Player Matchup

Merlin
Merlin
Crustar
Merlin
Level 158
God Stats
6W - 4L
1,767 SR
Queue Stats
529W - 438L
1,659 Elo+
Party 2
Medusa
Medusa
Grim6xM4FIA
Medusa
Level 157
God Stats
6W - 6L
1,609 SR
Queue Stats
319W - 282L
1,640 Elo+
Party 1
Mercury
Mercury
SpokenReasons412
Mercury
Level 126
God Stats
62W - 37L
1,697 SR
Queue Stats
472W - 451L
1,728 Elo+
Party 1
Achilles
Achilles
gameroficial64
Achilles
Level 149
God Stats
11W - 10L
1,590 SR
Queue Stats
263W - 234L
1,650 Elo+
Party 2
Yemoja
Yemoja
xxThedemonxx666
Yemoja
Level 150
God Stats
3W - 6L
1,599 SR
Queue Stats
59W - 61L
1,572 Elo+
Party 2
Team Averages
Level 148
1,653 SR
1,650 Elo+

VS

Team Averages
Level 121
1,380 SR
1,581 Elo+
Erlang Shen
Erlang Shen
AxZoTiK FlAmEz
Erlang Shen
Level 127
God Stats
0W - 2L
1,313 SR
Queue Stats
145W - 156L
1,585 Elo+
Party 3
Fafnir
Fafnir
HurtRhyme487850
Fafnir
Level 136
God Stats
0W - 3L
1,566 SR
Queue Stats
60W - 53L
1,591 Elo+
Solo
Geb
Geb
StudyRevo
Geb
Level 96
God Stats
2W - 3L
1,412 SR
Queue Stats
47W - 65L
1,552 Elo+
Party 3
Baba Yaga
Baba Yaga
TeeSizzle
Baba Yaga
Level 107
God Stats
0W - 4L
1,220 SR
Queue Stats
167W - 194L
1,580 Elo+
Party 3
Rama
Rama
xAkuma Shorty
Rama
Level 137
God Stats
3W - 10L
1,390 SR
Queue Stats
122W - 141L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Crustar
Merlin
12
1 / 2 / 2
6,500
650
3,460
5,856
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
12
2 / 0 / 2
6,779
678
4,574
3,925
1,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
5 / 0 / 3
7,153
715
5,450
6,151
2,062
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
12
7 / 0 / 1
7,246
725
6,519
6,868
3,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 0 / 5
5,917
592
2,215
5,988
2,786
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AxZoTiK FlAmEz
Erlang Shen
9
2 / 3 / 0
5,561
556
5,264
9,472
3,778
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 2 / 2
5,331
533
2,309
6,796
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 5 / 0
5,050
505
2,601
9,610
5,475
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Baba Yaga
TeeSizzle
Baba Yaga
8
0 / 3 / 1
5,197
520
2,755
4,453
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 2 / 0
5,494
549
1,912
5,607
1,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
5
15
Kills
2
2
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AxZoTiK FlAmEz
Erlang Shen
2
3
0
0.67
W
Merlin
Crustar
Merlin
1
2
2
1
W
Medusa
2
0
2
3
L
0
2
2
0.5
W
5
0
3
6.5
L
0
5
0
0
L
Baba Yaga
TeeSizzle
Baba Yaga
0
3
1
0.17
W
Achilles
7
0
1
7.5
L
0
2
0
0
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,218
Damage
14,841
28,788
Taken
35,938
10,985
Mitigated
16,676
11,985
Healing
11,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AxZoTiK FlAmEz
Erlang Shen
5,264
3,187
0
3,541
9,472
3,778
84
1,285
8,187
0
29,598
W
Merlin
Crustar
Merlin
3,460
364
0
1,486
5,856
1,714
0
2,280
3,576
49,183
0
W
Medusa
4,574
1,692
0
401
3,925
1,135
684
152
3,773
0
39,298
L
2,309
666
383
2,083
6,796
4,843
46
2,538
4,258
9,284
0
W
5,450
3,903
0
3,566
6,151
2,062
31
562
5,553
0
37,198
L
2,601
161
0
2,565
9,610
5,475
0
0
9,139
21,036
0
L
Baba Yaga
TeeSizzle
Baba Yaga
2,755
102
0
910
4,453
1,334
0
1,413
3,012
35,361
0
W
Achilles
6,519
2,049
55
2,251
6,868
3,288
0
2,082
4,437
0
37,711
L
1,912
1,557
78
1,919
5,607
1,246
0
439
5,168
0
37,522
W
2,215
471
2,111
2,115
5,988
2,786
0
2,204
3,784
17,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,595
Gold Earned
26,633
392
Minions Killed
300
0
Camps Cleared
0
1,059,553
Distance Traveled
1,043,888
14
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
5,561
556
69
7
0
213,240
3
W
Merlin
6,500
650
115
12
0
188,238
1
W
Medusa
6,779
678
88
9
0
181,114
3
L
Fafnir
5,331
533
15
2
0
223,948
6
W
Mercury
7,153
715
76
8
0
267,306
5
L
Geb
5,050
505
49
5
0
210,564
5
L
Baba Yaga
5,197
520
83
8
0
214,178
3
W
Achilles
7,246
725
80
8
0
217,168
1
L
Rama
5,494
549
84
8
0
181,958
7
W
Yemoja
5,917
592
33
3
0
205,727
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role