Player Matchup

Artemis
Artemis
Carry0rTroll
Artemis
Level 29
God Stats
10W - 10L
1,473 SR
Queue Stats
112W - 121L
1,404 Elo+
Party 1
Gilgamesh
Gilgamesh
Cyrionz
Gilgamesh
Level 5
God Stats
1W - 1L
1,782 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 2
Susano
Susano
Rangerzxx
Susano
Level 6
God Stats
1W - 2L
1,685 SR
Queue Stats
2W - 3L
1,422 Elo+
Party 2
Ganesha
Ganesha
Raximo
Ganesha
Level 149
God Stats
5W - 9L
1,528 SR
Queue Stats
137W - 124L
1,524 Elo+
Party 2
Poseidon
Poseidon
chopito27
Poseidon
Level 109
God Stats
2W - 4L
1,501 SR
Queue Stats
248W - 307L
1,415 Elo+
Party 1
Team Averages
Level 60
1,594 SR
1,437 Elo+

VS

Team Averages
Level 63
1,579 SR
1,441 Elo+
Cthulhu
Cthulhu
BoperScred
Cthulhu
Level 125
God Stats
2W - 4L
1,661 SR
Queue Stats
200W - 175L
1,520 Elo+
Party 4
Agni
Agni
C-regatto
Agni
Level 102
God Stats
1W - 3L
1,519 SR
Queue Stats
178W - 169L
1,507 Elo+
Party 3
Hachiman
Hachiman
RlPAmen
Hachiman
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 126L
1,344 Elo+
Solo
Cliodhna
Cliodhna
mxgerry1
Cliodhna
Level 35
God Stats
8W - 1L
1,947 SR
Queue Stats
68W - 64L
1,487 Elo+
Party 4
Achilles
Achilles
vsSTARKILLER
Achilles
Level 8
God Stats
4W - 2L
1,268 SR
Queue Stats
5W - 6L
1,348 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Carry0rTroll
Artemis
14
2 / 2 / 4
7,809
521
7,974
8,159
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
Cyrionz
Gilgamesh
15
4 / 1 / 1
8,548
570
9,792
12,070
9,143
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Talisman

Talisman

+75
Health
+15
Magical Protection

Susano
Rangerzxx
Susano
12
2 / 2 / 4
7,431
495
4,270
13,013
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Raximo
Ganesha
12
0 / 2 / 10
7,675
512
4,571
11,166
8,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
chopito27
Poseidon
16
11 / 0 / 1
9,857
657
12,791
8,303
2,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BoperScred
Cthulhu
11
2 / 4 / 2
7,401
493
5,942
15,945
11,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Agni
12
0 / 5 / 1
7,247
483
6,869
10,582
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
RlPAmen
Hachiman
11
2 / 3 / 1
7,062
471
4,903
10,793
1,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cliodhna
mxgerry1
Cliodhna
12
2 / 3 / 0
7,148
477
4,638
9,916
2,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
vsSTARKILLER
Achilles
12
1 / 4 / 0
7,282
485
7,185
13,249
11,533
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
19
Kills
7
7
Deaths
19
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BoperScred
Cthulhu
2
4
2
0.75
L
Agni
0
5
1
0.1
W
Artemis
Carry0rTroll
Artemis
2
2
4
2
W
Gilgamesh
Cyrionz
Gilgamesh
4
1
1
4.5
W
Susano
Rangerzxx
Susano
2
2
4
2
W
Ganesha
Raximo
Ganesha
0
2
10
2.5
L
Hachiman
RlPAmen
Hachiman
2
3
1
0.83
W
Poseidon
chopito27
Poseidon
11
0
1
11.5
L
Cliodhna
mxgerry1
Cliodhna
2
3
0
0.67
L
Achilles
vsSTARKILLER
Achilles
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,398
Damage
29,537
52,711
Taken
60,485
26,658
Mitigated
30,383
15,635
Healing
14,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BoperScred
Cthulhu
5,942
947
370
4,257
15,945
11,435
0
6,913
8,811
33,227
0
L
Agni
6,869
671
0
1,591
10,582
2,771
88
6,376
3,786
45,987
0
W
Artemis
Carry0rTroll
Artemis
7,974
3,010
0
2,559
8,159
2,559
2,039
1,986
6,155
0
53,027
W
Gilgamesh
Cyrionz
Gilgamesh
9,792
3,990
185
4,312
12,070
9,143
0
1,016
11,054
0
46,893
W
Susano
Rangerzxx
Susano
4,270
1,362
0
5,352
13,013
3,943
0
1,416
11,509
0
44,437
W
Ganesha
Raximo
Ganesha
4,571
671
0
1,533
11,166
8,377
261
5,172
5,782
20,923
0
L
Hachiman
RlPAmen
Hachiman
4,903
2,606
0
3,289
10,793
1,986
806
1,714
9,009
0
34,158
W
Poseidon
chopito27
Poseidon
12,791
2,061
0
1,694
8,303
2,636
1,068
3,567
4,384
66,421
0
L
Cliodhna
mxgerry1
Cliodhna
4,638
193
0
3,620
9,916
2,658
0
1,437
8,419
0
48,477
L
Achilles
vsSTARKILLER
Achilles
7,185
2,865
0
970
13,249
11,533
0
151
13,098
3,179
31,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,320
Gold Earned
36,140
400
Minions Killed
381
0
Camps Cleared
0
1,508,240
Distance Traveled
1,445,894
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,401
493
66
4
0
278,817
2
L
Agni
7,247
483
94
6
0
284,788
7
W
Artemis
7,809
521
86
6
0
271,711
6
W
Gilgamesh
8,548
570
82
5
0
300,179
4
W
Susano
7,431
495
75
5
0
288,274
2
W
Ganesha
7,675
512
16
1
0
308,852
5
L
Hachiman
7,062
471
67
4
0
263,251
0
W
Poseidon
9,857
657
141
9
0
339,224
5
L
Cliodhna
7,148
477
89
6
0
335,173
0
L
Achilles
7,282
485
65
4
0
283,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role