Player Matchup

Bastet
Bastet
 
Bastet
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
Ethernalblu
Bacchus
Level 99
God Stats
3W - 0L
1,822 SR
Queue Stats
249W - 270L
1,499 Elo+
Party 1
Hachiman
Hachiman
IdiopathiikTTV
Hachiman
Level 106
God Stats
55W - 60L
1,484 SR
Queue Stats
677W - 769L
1,550 Elo+
Party 1
Osiris
Osiris
Testsubject1993
Osiris
Level 149
God Stats
8W - 3L
1,728 SR
Queue Stats
464W - 405L
1,617 Elo+
Party 1
Agni
Agni
TheMindKillerTTV
Agni
Level 160
God Stats
10W - 10L
1,524 SR
Queue Stats
585W - 537L
1,631 Elo+
Party 1
Team Averages
Level 112
1,612 SR
1,559 Elo+

VS

Team Averages
Level 95
1,551 SR
1,581 Elo+
Xing Tian
Xing Tian
Cucagamer
Xing Tian
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,523 Elo+
Party 2
Anhur
Anhur
DAVIDGALINDO2
Anhur
Level 118
God Stats
2W - 7L
1,564 SR
Queue Stats
287W - 208L
1,589 Elo+
Party 2
Amaterasu
Amaterasu
Lord Willy III
Amaterasu
Level 60
God Stats
2W - 2L
1,738 SR
Queue Stats
50W - 50L
1,529 Elo+
Party 2
Raijin
Raijin
VaIIejo
Raijin
Level 157
God Stats
0W - 2L
1,300 SR
Queue Stats
273W - 234L
1,638 Elo+
Party 2
Loki
Loki
XNERVGamer
Loki
Level 120
God Stats
2W - 2L
1,655 SR
Queue Stats
145W - 116L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 2 / 3
6,252
625
2,763
5,368
1,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Ethernalblu
Bacchus
9
1 / 0 / 8
6,213
621
2,462
6,986
4,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hachiman
11
6 / 1 / 4
6,595
660
9,890
5,713
1,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 0 / 1
6,820
682
4,181
6,566
3,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
5 / 3 / 1
6,532
653
4,275
5,622
1,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cucagamer
Xing Tian
7
0 / 3 / 1
4,765
477
1,899
8,184
3,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 2 / 0
5,219
522
2,683
5,778
1,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
Lord Willy III
Amaterasu
10
0 / 1 / 0
4,918
492
1,003
4,989
2,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Raijin
VaIIejo
Raijin
9
3 / 4 / 1
5,730
573
4,440
7,759
1,968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
2 / 6 / 2
5,424
542
4,426
8,849
2,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
16
Kills
6
6
Deaths
16
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
2
3
1.25
L
Xing Tian
Cucagamer
Xing Tian
0
3
1
0.17
L
1
2
0
0.5
W
Bacchus
Ethernalblu
Bacchus
1
0
8
5
W
Hachiman
6
1
4
8
L
Amaterasu
Lord Willy III
Amaterasu
0
1
0
0
W
3
0
1
3.5
W
5
3
1
1.83
L
Raijin
VaIIejo
Raijin
3
4
1
0.88
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,571
Damage
14,451
30,255
Taken
35,559
12,703
Mitigated
11,074
14,033
Healing
7,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
2,763
607
0
2,740
5,368
1,387
287
642
4,688
0
33,324
L
Xing Tian
Cucagamer
Xing Tian
1,899
390
0
1,203
8,184
3,416
95
1,284
6,900
7,295
0
L
2,683
880
0
1,715
5,778
1,033
721
876
4,902
0
24,426
W
Bacchus
Ethernalblu
Bacchus
2,462
590
1,399
2,092
6,986
4,392
0
2,021
4,891
12,819
0
W
Hachiman
9,890
5,677
0
1,636
5,713
1,428
168
1,278
4,399
0
34,533
L
Amaterasu
Lord Willy III
Amaterasu
1,003
372
0
1,701
4,989
2,619
0
0
4,989
0
16,887
W
4,181
1,387
0
4,337
6,566
3,952
412
445
5,893
0
37,804
W
4,275
340
0
1,829
5,622
1,544
283
1,517
3,859
28,536
0
L
Raijin
VaIIejo
Raijin
4,440
485
0
1,264
7,759
1,968
0
2,568
5,191
29,834
0
L
4,426
1,258
0
2,046
8,849
2,038
0
2,009
6,840
0
25,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,412
Gold Earned
26,056
281
Minions Killed
237
0
Camps Cleared
0
1,086,119
Distance Traveled
967,210
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,252
625
74
7
0
245,356
3
L
Xing Tian
4,765
477
17
2
0
198,636
1
L
Anhur
5,219
522
54
5
0
186,931
2
W
Bacchus
6,213
621
10
1
0
202,155
3
W
Hachiman
6,595
660
55
6
0
194,191
3
L
Amaterasu
4,918
492
45
5
0
208,216
2
W
Osiris
6,820
682
88
9
0
226,600
3
W
Agni
6,532
653
54
5
0
217,817
2
L
Raijin
5,730
573
70
7
0
171,498
0
L
Loki
5,424
542
51
5
0
201,929
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role