulan
Level 116
God Stats
3W - 3L
1,500 SR
Queue Stats
826W - 722L
1,537 Elo+
Party 3
Ymir
Ymir
ThatEdgyWeeb1
Ymir
Level 47
God Stats
4W - 8L
1,410 SR
Queue Stats
214W - 151L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,804
528
4,126
7,418
1,662
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
2 / 2 / 2
5,231
476
1,856
7,613
3,019
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thoth
11
1 / 0 / 3
6,187
562
2,777
2,179
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
UmaruCD12
Bastet
13
4 / 0 / 1
7,063
642
9,503
9,771
5,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cu Chulainn
xDarkXGurdian04x
Cu Chulainn
10
2 / 1 / 5
6,122
557
4,941
5,479
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 0
6,558
596
5,733
5,308
1,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
0 / 1 / 1
5,397
491
1,805
4,105
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
9
0 / 2 / 1
5,338
485
2,376
7,255
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
0 / 4 / 0
5,641
513
5,354
11,477
6,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 2 / 5
5,488
499
3,295
8,533
4,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
5
5
Deaths
10
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
5
1
0
5
W
1
2
0
0.5
L
0
1
1
0.5
L
Pele
0
2
1
0.25
W
2
2
2
1.5
L
0
4
0
0
W
Thoth
1
0
3
2.5
L
0
2
5
1.25
W
Bastet
UmaruCD12
Bastet
4
0
1
4.5
W
Cu Chulainn
xDarkXGurdian04x
Cu Chulainn
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,203
Damage
18,563
32,460
Taken
36,678
12,379
Mitigated
15,237
12,883
Healing
12,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,733
3,405
0
2,490
5,308
1,369
102
930
4,378
0
33,640
W
4,126
441
437
4,071
7,418
1,662
79
1,746
5,656
36,139
0
L
1,805
827
0
1,045
4,105
1,076
0
881
3,224
24,004
0
L
Pele
2,376
700
0
2,881
7,255
2,062
0
1,929
5,201
0
27,649
W
1,856
1,315
280
1,577
7,613
3,019
75
2,044
5,535
0
11,653
L
5,354
1,159
0
3,364
11,477
6,150
0
534
10,143
0
31,785
W
Thoth
2,777
40
0
38
2,179
650
658
96
2,067
35,775
0
L
3,295
550
357
2,437
8,533
4,580
0
2,940
5,593
14,416
0
W
Bastet
UmaruCD12
Bastet
9,503
1,891
0
5,797
9,771
5,133
0
89
9,105
754
39,592
W
Cu Chulainn
xDarkXGurdian04x
Cu Chulainn
4,941
1,114
0
683
5,479
1,915
0
1,007
4,371
0
28,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,407
Gold Earned
28,422
291
Minions Killed
276
0
Camps Cleared
0
1,159,691
Distance Traveled
1,084,075
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,558
596
65
6
0
208,931
3
W
Hel
5,804
528
68
6
0
204,550
7
L
Nu Wa
5,397
491
54
5
0
215,488
2
L
Pele
5,338
485
61
6
0
244,682
4
W
Horus
5,231
476
22
2
0
232,539
2
L
Mulan
5,641
513
78
7
0
201,443
3
W
Thoth
6,187
562
59
5
0
219,279
2
L
Ymir
5,488
499
18
2
0
213,531
1
W
Bastet
7,063
642
82
7
0
243,162
3
W
Cu Chulainn
6,122
557
60
5
0
260,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role