Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
GelloFin
Thoth
Level 69
God Stats
2W - 0L
1,376 SR
Queue Stats
3W - 10L
1,098 Elo+
Solo
Rama
Rama
Rulax447
Rama
Level 98
God Stats
5W - 4L
1,536 SR
Queue Stats
14W - 13L
1,316 Elo+
Solo
Achilles
Achilles
StârGüy
Achilles
Level 69
God Stats
2W - 1L
1,273 SR
Queue Stats
53W - 100L
1,207 Elo+
Solo
Team Averages
Level 91
1,422 SR
1,280 Elo+

VS

Team Averages
Level 45
1,472 SR
1,238 Elo+
Artemis
Artemis
CajunPeach
Artemis
Level 104
God Stats
1W - 3L
1,466 SR
Queue Stats
15W - 30L
1,276 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IronOakOfAvalon
Morgan Le Fay
Level 15
God Stats
0W - 1L
1,478 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Scylla
Scylla
SportsMike25
Scylla
Level 30
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 1
Arachne
Arachne
twardle67
Arachne
Level 31
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 4L
1,088 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
3 / 1 / 10
9,051
1,006
7,714
11,025
8,370
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thoth
GelloFin
Thoth
14
6 / 0 / 4
9,052
1,006
9,801
3,802
1,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
13
4 / 0 / 6
8,338
926
6,908
4,755
1,899
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
StârGüy
Achilles
13
5 / 1 / 7
8,379
931
6,054
12,602
10,643
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CajunPeach
Artemis
11
0 / 5 / 0
6,438
715
4,071
7,618
1,897
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
IronOakOfAvalon
Morgan Le Fay
11
1 / 6 / 0
6,658
740
2,537
8,656
2,296
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
11
0 / 5 / 0
6,295
699
2,918
6,451
1,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
twardle67
Arachne
12
1 / 2 / 1
7,428
825
2,599
11,837
3,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
18
Kills
2
2
Deaths
18
27
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
3
1
10
8
L
Artemis
CajunPeach
Artemis
0
5
0
0
W
Thoth
GelloFin
Thoth
6
0
4
8
L
Morgan Le Fay
IronOakOfAvalon
Morgan Le Fay
1
6
0
0.17
W
Rama
4
0
6
7
L
Scylla
0
5
0
0
W
Achilles
StârGüy
Achilles
5
1
7
8.5
L
Arachne
twardle67
Arachne
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,477
Damage
12,125
32,184
Taken
34,562
22,216
Mitigated
9,366
10,593
Healing
3,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,714
221
1,880
2,811
11,025
8,370
373
1,703
9,182
19,240
0
L
Artemis
CajunPeach
Artemis
4,071
1,578
0
0
7,618
1,897
0
3,645
3,625
0
16,594
W
Thoth
GelloFin
Thoth
9,801
375
84
707
3,802
1,304
971
857
2,867
32,712
0
L
Morgan Le Fay
IronOakOfAvalon
Morgan Le Fay
2,537
313
98
833
8,656
2,296
0
3,532
4,714
18,516
0
W
Rama
6,908
5,465
0
797
4,755
1,899
1,569
776
3,979
0
31,079
L
Scylla
2,918
498
0
316
6,451
1,490
796
4,294
2,002
13,451
0
W
Achilles
StârGüy
Achilles
6,054
813
0
4,314
12,602
10,643
37
2,416
10,128
3,237
15,945
L
Arachne
twardle67
Arachne
2,599
2,318
265
1,786
11,837
3,683
0
6,323
5,169
0
13,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,820
Gold Earned
26,819
178
Minions Killed
111
5
Camps Cleared
8
735,083
Distance Traveled
597,038
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,051
1,006
34
4
1
196,734
1
L
Artemis
6,438
715
31
3
2
125,768
0
W
Thoth
9,052
1,006
62
7
1
186,581
2
L
Morgan Le Fay
6,658
740
24
3
1
132,617
0
W
Rama
8,338
926
54
6
1
168,054
0
L
Scylla
6,295
699
21
2
0
137,051
0
W
Achilles
8,379
931
28
3
2
183,714
0
L
Arachne
7,428
825
35
4
5
201,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role