Player Matchup

Nike
Nike
CorporateFatCat
Nike
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 12L
1,359 Elo+
Party 3
Baron Samedi
Baron Samedi
EnderOfWorlds
Baron Samedi
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,422 Elo+
Party 3
Atlas
Atlas
GenisSage
Atlas
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,395 Elo+
Party 3
Hun Batz
Hun Batz
SilentThought
Hun Batz
Level 124
God Stats
1W - 2L
1,298 SR
Queue Stats
7W - 14L
1,371 Elo+
Party 3
Jing Wei
Jing Wei
VitalSign
Jing Wei
Level 129
God Stats
5W - 4L
1,540 SR
Queue Stats
7W - 11L
1,425 Elo+
Party 3
Team Averages
Level 101
1,468 SR
1,394 Elo+

VS

Team Averages
Level 30
1,492 SR
1,311 Elo+
Bellona
Bellona
Atherus42
Bellona
Level 32
God Stats
1W - 2L
1,873 SR
Queue Stats
1W - 8L
1,203 Elo+
Party 2
Fenrir
Fenrir
Driplin
Fenrir
Level 45
God Stats
4W - 5L
1,648 SR
Queue Stats
88W - 103L
1,438 Elo+
Party 1
Chiron
Chiron
Gr1mmash
Chiron
Level 28
God Stats
1W - 2L
1,464 SR
Queue Stats
35W - 47L
1,358 Elo+
Party 1
Hades
Hades
ShadowIzanagi
Hades
Level 17
God Stats
0W - 2L
1,355 SR
Queue Stats
1W - 7L
1,260 Elo+
Party 2
Xing Tian
Xing Tian
VeronTheVillain
Xing Tian
Level 29
God Stats
0W - 3L
1,122 SR
Queue Stats
4W - 12L
1,295 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 5 / 5
12,721
471
7,980
18,791
16,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
EnderOfWorlds
Baron Samedi
20
4 / 2 / 8
15,161
562
13,941
14,029
6,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
GenisSage
Atlas
16
1 / 2 / 13
12,113
449
8,125
20,632
24,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hun Batz
SilentThought
Hun Batz
20
8 / 3 / 10
15,510
574
15,492
20,190
12,242
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
VitalSign
Jing Wei
20
7 / 3 / 11
14,215
526
16,898
16,029
6,726
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Atherus42
Bellona
18
4 / 4 / 3
12,152
450
16,942
19,097
18,865
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
Driplin
Fenrir
20
6 / 4 / 5
13,894
515
13,804
25,030
13,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Gr1mmash
Chiron
17
2 / 5 / 3
11,073
410
10,551
15,953
5,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
2 / 2 / 3
12,205
452
8,886
15,065
11,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
VeronTheVillain
Xing Tian
15
1 / 6 / 3
10,477
388
7,025
18,368
19,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
32
21
Kills
15
15
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bellona
Atherus42
Bellona
4
4
3
1.38
W
1
5
5
0.7
L
Fenrir
Driplin
Fenrir
6
4
5
2.13
W
Baron Samedi
EnderOfWorlds
Baron Samedi
4
2
8
4
W
Atlas
GenisSage
Atlas
1
2
13
3.75
L
Chiron
Gr1mmash
Chiron
2
5
3
0.7
L
2
2
3
1.75
W
Hun Batz
SilentThought
Hun Batz
8
3
10
4.33
L
Xing Tian
VeronTheVillain
Xing Tian
1
6
3
0.42
W
Jing Wei
VitalSign
Jing Wei
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,436
Damage
57,208
89,671
Taken
93,513
66,181
Mitigated
67,936
28,457
Healing
28,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Atherus42
Bellona
16,942
4,148
0
1,692
19,097
18,865
525
6,335
12,602
0
61,946
W
7,980
1,824
0
3,444
18,791
16,662
1,827
1,833
16,323
0
75,519
L
Fenrir
Driplin
Fenrir
13,804
3,428
0
14,419
25,030
13,319
610
2,390
22,468
0
142,772
W
Baron Samedi
EnderOfWorlds
Baron Samedi
13,941
1,437
1,327
7,339
14,029
6,321
1,556
3,432
10,366
119,733
0
W
Atlas
GenisSage
Atlas
8,125
1,893
787
5,508
20,632
24,230
796
6,648
13,750
22,008
0
L
Chiron
Gr1mmash
Chiron
10,551
3,321
845
4,653
15,953
5,471
1,797
3,223
12,716
0
76,138
L
8,886
776
33
5,891
15,065
11,026
1,047
4,743
9,976
81,171
0
W
Hun Batz
SilentThought
Hun Batz
15,492
5,254
0
4,083
20,190
12,242
1,113
5,174
14,811
0
159,625
L
Xing Tian
VeronTheVillain
Xing Tian
7,025
648
0
1,410
18,368
19,255
168
4,783
13,491
27,843
0
W
Jing Wei
VitalSign
Jing Wei
16,898
12,283
0
5,969
16,029
6,726
7,102
3,493
12,344
0
102,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,720
Gold Earned
59,801
754
Minions Killed
650
0
Camps Cleared
0
2,572,539
Distance Traveled
2,468,182
36
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
12,152
450
118
4
0
530,161
4
W
Nike
12,721
471
135
5
0
463,317
5
L
Fenrir
13,894
515
188
7
0
549,170
10
W
Baron Samedi
15,161
562
223
8
0
520,806
10
W
Atlas
12,113
449
17
1
0
494,679
9
L
Chiron
11,073
410
118
4
0
490,020
0
L
Hades
12,205
452
183
7
0
445,081
7
W
Hun Batz
15,510
574
199
7
0
576,794
6
L
Xing Tian
10,477
388
43
2
0
453,750
3
W
Jing Wei
14,215
526
180
7
0
516,943
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role