Player Matchup

Bakasura
Bakasura
AndyrewSushi
Bakasura
Level 64
God Stats
3W - 1L
1,705 SR
Queue Stats
109W - 106L
1,325 Elo+
Solo
Hades
Hades
afroferyl
Hades
Level 105
God Stats
5W - 1L
1,561 SR
Queue Stats
95W - 95L
1,324 Elo+
Solo
Hel
Hel
oboeman64
Hel
Level 80
God Stats
3W - 6L
1,235 SR
Queue Stats
175W - 173L
1,386 Elo+
Solo
Susano
Susano
raheemcamp92886
Susano
Level 138
God Stats
6W - 10L
1,335 SR
Queue Stats
1,041W - 1,144L
1,273 Elo+
Solo
Zeus
Zeus
sora30
Zeus
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,258 Elo+
Solo
Team Averages
Level 98
1,467 SR
1,313 Elo+

VS

Team Averages
Level 74
1,417 SR
1,379 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Darbiss
Nu Wa
Level 104
God Stats
2W - 3L
1,421 SR
Queue Stats
287W - 341L
1,339 Elo+
Party 1
Loki
Loki
DontMessWithGiGi
Loki
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,377 Elo+
Party 1
Merlin
Merlin
Glumbus17
Merlin
Level 106
God Stats
4W - 2L
1,501 SR
Queue Stats
131W - 134L
1,334 Elo+
Solo
Yemoja
Yemoja
iPursuiTx
Yemoja
Level 48
God Stats
0W - 3L
1,165 SR
Queue Stats
34W - 28L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
AndyrewSushi
Bakasura
15
3 / 5 / 12
10,225
730
6,274
18,834
8,164
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hades
afroferyl
Hades
19
10 / 5 / 14
11,892
849
20,648
16,903
9,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
2 / 3 / 23
11,182
799
8,865
16,068
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 3 / 13
11,636
831
10,549
14,985
9,160
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
sora30
Zeus
20
15 / 3 / 9
12,685
906
26,290
13,083
5,302
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
15
4 / 8 / 7
9,278
663
10,595
16,760
6,266
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
Darbiss
Nu Wa
15
1 / 10 / 8
9,304
665
13,543
15,983
4,680
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 10 / 3
9,555
683
5,131
12,900
5,501
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
Glumbus17
Merlin
20
9 / 7 / 7
12,419
887
22,769
16,467
5,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
iPursuiTx
Yemoja
19
2 / 3 / 9
10,085
720
11,558
12,857
7,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
53
38
Kills
19
19
Deaths
38
71
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
4
8
7
0.94
W
Bakasura
AndyrewSushi
Bakasura
3
5
12
1.8
L
Nu Wa
Darbiss
Nu Wa
1
10
8
0.5
L
3
10
3
0.45
L
Merlin
Glumbus17
Merlin
9
7
7
1.79
W
Hades
afroferyl
Hades
10
5
14
3.4
L
Yemoja
iPursuiTx
Yemoja
2
3
9
2.17
W
2
3
23
4.5
W
8
3
13
4.83
W
Zeus
sora30
Zeus
15
3
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,626
Damage
63,596
79,873
Taken
74,967
38,906
Mitigated
29,109
40,950
Healing
18,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
10,595
5,091
2,654
2,146
16,760
6,266
0
10,640
5,877
0
19,012
W
Bakasura
AndyrewSushi
Bakasura
6,274
4,148
2,072
4,185
18,834
8,164
744
10,341
8,024
0
11,473
L
Nu Wa
Darbiss
Nu Wa
13,543
3,846
711
1,081
15,983
4,680
448
13,083
2,575
27,515
0
L
5,131
1,059
1,662
859
12,900
5,501
449
10,148
2,752
0
6,357
L
Merlin
Glumbus17
Merlin
22,769
631
1,125
2,694
16,467
5,235
392
12,596
3,771
44,131
0
W
Hades
afroferyl
Hades
20,648
813
2,388
2,885
16,903
9,567
1,150
10,141
6,465
32,689
0
L
Yemoja
iPursuiTx
Yemoja
11,558
1,290
3,382
1,790
12,857
7,427
432
9,336
3,521
25,393
0
W
8,865
1,193
13,364
8,060
16,068
6,713
2,099
10,789
4,941
39,586
0
W
10,549
2,132
2,102
3,122
14,985
9,160
1,201
6,849
7,846
0
21,188
W
Zeus
sora30
Zeus
26,290
493
218
2,554
13,083
5,302
555
8,488
4,161
47,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,620
Gold Earned
50,641
183
Minions Killed
130
0
Camps Cleared
0
1,357,773
Distance Traveled
1,046,397
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
9,278
663
14
1
0
216,481
0
W
Bakasura
10,225
730
27
2
0
295,404
0
L
Nu Wa
9,304
665
30
2
0
210,070
0
L
Loki
9,555
683
6
0
0
160,763
1
L
Merlin
12,419
887
51
4
0
206,324
1
W
Hades
11,892
849
20
1
0
232,350
2
L
Yemoja
10,085
720
29
2
0
252,759
2
W
Hel
11,182
799
66
5
0
283,952
0
W
Susano
11,636
831
23
2
0
289,405
0
W
Zeus
12,685
906
47
3
0
256,662
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role