Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
GageGoneWild
Ymir
Level 50
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 1L
1,639 Elo+
Solo
Ah Puch
Ah Puch
LilyCanTwerk
Ah Puch
Level 69
God Stats
1W - 4L
1,132 SR
Queue Stats
83W - 90L
1,419 Elo+
Solo
Anubis
Anubis
McMximus
Anubis
Level 11
God Stats
1W - 2L
1,365 SR
Queue Stats
1W - 5L
1,093 Elo+
Party 1
Hercules
Hercules
unoroman
Hercules
Level 13
God Stats
1W - 1L
1,368 SR
Queue Stats
15W - 6L
1,786 Elo+
Party 1
Team Averages
Level 44
1,419 SR
1,487 Elo+

VS

Team Averages
Level 77
1,402 SR
1,434 Elo+
Mulan
Mulan
AonusTapeworm
Mulan
Level 122
God Stats
4W - 3L
1,472 SR
Queue Stats
71W - 68L
1,399 Elo+
Party 2
Scylla
Scylla
FeelLikeDubs
Scylla
Level 29
God Stats
11W - 7L
1,442 SR
Queue Stats
64W - 54L
1,429 Elo+
Party 2
Artemis
Artemis
FeelLikeTomato
Artemis
Level 26
God Stats
1W - 1L
1,268 SR
Queue Stats
48W - 45L
1,417 Elo+
Party 2
Mercury
Mercury
Shinobi-wanjutsu
Mercury
Level 122
God Stats
31W - 21L
1,578 SR
Queue Stats
370W - 411L
1,448 Elo+
Solo
Jormungandr
Jormungandr
slody
Jormungandr
Level 88
God Stats
5W - 3L
1,251 SR
Queue Stats
33W - 28L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
3 / 0 / 2
7,486
499
5,640
9,020
3,051
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
1 / 2 / 2
6,845
456
6,156
12,933
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
LilyCanTwerk
Ah Puch
16
0 / 0 / 0
9,038
603
4,369
6,849
2,540
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
McMximus
Anubis
9
0 / 1 / 1
5,640
376
1,757
5,266
1,965
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hercules
unoroman
Hercules
15
4 / 0 / 0
9,074
605
7,616
11,384
7,102
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
7,429
495
7,836
13,473
7,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
13
0 / 0 / 0
7,283
486
3,580
6,058
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
3 / 3 / 0
6,680
445
9,233
8,641
3,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

1
0 / 0 / 0
4,437
296
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
slody
Jormungandr
10
0 / 1 / 2
6,531
435
5,213
8,491
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
3
0
2
4
L
0
4
0
0
L
Scylla
0
0
0
0
L
3
3
0
1
W
1
2
2
1
W
Ah Puch
LilyCanTwerk
Ah Puch
0
0
0
0
W
Anubis
McMximus
Anubis
0
1
1
0.5
L
0
0
0
0
L
Jormungandr
slody
Jormungandr
0
1
2
1
W
Hercules
unoroman
Hercules
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,538
Damage
25,862
45,452
Taken
36,663
20,898
Mitigated
19,880
13,280
Healing
8,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
5,640
1,633
0
542
9,020
3,051
497
1,215
7,805
0
49,261
L
7,836
1,215
0
2,054
13,473
7,866
250
958
12,515
0
49,911
L
Scylla
3,580
0
0
485
6,058
1,639
0
4,081
1,689
48,548
0
L
9,233
4,526
334
1,012
8,641
3,015
580
3,299
5,342
0
29,724
W
6,156
1,402
0
2,596
12,933
6,240
0
3,093
9,840
22,691
0
W
Ah Puch
LilyCanTwerk
Ah Puch
4,369
82
0
3,925
6,849
2,540
705
2,700
4,149
71,852
0
W
Anubis
McMximus
Anubis
1,757
112
0
269
5,266
1,965
0
1,785
3,481
12,795
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
slody
Jormungandr
5,213
1,228
666
3,523
8,491
7,360
150
4,614
3,877
27,756
0
W
Hercules
unoroman
Hercules
7,616
3,005
0
5,948
11,384
7,102
10
0
10,702
6,013
49,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,083
Gold Earned
32,360
415
Minions Killed
316
0
Camps Cleared
0
1,449,380
Distance Traveled
1,073,679
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,486
499
81
5
0
335,052
0
L
Mulan
7,429
495
99
7
0
271,510
0
L
Scylla
7,283
486
114
8
0
283,375
2
L
Artemis
6,680
445
49
3
0
243,399
0
W
Ymir
6,845
456
32
2
0
269,779
0
W
Ah Puch
9,038
603
147
10
0
286,772
6
W
Anubis
5,640
376
27
2
0
259,608
0
L
Mercury
4,437
296
0
0
0
7,373
0
L
Jormungandr
6,531
435
54
4
0
268,022
0
W
Hercules
9,074
605
128
9
0
298,169
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role