Player Matchup

Hou Yi
Hou Yi
BussinOnYou
Hou Yi
Level 50
God Stats
0W - 1L
1,879 SR
Queue Stats
95W - 32L
1,785 Elo+
Party 1
Hercules
Hercules
Gospeedrcer
Hercules
Level 149
God Stats
8W - 7L
1,667 SR
Queue Stats
278W - 186L
1,752 Elo+
Solo
Zhong Kui
Zhong Kui
Grocklemop
Zhong Kui
Level 108
God Stats
7W - 13L
1,584 SR
Queue Stats
701W - 645L
1,661 Elo+
Solo
Sol
Sol
LegittleSkittle
Sol
Level 124
God Stats
2W - 2L
1,757 SR
Queue Stats
179W - 119L
1,690 Elo+
Solo
Gilgamesh
Gilgamesh
Opzet
Gilgamesh
Level 160
God Stats
3W - 2L
1,647 SR
Queue Stats
159W - 125L
1,739 Elo+
Party 1
Team Averages
Level 118
1,707 SR
1,725 Elo+

VS

Team Averages
Level 110
1,593 SR
1,705 Elo+
Merlin
Merlin
Rockas18
Merlin
Level 153
God Stats
2W - 2L
1,742 SR
Queue Stats
122W - 134L
1,622 Elo+
Solo
Neith
Neith
RogsRanger
Neith
Level 75
God Stats
1W - 0L
1,676 SR
Queue Stats
67W - 29L
1,812 Elo+
Solo
Sun Wukong
Sun Wukong
Saleen581
Sun Wukong
Level 105
God Stats
4W - 1L
1,489 SR
Queue Stats
494W - 389L
1,720 Elo+
Solo
Hercules
Hercules
Somski
Hercules
Level 129
God Stats
2W - 3L
1,348 SR
Queue Stats
298W - 291L
1,643 Elo+
Solo
Ao Kuang
Ao Kuang
Spagetterson
Ao Kuang
Level 87
God Stats
5W - 0L
1,710 SR
Queue Stats
133W - 96L
1,729 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
5 / 5 / 2
7,596
584
8,338
10,641
3,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
Gospeedrcer
Hercules
10
3 / 5 / 2
6,534
503
5,181
12,683
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Zhong Kui
Grocklemop
Zhong Kui
11
0 / 4 / 0
6,278
483
6,796
11,109
9,068
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
0 / 6 / 3
6,055
466
8,129
9,306
3,056
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Opzet
Gilgamesh
11
2 / 6 / 3
6,905
531
8,392
12,748
4,739
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Rockas18
Merlin
14
2 / 3 / 5
7,908
608
5,200
6,874
2,010
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
13
8 / 4 / 6
8,150
627
13,512
10,712
3,513
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Saleen581
Sun Wukong
15
5 / 0 / 3
8,650
665
8,673
9,367
4,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Somski
Hercules
12
6 / 1 / 7
8,254
635
7,600
11,151
7,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Spagetterson
Ao Kuang
14
5 / 2 / 5
7,944
611
8,917
13,774
4,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
52
10
Kills
26
26
Deaths
10
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
5
5
2
1.2
L
Hercules
Gospeedrcer
Hercules
3
5
2
0.8
L
Zhong Kui
Grocklemop
Zhong Kui
0
4
0
0
L
0
6
3
0.25
L
Gilgamesh
Opzet
Gilgamesh
2
6
3
0.58
W
Merlin
Rockas18
Merlin
2
3
5
1.5
W
Neith
8
4
6
2.75
W
Sun Wukong
Saleen581
Sun Wukong
5
0
3
6.5
W
Hercules
Somski
Hercules
6
1
7
9.5
W
Ao Kuang
Spagetterson
Ao Kuang
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,836
Damage
43,902
56,487
Taken
51,878
26,957
Mitigated
22,574
12,934
Healing
20,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
8,338
4,157
0
2,472
10,641
3,747
0
3,671
6,970
0
39,993
L
Hercules
Gospeedrcer
Hercules
5,181
1,231
0
3,333
12,683
6,347
0
1,734
10,857
0
18,797
L
Zhong Kui
Grocklemop
Zhong Kui
6,796
546
0
3,965
11,109
9,068
0
609
9,719
41,736
0
L
8,129
2,941
0
2,209
9,306
3,056
0
873
8,387
33,067
4,207
L
Gilgamesh
Opzet
Gilgamesh
8,392
2,567
0
955
12,748
4,739
0
7,591
5,147
0
44,652
W
Merlin
Rockas18
Merlin
5,200
675
0
206
6,874
2,010
0
138
6,736
52,089
0
W
Neith
13,512
8,000
0
2,684
10,712
3,513
788
3,877
6,793
0
44,049
W
Sun Wukong
Saleen581
Sun Wukong
8,673
2,318
241
4,969
9,367
4,840
0
5,755
3,262
0
53,732
W
Hercules
Somski
Hercules
7,600
2,400
1,847
4,245
11,151
7,724
0
2,204
8,947
671
22,603
W
Ao Kuang
Spagetterson
Ao Kuang
8,917
2,005
0
6,594
13,774
4,487
0
1,657
12,117
58,809
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,368
Gold Earned
40,906
343
Minions Killed
436
0
Camps Cleared
0
1,242,308
Distance Traveled
1,332,688
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,596
584
85
7
0
215,168
4
L
Hercules
6,534
503
19
1
0
273,748
4
L
Zhong Kui
6,278
483
96
7
0
233,958
5
L
Sol
6,055
466
70
5
0
256,230
3
L
Gilgamesh
6,905
531
73
6
0
263,204
2
W
Merlin
7,908
608
111
9
0
255,541
5
W
Neith
8,150
627
74
6
0
251,938
0
W
Sun Wukong
8,650
665
121
9
0
268,164
3
W
Hercules
8,254
635
35
3
0
284,551
3
W
Ao Kuang
7,944
611
95
7
0
272,494
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role