Player Matchup

Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
DarkLambent
Hera
Level 48
God Stats
0W - 2L
1,334 SR
Queue Stats
47W - 58L
1,417 Elo+
Party 2
Olorun
Olorun
TheF00tballteam5
Olorun
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 47L
1,491 Elo+
Party 3
Horus
Horus
WiNdy_GoD197
Horus
Level 66
God Stats
33W - 31L
1,565 SR
Queue Stats
310W - 298L
1,516 Elo+
Party 2
Set
Set
lmg197
Set
Level 69
God Stats
19W - 16L
1,568 SR
Queue Stats
332W - 298L
1,517 Elo+
Party 2
Team Averages
Level 74
1,493 SR
1,488 Elo+

VS

Team Averages
Level 70
1,607 SR
1,450 Elo+
Izanami
Izanami
B3ASTLY WAFFLE
Izanami
Level 53
God Stats
23W - 15L
1,423 SR
Queue Stats
58W - 56L
1,387 Elo+
Solo
Fafnir
Fafnir
DEPL0ID
Fafnir
Level 111
God Stats
5W - 0L
1,919 SR
Queue Stats
121W - 96L
1,513 Elo+
Party 1
Vulcan
Vulcan
I bit ur toe
Vulcan
Level 132
God Stats
4W - 0L
1,542 SR
Queue Stats
316W - 346L
1,437 Elo+
Solo
Thanatos
Thanatos
WWinry
Thanatos
Level 26
God Stats
2W - 1L
1,508 SR
Queue Stats
32W - 31L
1,457 Elo+
Party 1
Mulan
Mulan
candykilt
Mulan
Level 27
God Stats
4W - 2L
1,640 SR
Queue Stats
27W - 25L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
7
0 / 2 / 0
4,475
448
1,830
7,093
3,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 4 / 0
5,000
500
3,572
4,820
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 3 / 0
5,132
513
3,306
5,139
1,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 1
5,347
535
2,837
7,238
3,432
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Set
lmg197
Set
10
2 / 5 / 1
5,575
558
5,494
8,567
2,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,967
597
2,958
4,068
1,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fafnir
DEPL0ID
Fafnir
10
0 / 0 / 7
5,855
586
1,918
7,187
5,174
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
11
7 / 1 / 1
6,359
636
4,353
3,696
1,373
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
WWinry
Thanatos
11
6 / 1 / 5
6,428
643
6,459
7,388
3,068
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Mulan
candykilt
Mulan
9
2 / 3 / 0
5,741
574
5,106
7,322
3,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
30
5
Kills
17
17
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
0
0
W
2
0
0
2
W
Fafnir
DEPL0ID
Fafnir
0
0
7
3.5
L
1
4
0
0.25
W
Vulcan
7
1
1
7.5
L
1
3
0
0.33
W
Thanatos
WWinry
Thanatos
6
1
5
8.5
L
1
3
1
0.5
W
Mulan
candykilt
Mulan
2
3
0
0.67
L
Set
lmg197
Set
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,039
Damage
20,794
32,857
Taken
29,661
11,902
Mitigated
14,551
7,985
Healing
15,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
1,830
190
0
1,274
7,093
3,072
0
900
6,191
9,063
0
W
2,958
1,520
0
1,786
4,068
1,159
24
1,837
2,231
0
45,252
W
Fafnir
DEPL0ID
Fafnir
1,918
450
1,231
3,196
7,187
5,174
114
3,057
4,130
12,093
0
L
3,572
629
0
955
4,820
1,131
0
1,518
3,256
27,908
0
W
Vulcan
4,353
1,712
204
224
3,696
1,373
210
2,112
1,584
32,869
0
L
3,306
1,797
356
1,672
5,139
1,478
0
1,432
3,693
18,785
3,479
W
Thanatos
WWinry
Thanatos
6,459
2,091
0
7,037
7,388
3,068
0
1,056
6,332
0
34,518
L
2,837
1,359
87
2,421
7,238
3,432
0
1,117
5,682
0
19,971
W
Mulan
candykilt
Mulan
5,106
1,485
0
1,866
7,322
3,777
280
0
7,322
0
27,624
L
Set
lmg197
Set
5,494
2,793
0
1,220
8,567
2,789
0
1,194
7,272
0
29,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,529
Gold Earned
30,350
230
Minions Killed
315
0
Camps Cleared
0
886,438
Distance Traveled
939,937
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,475
448
10
1
0
174,698
2
W
Izanami
5,967
597
102
10
0
177,330
0
W
Fafnir
5,855
586
24
2
0
180,138
0
L
Hera
5,000
500
60
6
0
172,047
2
W
Vulcan
6,359
636
64
6
0
192,930
5
L
Olorun
5,132
513
55
6
0
167,056
4
W
Thanatos
6,428
643
59
6
0
213,023
0
L
Horus
5,347
535
43
4
0
195,280
0
W
Mulan
5,741
574
66
7
0
176,516
3
L
Set
5,575
558
62
6
0
177,357
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role