Player Matchup

Heimdallr
Heimdallr
Atori420
Heimdallr
Level 117
God Stats
2W - 2L
1,572 SR
Queue Stats
92W - 61L
1,633 Elo+
Party 2
Discordia
Discordia
FLOKIGAAA
Discordia
Level 79
God Stats
7W - 0L
1,605 SR
Queue Stats
45W - 33L
1,605 Elo+
Party 2
Gilgamesh
Gilgamesh
Matias2003
Gilgamesh
Level 146
God Stats
10W - 6L
1,595 SR
Queue Stats
75W - 45L
1,653 Elo+
Party 2
Set
Set
fabriciopg28
Set
Level 67
God Stats
5W - 5L
1,539 SR
Queue Stats
49W - 30L
1,596 Elo+
Party 2
Team Averages
Level 102
1,578 SR
1,622 Elo+

VS

Team Averages
Level 87
1,562 SR
1,429 Elo+
Gilgamesh
Gilgamesh
NotBynotic
Gilgamesh
Level 97
God Stats
3W - 1L
1,690 SR
Queue Stats
7W - 7L
1,468 Elo+
Party 1
Tiamat
Tiamat
Plutomanee
Tiamat
Level 125
God Stats
1W - 3L
1,280 SR
Queue Stats
8W - 8L
1,379 Elo+
Party 1
Hercules
Hercules
SupremeCarry99
Hercules
Level 101
God Stats
0W - 1L
1,585 SR
Queue Stats
10W - 9L
1,465 Elo+
Party 1
Jormungandr
Jormungandr
UhLeopard
Jormungandr
Level 26
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 6L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Atori420
Heimdallr
15
2 / 0 / 7
9,454
859
7,364
8,002
3,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
FLOKIGAAA
Discordia
15
4 / 0 / 7
9,676
880
12,413
5,423
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Matias2003
Gilgamesh
15
7 / 1 / 7
9,851
896
13,385
9,074
7,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

15
4 / 1 / 9
9,819
893
8,276
10,172
6,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NotBynotic
Gilgamesh
12
0 / 5 / 0
7,307
664
4,791
13,223
7,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Plutomanee
Tiamat
13
1 / 5 / 0
7,915
720
4,040
9,525
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
13
0 / 5 / 1
7,789
708
7,534
17,734
11,145
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jormungandr
UhLeopard
Jormungandr
13
0 / 2 / 1
7,867
715
4,474
9,378
4,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
3
17
Kills
1
2
Deaths
17
30
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Atori420
Heimdallr
2
0
7
5.5
W
Discordia
FLOKIGAAA
Discordia
4
0
7
7.5
W
Gilgamesh
Matias2003
Gilgamesh
7
1
7
10.5
L
Gilgamesh
NotBynotic
Gilgamesh
0
5
0
0
L
Tiamat
Plutomanee
Tiamat
1
5
0
0.2
L
Hercules
0
5
1
0.1
L
Jormungandr
UhLeopard
Jormungandr
0
2
1
0.25
W
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,438
Damage
20,839
32,671
Taken
49,860
18,532
Mitigated
27,259
8,126
Healing
5,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Atori420
Heimdallr
7,364
2,792
0
2,368
8,002
3,073
4,519
1,797
6,040
0
36,203
W
Discordia
FLOKIGAAA
Discordia
12,413
322
202
1,594
5,423
1,888
1,329
1,890
3,401
38,674
0
W
Gilgamesh
Matias2003
Gilgamesh
13,385
4,662
392
2,032
9,074
7,540
1,387
3,352
5,489
0
23,742
L
Gilgamesh
NotBynotic
Gilgamesh
4,791
850
0
352
13,223
7,959
185
2,172
10,835
1,662
12,799
L
Tiamat
Plutomanee
Tiamat
4,040
230
0
843
9,525
3,551
0
1,724
7,674
21,817
0
L
Hercules
7,534
1,147
329
3,254
17,734
11,145
0
5,447
12,013
6,602
19,252
L
Jormungandr
UhLeopard
Jormungandr
4,474
1,893
0
546
9,378
4,604
0
3,510
5,829
25,348
0
W
8,276
4,227
0
1,538
10,172
6,031
994
3,952
5,971
0
33,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,800
Gold Earned
30,878
209
Minions Killed
145
15
Camps Cleared
7
948,807
Distance Traveled
737,370
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,454
859
64
6
3
216,390
2
W
Discordia
9,676
880
65
6
1
254,305
3
W
Gilgamesh
9,851
896
25
2
1
258,975
1
L
Gilgamesh
7,307
664
21
2
3
208,585
1
L
Tiamat
7,915
720
36
3
1
176,358
0
L
Hercules
7,789
708
49
4
1
175,485
2
L
Jormungandr
7,867
715
39
4
2
176,942
2
W
Set
9,819
893
55
5
10
219,137
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role