Player Matchup

Vamana
Vamana
BENT0 BSG
Vamana
Level 144
God Stats
8W - 2L
1,701 SR
Queue Stats
189W - 175L
1,485 Elo+
Party 3
Athena
Athena
BtwE Master
Athena
Level 149
God Stats
5W - 8L
1,394 SR
Queue Stats
222W - 229L
1,458 Elo+
Party 2
Chiron
Chiron
GuyByStere0
Chiron
Level 154
God Stats
5W - 1L
1,785 SR
Queue Stats
415W - 405L
1,513 Elo+
Party 3
Chronos
Chronos
JUNGLE SNAKE 13
Chronos
Level 136
God Stats
3W - 3L
1,436 SR
Queue Stats
61W - 69L
1,406 Elo+
Party 2
Horus
Horus
JohnnyNoSpleen
Horus
Level 158
God Stats
4W - 5L
1,368 SR
Queue Stats
542W - 551L
1,517 Elo+
Party 3
Team Averages
Level 148
1,537 SR
1,476 Elo+

VS

Team Averages
Level 115
1,414 SR
1,478 Elo+
Xbalanque
Xbalanque
Guwop_Misa
Xbalanque
Level 106
God Stats
2W - 4L
1,503 SR
Queue Stats
75W - 68L
1,530 Elo+
Party 1
Hera
Hera
NNegritoXmeNN
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,452 Elo+
Solo
Ra
Ra
Puff_Puff-_-WaX
Ra
Level 109
God Stats
1W - 6L
1,261 SR
Queue Stats
165W - 187L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
cikatic93b
Danzaburou
Level 145
God Stats
7W - 9L
1,526 SR
Queue Stats
606W - 629L
1,460 Elo+
Solo
Scylla
Scylla
gore187
Scylla
Level 146
God Stats
2W - 5L
1,277 SR
Queue Stats
230W - 261L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
BENT0 BSG
Vamana
19
8 / 4 / 17
11,977
749
12,243
24,860
24,184
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Athena
20
8 / 2 / 21
12,566
785
12,386
35,228
34,019
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chiron
19
6 / 6 / 11
12,224
764
15,127
19,499
8,959
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
7 / 2 / 16
12,550
784
21,597
15,639
6,716
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 4 / 20
10,448
653
7,756
23,583
29,412
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Guwop_Misa
Xbalanque
17
5 / 5 / 9
11,208
701
27,275
16,357
7,227
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
3 / 7 / 6
10,488
656
18,930
13,601
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
3 / 5 / 9
10,688
668
9,939
12,882
6,111
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
cikatic93b
Danzaburou
20
4 / 6 / 8
11,445
715
25,192
16,220
7,083
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
gore187
Scylla
16
2 / 8 / 7
9,948
622
21,129
16,133
5,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
56
31
Kills
17
18
Deaths
31
85
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Vamana
BENT0 BSG
Vamana
8
4
17
4.13
W
Athena
8
2
21
9.25
L
Xbalanque
Guwop_Misa
Xbalanque
5
5
9
1.9
W
Chiron
6
6
11
1.92
W
7
2
16
7.5
W
2
4
20
3
L
3
7
6
0.86
L
3
5
9
1.5
L
Danzaburou
cikatic93b
Danzaburou
4
6
8
1.33
L
Scylla
gore187
Scylla
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,109
Damage
102,465
118,809
Taken
75,193
103,290
Mitigated
31,210
67,116
Healing
25,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
BENT0 BSG
Vamana
12,243
3,380
3,561
7,981
24,860
24,184
648
9,167
15,531
0
24,027
W
Athena
12,386
2,803
2,541
14,134
35,228
34,019
707
15,173
19,873
25,478
0
L
Xbalanque
Guwop_Misa
Xbalanque
27,275
11,784
1,378
3,725
16,357
7,227
1,020
5,986
10,095
0
38,050
W
Chiron
15,127
5,331
3,261
4,817
19,499
8,959
1,770
7,704
11,670
0
43,363
W
21,597
2,853
2,555
2,915
15,639
6,716
2,346
6,624
8,869
59,368
0
W
7,756
2,359
13,548
11,803
23,583
29,412
452
10,532
12,819
0
12,081
L
18,930
3,408
303
1,166
13,601
5,137
0
7,608
5,813
32,663
0
L
9,939
1,528
4,291
2,945
12,882
6,111
0
5,367
7,427
25,907
0
L
Danzaburou
cikatic93b
Danzaburou
25,192
9,347
1,473
3,557
16,220
7,083
1,572
8,414
7,691
0
48,774
L
Scylla
gore187
Scylla
21,129
1,797
2,791
3,742
16,133
5,652
242
6,608
9,276
29,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,765
Gold Earned
53,777
175
Minions Killed
153
0
Camps Cleared
0
1,608,982
Distance Traveled
1,306,682
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
11,977
749
20
1
0
304,437
0
W
Athena
12,566
785
14
1
0
370,845
0
L
Xbalanque
11,208
701
31
2
0
261,621
0
W
Chiron
12,224
764
55
3
0
263,373
3
W
Chronos
12,550
784
77
5
0
354,229
0
W
Horus
10,448
653
9
1
0
316,098
1
L
Hera
10,488
656
22
1
0
241,961
0
L
Ra
10,688
668
30
2
0
279,911
0
L
Danzaburou
11,445
715
47
3
0
255,601
1
L
Scylla
9,948
622
23
1
0
267,588
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role