Player Matchup

Bastet
Bastet
Andrus10
Bastet
Level 105
God Stats
11W - 20L
1,445 SR
Queue Stats
185W - 239L
1,424 Elo+
Party 1
Chronos
Chronos
Coffesaurio
Chronos
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,429 Elo+
Party 1
Kuzenbo
Kuzenbo
EnriqueFolker17
Kuzenbo
Level 127
God Stats
11W - 16L
1,476 SR
Queue Stats
931W - 1,101L
1,409 Elo+
Party 1
Neith
Neith
Invictodejinetes
Neith
Level 107
God Stats
29W - 31L
1,430 SR
Queue Stats
687W - 862L
1,443 Elo+
Party 1
Odin
Odin
chronnos26
Odin
Level 103
God Stats
16W - 24L
1,433 SR
Queue Stats
356W - 486L
1,430 Elo+
Party 1
Team Averages
Level 106
1,457 SR
1,427 Elo+

VS

Team Averages
Level 108
1,538 SR
1,519 Elo+
Hachiman
Hachiman
Fezukai
Hachiman
Level 111
God Stats
1W - 0L
1,576 SR
Queue Stats
223W - 210L
1,520 Elo+
Solo
Scylla
Scylla
Squishmondo
Scylla
Level 66
God Stats
5W - 5L
1,406 SR
Queue Stats
85W - 100L
1,488 Elo+
Party 2
Sun Wukong
Sun Wukong
indeegunner
Sun Wukong
Level 103
God Stats
4W - 4L
1,391 SR
Queue Stats
703W - 642L
1,547 Elo+
Solo
Khepri
Khepri
moasA
Khepri
Level 108
God Stats
8W - 7L
1,584 SR
Queue Stats
115W - 102L
1,538 Elo+
Party 2
Mercury
Mercury
sacrilege
Mercury
Level 154
God Stats
13W - 4L
1,733 SR
Queue Stats
644W - 610L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Andrus10
Bastet
9
0 / 7 / 1
6,344
397
5,438
12,418
3,434
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Coffesaurio
Chronos
12
3 / 7 / 1
7,740
484
10,454
11,698
3,303
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
1 / 7 / 2
6,595
412
5,013
17,956
18,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
2 / 3 / 1
8,326
520
3,689
10,538
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 5 / 1
7,473
467
5,636
15,955
9,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fezukai
Hachiman
16
9 / 1 / 5
10,048
628
17,949
9,420
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
7 / 0 / 12
9,202
575
9,355
6,426
2,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
indeegunner
Sun Wukong
15
5 / 1 / 9
9,565
598
10,983
15,686
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Khepri
moasA
Khepri
13
2 / 2 / 20
8,909
557
4,801
15,061
17,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
sacrilege
Mercury
16
6 / 2 / 6
9,764
610
10,412
11,678
3,949
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
81
6
Kills
29
29
Deaths
6
6
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Bastet
Andrus10
Bastet
0
7
1
0.07
L
Chronos
Coffesaurio
Chronos
3
7
1
0.5
L
1
7
2
0.29
W
Hachiman
Fezukai
Hachiman
9
1
5
11.5
L
2
3
1
0.83
W
Scylla
7
0
12
13
L
0
5
1
0.1
W
Sun Wukong
indeegunner
Sun Wukong
5
1
9
9.5
W
Khepri
moasA
Khepri
2
2
20
6
W
Mercury
sacrilege
Mercury
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
53,500
68,565
Taken
58,271
37,526
Mitigated
45,202
14,374
Healing
19,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
Andrus10
Bastet
5,438
1,464
0
2,213
12,418
3,434
0
1,652
10,677
0
35,807
L
Chronos
Coffesaurio
Chronos
10,454
2,699
0
618
11,698
3,303
0
4,800
6,855
40,824
0
L
5,013
1,943
408
3,134
17,956
18,544
0
4,727
13,044
14,928
0
W
Hachiman
Fezukai
Hachiman
17,949
9,854
0
3,742
9,420
3,710
5,603
2,743
6,570
0
73,672
L
3,689
1,425
0
3,422
10,538
2,842
750
838
9,700
0
61,336
W
Scylla
9,355
243
106
1,384
6,426
2,969
2,171
4,069
2,107
36,724
0
L
5,636
1,886
111
4,468
15,955
9,403
0
2,310
13,073
1,288
45,452
W
Sun Wukong
indeegunner
Sun Wukong
10,983
3,828
171
5,924
15,686
17,473
628
2,567
12,425
0
53,145
W
Khepri
moasA
Khepri
4,801
820
953
2,291
15,061
17,101
391
4,530
10,227
24,519
0
W
Mercury
sacrilege
Mercury
10,412
6,871
0
4,961
11,678
3,949
930
1,258
10,331
0
70,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,478
Gold Earned
47,488
368
Minions Killed
469
0
Camps Cleared
0
1,430,291
Distance Traveled
1,562,032
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,344
397
62
4
0
271,988
2
L
Chronos
7,740
484
80
5
0
285,656
4
L
Kuzenbo
6,595
412
18
1
0
316,015
6
W
Hachiman
10,048
628
126
8
0
283,041
4
L
Neith
8,326
520
113
7
0
256,995
0
W
Scylla
9,202
575
70
4
0
307,185
0
L
Odin
7,473
467
95
6
0
299,637
3
W
Sun Wukong
9,565
598
103
6
0
300,496
5
W
Khepri
8,909
557
42
3
0
315,623
6
W
Mercury
9,764
610
128
8
0
355,687
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role