Player Matchup

Bacchus
Bacchus
Dumplingu
Bacchus
Level 88
God Stats
1W - 0L
1,252 SR
Queue Stats
72W - 62L
1,569 Elo+
Party 1
Nu Wa
Nu Wa
Hanewmon
Nu Wa
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,442 Elo+
Party 1
Da Ji
Da Ji
Neramo
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 1L
1,491 Elo+
Party 1
Persephone
Persephone
Vextriss
Persephone
Level 6
God Stats
4W - 0L
1,701 SR
Queue Stats
6W - 5L
1,491 Elo+
Party 1
Sun Wukong
Sun Wukong
washandwear1
Sun Wukong
Level 61
God Stats
15W - 19L
1,433 SR
Queue Stats
403W - 441L
1,435 Elo+
Solo
Team Averages
Level 41
1,477 SR
1,486 Elo+

VS

Team Averages
Level 48
1,346 SR
1,276 Elo+
Thanatos
Thanatos
Doryan20
Thanatos
Level 17
God Stats
1W - 2L
1,261 SR
Queue Stats
3W - 7L
1,286 Elo+
Party 2
Nu Wa
Nu Wa
ElSuperDorito
Nu Wa
Level 72
God Stats
1W - 1L
1,389 SR
Queue Stats
16W - 35L
1,300 Elo+
Party 2
Loki
Loki
Mauri1205
Loki
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 21L
1,225 Elo+
Party 3
Chaac
Chaac
MetalSkink
Chaac
Level 127
God Stats
1W - 3L
1,314 SR
Queue Stats
17W - 32L
1,318 Elo+
Party 3
Bellona
Bellona
TaiSkink
Bellona
Level 12
God Stats
6W - 16L
1,267 SR
Queue Stats
9W - 25L
1,249 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dumplingu
Bacchus
20
12 / 7 / 32
16,275
1,163
29,023
20,847
19,980
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nu Wa
Hanewmon
Nu Wa
20
6 / 7 / 29
14,430
1,031
29,738
19,104
7,016
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Neramo
Da Ji
20
15 / 5 / 24
15,738
1,124
22,053
15,640
6,979
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Persephone
Vextriss
Persephone
20
6 / 6 / 30
14,782
1,056
22,753
13,926
4,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
washandwear1
Sun Wukong
20
12 / 3 / 22
16,148
1,153
18,393
16,858
9,998
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Team 1 Tickets

75

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doryan20
Thanatos
20
3 / 12 / 13
13,549
968
5,988
24,220
8,827
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
4 / 8 / 17
14,257
1,018
28,155
24,793
9,085
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
20
2 / 14 / 15
13,335
953
9,531
26,340
18,370
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
20
10 / 7 / 10
15,636
1,117
20,807
28,096
46,116
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bellona
TaiSkink
Bellona
20
9 / 10 / 10
14,545
1,039
13,681
26,785
23,686
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

188
Kill Participation
93
51
Kills
28
28
Deaths
51
137
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Doryan20
Thanatos
3
12
13
0.79
W
Bacchus
Dumplingu
Bacchus
12
7
32
4
L
4
8
17
1.56
W
Nu Wa
Hanewmon
Nu Wa
6
7
29
2.93
L
Loki
2
14
15
0.68
L
Chaac
10
7
10
2.14
W
Da Ji
Neramo
Da Ji
15
5
24
5.4
L
Bellona
TaiSkink
Bellona
9
10
10
1.4
W
Persephone
Vextriss
Persephone
6
6
30
3.5
W
Sun Wukong
washandwear1
Sun Wukong
12
3
22
7.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

121,960
Damage
78,162
86,375
Taken
130,234
48,735
Mitigated
106,084
14,457
Healing
15,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Doryan20
Thanatos
5,988
785
451
3,925
24,220
8,827
0
14,720
9,437
0
27,755
W
Bacchus
Dumplingu
Bacchus
29,023
4,873
821
3,951
20,847
19,980
0
7,458
13,389
58,735
0
L
28,155
10,329
183
3,434
24,793
9,085
0
12,451
12,322
78,692
0
W
Nu Wa
Hanewmon
Nu Wa
29,738
6,746
103
2,397
19,104
7,016
0
5,155
13,949
67,090
0
L
Loki
9,531
2,880
0
0
26,340
18,370
0
18,234
7,976
0
32,147
L
Chaac
20,807
2,065
0
7,102
28,096
46,116
0
18,127
9,694
0
54,948
W
Da Ji
Neramo
Da Ji
22,053
6,970
0
776
15,640
6,979
0
4,311
11,329
0
32,256
L
Bellona
TaiSkink
Bellona
13,681
1,368
0
57
26,785
23,686
0
17,236
9,291
0
32,369
W
Persephone
Vextriss
Persephone
22,753
3,848
0
2,096
13,926
4,762
0
4,093
9,827
44,356
0
W
Sun Wukong
washandwear1
Sun Wukong
18,393
3,663
0
4,313
16,858
9,998
0
7,138
9,720
0
55,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,373
Gold Earned
71,322
292
Minions Killed
266
5
Camps Cleared
4
1,219,768
Distance Traveled
1,181,170
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
13,549
968
55
4
0
235,099
0
W
Bacchus
16,275
1,163
47
3
3
251,883
0
L
Nu Wa
14,257
1,018
87
6
2
199,590
4
W
Nu Wa
14,430
1,031
70
5
1
222,563
0
L
Loki
13,335
953
40
3
0
231,699
0
L
Chaac
15,636
1,117
53
4
2
248,623
0
W
Da Ji
15,738
1,124
21
2
0
235,903
0
L
Bellona
14,545
1,039
31
2
0
266,159
0
W
Persephone
14,782
1,056
51
4
1
236,476
0
W
Sun Wukong
16,148
1,153
103
7
0
272,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role