Player Matchup

Odin
Odin
Gentle BongRips
Odin
Level 27
God Stats
0W - 4L
1,367 SR
Queue Stats
1W - 9L
1,037 Elo+
Solo
Nu Wa
Nu Wa
PrivatBros
Nu Wa
Level 143
God Stats
0W - 1L
1,588 SR
Queue Stats
14W - 21L
1,278 Elo+
Solo
Rama
Rama
Rulax447
Rama
Level 98
God Stats
5W - 4L
1,575 SR
Queue Stats
14W - 13L
1,408 Elo+
Solo
Anubis
Anubis
WrekedAgain
Anubis
Level 43
God Stats
0W - 2L
1,547 SR
Queue Stats
1W - 11L
942 Elo+
Solo
Team Averages
Level 78
1,519 SR
1,166 Elo+

VS

Team Averages
Level 74
1,668 SR
1,605 Elo+
Vamana
Vamana
Humaniityy
Vamana
Level 102
God Stats
5W - 1L
1,678 SR
Queue Stats
42W - 23L
1,650 Elo+
Party 1
Bastet
Bastet
Kestered
Bastet
Level 116
God Stats
2W - 0L
1,674 SR
Queue Stats
44W - 29L
1,654 Elo+
Party 1
Sol
Sol
LegoStarWarsYoda
Sol
Level 49
God Stats
3W - 0L
1,764 SR
Queue Stats
32W - 25L
1,603 Elo+
Party 1
Ra
Ra
Slisz574
Ra
Level 28
God Stats
7W - 6L
1,558 SR
Queue Stats
8W - 6L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 0
6,757
676
5,105
9,562
3,219
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
11
1 / 6 / 0
6,810
681
4,211
7,322
2,632
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
13
0 / 1 / 1
7,411
741
4,148
7,020
2,412
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Anubis
11
0 / 6 / 0
6,563
656
4,047
8,397
3,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Humaniityy
Vamana
14
3 / 0 / 9
8,428
843
5,928
11,503
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bastet
Kestered
Bastet
15
7 / 0 / 7
9,579
958
8,631
9,201
3,514
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
6 / 0 / 7
9,230
923
7,009
6,389
1,574
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
2 / 1 / 7
8,543
854
4,288
5,707
1,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
48
1
Kills
18
18
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Vamana
Humaniityy
Vamana
3
0
9
7.5
W
Bastet
Kestered
Bastet
7
0
7
10.5
W
6
0
7
9.5
L
Nu Wa
1
6
0
0.17
L
Rama
0
1
1
0.5
W
2
1
7
5.5
L
Anubis
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,511
Damage
25,856
32,301
Taken
32,800
11,889
Mitigated
14,007
4,858
Healing
13,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,105
1,213
0
1,890
9,562
3,219
0
3,640
5,690
0
21,497
W
Vamana
Humaniityy
Vamana
5,928
1,703
715
4,295
11,503
7,095
1,459
1,957
9,546
0
22,484
W
Bastet
Kestered
Bastet
8,631
1,490
0
3,834
9,201
3,514
1,062
2,451
6,750
0
36,060
W
7,009
3,202
0
3,285
6,389
1,574
3,762
2,244
4,145
31,662
0
L
Nu Wa
4,211
698
0
138
7,322
2,632
186
2,529
4,701
14,191
0
L
Rama
4,148
3,405
0
864
7,020
2,412
1,454
1,643
5,097
0
30,930
W
4,288
173
288
1,432
5,707
1,824
148
2,013
3,694
30,702
0
L
Anubis
4,047
271
82
1,884
8,397
3,626
0
3,626
4,558
19,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,541
Gold Earned
35,780
153
Minions Killed
209
5
Camps Cleared
10
601,345
Distance Traveled
841,140
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,757
676
35
4
3
153,876
0
W
Vamana
8,428
843
19
2
1
223,358
0
W
Bastet
9,579
958
55
6
2
212,148
1
W
Sol
9,230
923
73
7
5
191,802
0
L
Nu Wa
6,810
681
25
3
1
140,242
1
L
Rama
7,411
741
65
7
0
172,888
1
W
Ra
8,543
854
62
6
2
213,832
0
L
Anubis
6,563
656
28
3
1
134,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role