Player Matchup

Chaac
Chaac
HugeBIG TANK
Chaac
Level 68
God Stats
2W - 1L
1,436 SR
Queue Stats
23W - 17L
1,485 Elo+
Party 1
Chronos
Chronos
Kumbacha_Sama
Chronos
Level 127
God Stats
4W - 7L
1,452 SR
Queue Stats
302W - 339L
1,436 Elo+
Party 2
Bastet
Bastet
Naldo_0305
Bastet
Level 79
God Stats
5W - 5L
1,553 SR
Queue Stats
225W - 230L
1,448 Elo+
Party 2
Set
Set
mac2e
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,521 Elo+
Party 1
Ymir
Ymir
wilmken
Ymir
Level 23
God Stats
1W - 2L
1,650 SR
Queue Stats
2W - 2L
1,486 Elo+
Party 1
Team Averages
Level 65
1,518 SR
1,475 Elo+

VS

Team Averages
Level 59
1,343 SR
1,419 Elo+
Cernunnos
Cernunnos
Fvzyy
Cernunnos
Level 95
God Stats
5W - 2L
1,593 SR
Queue Stats
48W - 43L
1,487 Elo+
Party 3
Pele
Pele
NanekZeroJOJOS
Pele
Level 47
God Stats
3W - 16L
954 SR
Queue Stats
167W - 205L
1,356 Elo+
Party 4
Bacchus
Bacchus
Nuzah
Bacchus
Level 78
God Stats
4W - 5L
1,702 SR
Queue Stats
37W - 28L
1,446 Elo+
Party 3
Amaterasu
Amaterasu
SliterJOJO
Amaterasu
Level 47
God Stats
8W - 11L
1,297 SR
Queue Stats
166W - 203L
1,356 Elo+
Party 4
Scylla
Scylla
Weas14
Scylla
Level 28
God Stats
1W - 2L
1,171 SR
Queue Stats
35W - 28L
1,449 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,549
504
4,613
6,696
3,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chronos
10
0 / 6 / 0
5,465
497
1,420
9,312
2,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
Naldo_0305
Bastet
9
0 / 3 / 0
5,148
468
1,845
8,080
1,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Set
mac2e
Set
8
0 / 4 / 0
4,407
401
1,956
7,671
2,002
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ymir
wilmken
Ymir
8
0 / 1 / 0
4,979
453
1,769
6,711
4,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Fvzyy
Cernunnos
11
6 / 0 / 3
7,000
636
9,472
4,348
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 0 / 1
6,402
582
3,205
5,687
1,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bacchus
Nuzah
Bacchus
11
3 / 0 / 6
6,945
631
4,122
4,101
3,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
SliterJOJO
Amaterasu
12
1 / 0 / 0
6,595
600
2,897
6,199
4,315
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Scylla
Weas14
Scylla
11
3 / 0 / 3
6,545
595
7,785
4,542
1,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
28
0
Kills
15
15
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Fvzyy
Cernunnos
6
0
3
7.5
L
0
1
0
0
L
Chronos
0
6
0
0
L
Bastet
Naldo_0305
Bastet
0
3
0
0
W
2
0
1
2.5
W
Bacchus
Nuzah
Bacchus
3
0
6
6
W
Amaterasu
SliterJOJO
Amaterasu
1
0
0
1
W
Scylla
Weas14
Scylla
3
0
3
4.5
L
Set
mac2e
Set
0
4
0
0
L
Ymir
wilmken
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,603
Damage
27,481
38,470
Taken
24,877
14,202
Mitigated
12,174
9,626
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Fvzyy
Cernunnos
9,472
4,911
0
2,427
4,348
1,306
544
1,389
2,959
0
47,889
L
4,613
1,145
0
2,588
6,696
3,583
0
707
5,989
0
25,620
L
Chronos
1,420
529
0
1,496
9,312
2,322
0
2,141
7,171
31,196
5,475
L
Bastet
Naldo_0305
Bastet
1,845
675
0
3,142
8,080
1,975
0
2,430
5,650
0
22,344
W
3,205
1,098
0
3,762
5,687
1,877
68
0
5,687
0
39,560
W
Bacchus
Nuzah
Bacchus
4,122
620
145
2,243
4,101
3,549
104
1,659
2,442
10,355
0
W
Amaterasu
SliterJOJO
Amaterasu
2,897
731
0
1,533
6,199
4,315
0
0
6,199
7,016
26,456
W
Scylla
Weas14
Scylla
7,785
984
0
1,251
4,542
1,127
592
72
4,470
34,573
0
L
Set
mac2e
Set
1,956
576
0
2,059
7,671
2,002
0
5,549
2,122
0
8,688
L
Ymir
wilmken
Ymir
1,769
488
0
341
6,711
4,320
0
1,787
4,924
9,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,548
Gold Earned
33,487
207
Minions Killed
323
0
Camps Cleared
0
1,061,196
Distance Traveled
1,144,687
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,000
636
85
8
0
205,102
3
L
Chaac
5,549
504
52
5
0
246,741
1
L
Chronos
5,465
497
78
7
0
181,767
1
L
Bastet
5,148
468
51
5
0
208,693
3
W
Pele
6,402
582
77
7
0
252,297
6
W
Bacchus
6,945
631
15
1
0
228,712
4
W
Amaterasu
6,595
600
83
8
0
250,622
3
W
Scylla
6,545
595
63
6
0
207,954
1
L
Set
4,407
401
13
1
0
205,817
1
L
Ymir
4,979
453
13
1
0
218,178
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role