Player Matchup

Odin
Odin
ByDiegoreta12
Odin
Level 54
God Stats
6W - 4L
1,486 SR
Queue Stats
181W - 182L
1,398 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
KENAILOWSEN78
Ah Muzen Cab
Level 46
God Stats
4W - 1L
1,708 SR
Queue Stats
165W - 182L
1,347 Elo+
Party 2
Janus
Janus
Tsumi_Cam
Janus
Level 68
God Stats
2W - 1L
1,797 SR
Queue Stats
177W - 188L
1,374 Elo+
Solo
Sylvanus
Sylvanus
adynfenwick434
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 36L
1,395 Elo+
Party 3
Camazotz
Camazotz
dday05
Camazotz
Level 86
God Stats
2W - 2L
1,409 SR
Queue Stats
316W - 292L
1,423 Elo+
Party 3
Team Averages
Level 56
1,580 SR
1,387 Elo+

VS

Team Averages
Level 55
1,489 SR
1,399 Elo+
Agni
Agni
AlwaysTLJ
Agni
Level 41
God Stats
1W - 5L
1,326 SR
Queue Stats
91W - 96L
1,372 Elo+
Party 1
Medusa
Medusa
IamLilSlump
Medusa
Level 66
God Stats
1W - 3L
1,595 SR
Queue Stats
52W - 56L
1,444 Elo+
Party 1
Ymir
Ymir
IonizedCheese36
Ymir
Level 41
God Stats
5W - 4L
1,623 SR
Queue Stats
79W - 85L
1,380 Elo+
Party 1
Sun Wukong
Sun Wukong
LeatherTC
Sun Wukong
Level 97
God Stats
10W - 12L
1,419 SR
Queue Stats
168W - 174L
1,387 Elo+
Solo
Tsukuyomi
Tsukuyomi
SlickBackShlump
Tsukuyomi
Level 28
God Stats
7W - 8L
1,480 SR
Queue Stats
43W - 41L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 0 / 8
12,449
445
7,781
18,735
18,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
KENAILOWSEN78
Ah Muzen Cab
19
6 / 5 / 7
12,849
459
23,147
18,857
7,156
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Tsumi_Cam
Janus
20
6 / 3 / 8
14,807
529
17,844
21,234
8,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
18
1 / 2 / 18
12,732
455
6,942
24,787
33,991
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Camazotz
dday05
Camazotz
20
23 / 2 / 4
16,179
578
27,703
26,147
10,793
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
19
2 / 9 / 2
12,368
442
20,012
22,692
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
19
8 / 9 / 2
12,657
452
24,711
25,323
7,909
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 8 / 7
10,953
391
10,532
30,008
39,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sun Wukong
LeatherTC
Sun Wukong
20
0 / 1 / 1
13,327
476
6,738
15,365
13,391
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
SlickBackShlump
Tsukuyomi
15
1 / 10 / 4
10,388
371
10,939
21,066
6,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
28
37
Kills
12
12
Deaths
37
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Agni
2
9
2
0.33
W
1
0
8
5
L
Medusa
8
9
2
1
L
1
8
7
0.56
W
Ah Muzen Cab
KENAILOWSEN78
Ah Muzen Cab
6
5
7
1.9
L
Sun Wukong
LeatherTC
Sun Wukong
0
1
1
0.5
L
Tsukuyomi
SlickBackShlump
Tsukuyomi
1
10
4
0.3
W
Janus
Tsumi_Cam
Janus
6
3
8
3.33
W
Sylvanus
1
2
18
5
W
Camazotz
dday05
Camazotz
23
2
4
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,417
Damage
72,932
109,760
Taken
114,454
78,808
Mitigated
74,593
42,157
Healing
27,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
20,012
1,181
418
4,533
22,692
7,506
90
4,831
17,613
109,178
0
W
7,781
2,107
0
750
18,735
18,189
179
3,861
14,493
15,112
61,560
L
Medusa
24,711
12,094
679
8,799
25,323
7,909
584
6,126
19,095
0
100,941
L
10,532
1,223
814
4,335
30,008
39,271
105
7,992
21,665
30,453
0
W
Ah Muzen Cab
KENAILOWSEN78
Ah Muzen Cab
23,147
10,760
0
3,473
18,857
7,156
558
3,445
15,208
0
87,732
L
Sun Wukong
LeatherTC
Sun Wukong
6,738
601
0
4,903
15,365
13,391
1,177
2,483
12,734
11,786
85,923
L
Tsukuyomi
SlickBackShlump
Tsukuyomi
10,939
2,237
0
3,384
21,066
6,516
0
3,925
16,951
0
56,634
W
Janus
Tsumi_Cam
Janus
17,844
1,634
380
8,417
21,234
8,679
1,142
7,045
13,911
139,265
0
W
Sylvanus
6,942
2,137
3,809
6,506
24,787
33,991
240
6,951
17,162
23,538
0
W
Camazotz
dday05
Camazotz
27,703
9,605
0
18,822
26,147
10,793
851
9,809
15,710
0
113,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,016
Gold Earned
59,693
594
Minions Killed
623
0
Camps Cleared
0
2,717,516
Distance Traveled
2,402,334
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
12,368
442
147
5
0
480,945
5
W
Odin
12,449
445
125
4
0
569,594
4
L
Medusa
12,657
452
161
6
0
458,504
2
L
Ymir
10,953
391
41
1
0
434,534
1
W
Ah Muzen Cab
12,849
459
115
4
0
489,606
0
L
Sun Wukong
13,327
476
183
7
0
528,237
7
L
Tsukuyomi
10,388
371
91
3
0
500,114
0
W
Janus
14,807
529
215
8
0
576,690
3
W
Sylvanus
12,732
455
35
1
0
490,065
1
W
Camazotz
16,179
578
104
4
0
591,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role