Player Matchup

King Arthur
King Arthur
Arkariium
King Arthur
Level 29
God Stats
13W - 7L
1,690 SR
Queue Stats
30W - 30L
1,506 Elo+
Party 3
Ymir
Ymir
ElPola23
Ymir
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,604 Elo+
Party 3
Mercury
Mercury
Ironhidem
Mercury
Level 144
God Stats
3W - 1L
1,386 SR
Queue Stats
56W - 39L
1,545 Elo+
Party 1
Izanami
Izanami
MrManny
Izanami
Level 55
God Stats
10W - 9L
1,396 SR
Queue Stats
92W - 73L
1,505 Elo+
Party 3
Merlin
Merlin
szBuh
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 10L
1,714 Elo+
Party 1
Team Averages
Level 54
1,495 SR
1,575 Elo+

VS

Team Averages
Level 42
1,402 SR
1,320 Elo+
Loki
Loki
 
Loki
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
BigChungusTTV__
Jing Wei
Level 41
God Stats
3W - 4L
1,462 SR
Queue Stats
82W - 120L
1,287 Elo+
Party 2
Ymir
Ymir
SaRk_157
Ymir
Level 5
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 5L
1,119 Elo+
Party 2
Gilgamesh
Gilgamesh
TSL_Dester302
Gilgamesh
Level 49
God Stats
5W - 8L
1,439 SR
Queue Stats
102W - 129L
1,350 Elo+
Party 2
Chronos
Chronos
tobitino720
Chronos
Level 54
God Stats
9W - 15L
1,369 SR
Queue Stats
121W - 163L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Arkariium
King Arthur
11
1 / 2 / 2
6,518
501
5,187
9,023
5,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
11
2 / 0 / 13
7,242
557
4,504
6,332
4,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
Ironhidem
Mercury
13
5 / 1 / 9
8,141
626
5,246
10,478
3,227
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Izanami
MrManny
Izanami
13
8 / 1 / 3
8,127
625
8,540
7,913
2,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
szBuh
Merlin
14
8 / 0 / 5
8,394
646
11,176
4,201
1,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 3 / 0
6,412
493
6,201
8,636
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
10
0 / 4 / 0
5,744
442
3,173
8,371
2,309
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
8
0 / 7 / 1
5,455
420
998
12,107
6,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
TSL_Dester302
Gilgamesh
11
2 / 2 / 0
6,680
514
7,718
9,670
5,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
tobitino720
Chronos
8
0 / 8 / 1
5,265
405
2,450
10,218
2,896
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
6
24
Kills
4
4
Deaths
24
32
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
0
0.67
W
King Arthur
Arkariium
King Arthur
1
2
2
1
L
Jing Wei
0
4
0
0
W
Ymir
2
0
13
8.5
W
Mercury
Ironhidem
Mercury
5
1
9
9.5
W
Izanami
MrManny
Izanami
8
1
3
9.5
L
Ymir
0
7
1
0.07
L
Gilgamesh
TSL_Dester302
Gilgamesh
2
2
0
1
W
Merlin
szBuh
Merlin
8
0
5
10.5
L
Chronos
tobitino720
Chronos
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,653
Damage
20,540
37,947
Taken
49,002
17,149
Mitigated
19,159
12,620
Healing
9,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
6,201
1,194
0
2,982
8,636
2,418
0
1,979
6,451
0
34,245
W
King Arthur
Arkariium
King Arthur
5,187
244
55
3,651
9,023
5,723
0
938
7,406
4,291
21,666
L
Jing Wei
3,173
1,794
0
2,370
8,371
2,309
844
3,057
5,261
0
31,938
W
Ymir
4,504
1,536
247
2,066
6,332
4,365
0
737
5,519
14,732
0
W
Mercury
Ironhidem
Mercury
5,246
2,472
0
3,000
10,478
3,227
0
1,288
9,056
0
56,137
W
Izanami
MrManny
Izanami
8,540
7,229
0
2,851
7,913
2,476
3,555
508
7,365
0
58,416
L
Ymir
998
187
104
574
12,107
6,475
0
3,447
8,556
15,159
0
L
Gilgamesh
TSL_Dester302
Gilgamesh
7,718
2,196
0
1,998
9,670
5,061
0
1,191
7,799
3,053
29,971
W
Merlin
szBuh
Merlin
11,176
1,041
0
750
4,201
1,358
845
682
3,397
49,897
0
L
Chronos
tobitino720
Chronos
2,450
456
0
1,152
10,218
2,896
528
6,513
3,227
18,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,422
Gold Earned
29,556
373
Minions Killed
234
0
Camps Cleared
0
1,331,498
Distance Traveled
1,268,912
25
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,412
493
60
5
0
292,611
3
W
King Arthur
6,518
501
50
4
0
267,738
6
L
Jing Wei
5,744
442
53
4
0
228,138
0
W
Ymir
7,242
557
19
1
0
269,921
3
W
Mercury
8,141
626
88
7
0
310,900
4
W
Izanami
8,127
625
121
9
0
227,741
5
L
Ymir
5,455
420
25
2
0
233,742
0
L
Gilgamesh
6,680
514
66
5
0
266,586
1
W
Merlin
8,394
646
95
7
0
255,198
7
L
Chronos
5,265
405
30
2
0
247,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role