Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Mecatronica
Hercules
Level 158
God Stats
8W - 4L
1,739 SR
Queue Stats
174W - 153L
1,544 Elo+
Solo
Athena
Athena
NANTIL
Athena
Level 160
God Stats
16W - 11L
1,620 SR
Queue Stats
508W - 435L
1,544 Elo+
Party 3
Sol
Sol
Nix10dbzgt
Sol
Level 159
God Stats
6W - 0L
1,780 SR
Queue Stats
46W - 34L
1,553 Elo+
Party 3
Danzaburou
Danzaburou
simonazzi
Danzaburou
Level 125
God Stats
29W - 13L
1,737 SR
Queue Stats
63W - 39L
1,618 Elo+
Party 3
Team Averages
Level 152
1,675 SR
1,552 Elo+

VS

Team Averages
Level 137
1,617 SR
1,567 Elo+
Raijin
Raijin
 
Raijin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ElChorch420
Apollo
Level 113
God Stats
12W - 6L
1,699 SR
Queue Stats
222W - 208L
1,545 Elo+
Party 2
Cabrakan
Cabrakan
IIIVortexIIIVOne
Cabrakan
Level 148
God Stats
8W - 5L
1,655 SR
Queue Stats
188W - 197L
1,560 Elo+
Party 1
Ravana
Ravana
LukiREX
Ravana
Level 109
God Stats
0W - 1L
1,697 SR
Queue Stats
6W - 9L
1,523 Elo+
Party 2
Mulan
Mulan
YuRi-Samm
Mulan
Level 160
God Stats
13W - 19L
1,534 SR
Queue Stats
156W - 120L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
15
9 / 1 / 3
9,024
645
8,060
8,615
3,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hercules
Mecatronica
Hercules
15
2 / 0 / 4
8,788
628
5,244
4,285
2,459
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Athena
NANTIL
Athena
11
1 / 2 / 16
7,881
563
4,721
14,335
10,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
7 / 2 / 7
9,218
658
12,576
9,891
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Danzaburou
simonazzi
Danzaburou
15
9 / 2 / 5
9,715
694
12,334
8,994
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
1 / 6 / 1
7,133
510
4,438
7,648
2,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apollo
10
2 / 7 / 1
6,700
479
9,305
12,747
3,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 4 / 0
6,840
489
4,928
12,508
13,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ravana
LukiREX
Ravana
11
4 / 7 / 1
6,954
497
5,563
11,074
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
YuRi-Samm
Mulan
6
0 / 4 / 4
5,520
394
4,445
10,394
5,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
28
Kills
7
7
Deaths
28
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
9
1
3
10.5
L
Raijin
 
Raijin
1
6
1
0.25
L
Apollo
2
7
1
0.36
L
0
4
0
0
L
Ravana
LukiREX
Ravana
4
7
1
0.64
W
Hercules
Mecatronica
Hercules
2
0
4
4
W
Athena
NANTIL
Athena
1
2
16
4.5
W
7
2
7
5.25
L
Mulan
YuRi-Samm
Mulan
0
4
4
0.5
W
Danzaburou
simonazzi
Danzaburou
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,935
Damage
28,679
46,120
Taken
54,371
23,502
Mitigated
27,614
18,500
Healing
11,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,060
2,801
0
3,454
8,615
3,465
429
1,461
7,154
0
66,741
L
Raijin
 
Raijin
4,438
388
0
500
7,648
2,487
0
4,326
3,322
44,119
0
L
Apollo
9,305
4,775
0
3,002
12,747
3,131
0
1,764
10,983
0
44,960
L
4,928
429
55
2,456
12,508
13,147
0
3,969
8,230
40,533
0
L
Ravana
LukiREX
Ravana
5,563
1,294
0
2,844
11,074
3,745
0
3,277
7,751
0
31,792
W
Hercules
Mecatronica
Hercules
5,244
1,598
0
2,186
4,285
2,459
0
1,911
2,374
0
50,941
W
Athena
NANTIL
Athena
4,721
1,851
1,041
3,035
14,335
10,952
194
2,150
12,185
18,092
0
W
12,576
5,074
0
4,502
9,891
3,797
1,891
3,571
6,320
59,771
6,153
L
Mulan
YuRi-Samm
Mulan
4,445
632
371
2,404
10,394
5,104
0
3,059
7,295
0
9,608
W
Danzaburou
simonazzi
Danzaburou
12,334
6,938
0
4,282
8,994
2,829
2,402
273
8,721
0
59,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,626
Gold Earned
33,147
487
Minions Killed
349
0
Camps Cleared
0
1,428,935
Distance Traveled
1,206,475
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,024
645
112
8
0
299,412
3
L
Raijin
7,133
510
109
8
0
240,161
4
L
Apollo
6,700
479
69
5
0
257,380
3
L
Cabrakan
6,840
489
92
7
0
251,650
4
L
Ravana
6,954
497
62
4
0
274,977
4
W
Hercules
8,788
628
120
9
0
295,151
4
W
Athena
7,881
563
21
2
0
292,946
4
W
Sol
9,218
658
126
9
0
270,613
4
L
Mulan
5,520
394
17
1
0
182,307
3
W
Danzaburou
9,715
694
108
8
0
270,813
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role