Player Matchup

Terra
Terra
Chonchi348
Terra
Level 19
God Stats
0W - 1L
1,243 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 2
Ah Puch
Ah Puch
FORE5
Ah Puch
Level 24
God Stats
0W - 2L
1,425 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 2
Sun Wukong
Sun Wukong
LegitDestroyeL
Sun Wukong
Level 98
God Stats
0W - 2L
1,622 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 2
Chernobog
Chernobog
roquesrolando
Chernobog
Level 149
God Stats
1W - 1L
1,799 SR
Queue Stats
2W - 4L
1,203 Elo+
Party 2
Team Averages
Level 73
1,522 SR
1,203 Elo+

VS

Team Averages
Level 90
1,521 SR
1,391 Elo+
Ymir
Ymir
Bronquito18
Ymir
Level 126
God Stats
3W - 0L
1,602 SR
Queue Stats
67W - 92L
1,353 Elo+
Solo
Chaac
Chaac
Hint0323
Chaac
Level 159
God Stats
1W - 0L
1,604 SR
Queue Stats
14W - 12L
1,402 Elo+
Party 1
Xbalanque
Xbalanque
ayoTaee
Xbalanque
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
12W - 10L
1,402 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
okitty
Morgan Le Fay
Level 47
God Stats
7W - 7L
1,378 SR
Queue Stats
15W - 13L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
17
0 / 4 / 3
11,548
679
2,782
17,235
15,972
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ah Puch
FORE5
Ah Puch
17
0 / 4 / 2
11,094
653
3,362
10,801
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
LegitDestroyeL
Sun Wukong
17
2 / 6 / 1
11,595
682
12,699
28,162
33,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
roquesrolando
Chernobog
19
5 / 4 / 0
13,082
770
14,578
13,163
6,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 10
12,533
737
14,430
14,215
16,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chaac
Hint0323
Chaac
19
5 / 2 / 4
13,146
773
15,364
16,977
14,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
ayoTaee
Xbalanque
17
2 / 3 / 4
11,678
687
8,621
11,116
4,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
okitty
Morgan Le Fay
20
7 / 2 / 5
14,128
831
18,658
13,785
6,532
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
18
18
Deaths
7
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
10
9
L
Terra
0
4
3
0.38
L
Ah Puch
FORE5
Ah Puch
0
4
2
0.25
W
Chaac
Hint0323
Chaac
5
2
4
3.5
L
Sun Wukong
LegitDestroyeL
Sun Wukong
2
6
1
0.42
W
Xbalanque
ayoTaee
Xbalanque
2
3
4
1.33
W
Morgan Le Fay
okitty
Morgan Le Fay
7
2
5
4.75
L
Chernobog
roquesrolando
Chernobog
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,421
Damage
57,073
69,361
Taken
56,093
60,599
Mitigated
42,059
18,827
Healing
23,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,430
3,210
509
5,198
14,215
16,869
686
1,876
11,740
33,820
0
L
Terra
2,782
139
2,452
3,985
17,235
15,972
580
5,198
11,397
17,871
0
L
Ah Puch
FORE5
Ah Puch
3,362
31
410
2,671
10,801
4,157
888
8,177
2,410
31,626
0
W
Chaac
Hint0323
Chaac
15,364
3,472
0
7,103
16,977
14,301
845
1,557
15,285
124
57,541
L
Sun Wukong
LegitDestroyeL
Sun Wukong
12,699
2,700
433
6,695
28,162
33,693
182
14,351
12,516
0
39,428
W
Xbalanque
ayoTaee
Xbalanque
8,621
5,149
0
2,868
11,116
4,357
1,923
608
10,248
0
40,401
W
Morgan Le Fay
okitty
Morgan Le Fay
18,658
1,825
481
7,305
13,785
6,532
1,142
2,617
10,852
85,251
0
L
Chernobog
roquesrolando
Chernobog
14,578
5,943
0
2,181
13,163
6,777
917
4,869
7,769
0
77,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,319
Gold Earned
51,485
275
Minions Killed
336
10
Camps Cleared
16
1,179,111
Distance Traveled
1,320,145
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,533
737
47
3
6
344,039
2
L
Terra
11,548
679
22
1
1
304,133
0
L
Ah Puch
11,094
653
62
4
1
274,127
1
W
Chaac
13,146
773
88
5
3
377,081
3
L
Sun Wukong
11,595
682
67
4
2
310,936
4
W
Xbalanque
11,678
687
60
4
2
290,108
1
W
Morgan Le Fay
14,128
831
141
8
5
308,917
4
L
Chernobog
13,082
770
124
7
6
289,915
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role