Player Matchup

Cabrakan
Cabrakan
DieLawnEt
Cabrakan
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,466 Elo+
Party 1
Thor
Thor
Hydroxix
Thor
Level 110
God Stats
1W - 2L
1,266 SR
Queue Stats
183W - 158L
1,529 Elo+
Party 1
Hades
Hades
Lelorizor
Hades
Level 156
God Stats
2W - 1L
1,657 SR
Queue Stats
147W - 132L
1,542 Elo+
Party 1
Tiamat
Tiamat
ThirstyTron
Tiamat
Level 132
God Stats
2W - 1L
1,644 SR
Queue Stats
195W - 185L
1,537 Elo+
Solo
Ah Puch
Ah Puch
ZaLemono
Ah Puch
Level 79
God Stats
6W - 5L
1,566 SR
Queue Stats
182W - 179L
1,500 Elo+
Party 1
Team Averages
Level 117
1,526 SR
1,515 Elo+

VS

Team Averages
Level 125
1,510 SR
1,500 Elo+
Chiron
Chiron
 
Chiron
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Eset
Eset
BentleyCloud
Eset
Level 150
God Stats
1W - 2L
1,415 SR
Queue Stats
84W - 79L
1,465 Elo+
Party 2
Hachiman
Hachiman
Blaine897
Hachiman
Level 101
God Stats
3W - 0L
1,601 SR
Queue Stats
33W - 28L
1,559 Elo+
Party 2
Geb
Geb
GassedBunny_
Geb
Level 69
God Stats
1W - 0L
1,323 SR
Queue Stats
5W - 6L
1,424 Elo+
Solo
Kuzenbo
Kuzenbo
LigMaWeeStick
Kuzenbo
Level 146
God Stats
5W - 0L
1,712 SR
Queue Stats
71W - 52L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DieLawnEt
Cabrakan
15
2 / 4 / 8
9,698
693
5,646
14,191
18,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
14
5 / 8 / 4
9,580
684
10,126
13,637
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hades
Lelorizor
Hades
17
1 / 6 / 9
9,618
687
7,242
16,407
18,845
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
16
1 / 6 / 7
10,284
735
10,006
11,523
6,201
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ah Puch
ZaLemono
Ah Puch
20
7 / 3 / 7
11,698
836
20,126
11,285
4,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
19
9 / 1 / 15
11,337
810
18,139
10,751
4,528
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mace

Mace

+10
Physical Power

16
4 / 6 / 12
10,300
736
6,935
11,289
4,891
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Blaine897
Hachiman
19
8 / 3 / 12
11,631
831
16,503
14,263
6,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 16
10,430
745
9,129
16,550
16,543
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kuzenbo
18
4 / 3 / 20
11,122
794
12,942
17,708
27,136
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
102
16
Kills
27
27
Deaths
16
35
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
9
1
15
16.5
W
4
6
12
1.67
W
Hachiman
Blaine897
Hachiman
8
3
12
4.67
L
Cabrakan
DieLawnEt
Cabrakan
2
4
8
1.5
W
2
3
16
3.33
L
Thor
5
8
4
0.88
L
Hades
Lelorizor
Hades
1
6
9
0.92
W
Kuzenbo
4
3
20
4.67
L
Tiamat
1
6
7
0.75
L
Ah Puch
ZaLemono
Ah Puch
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,146
Damage
63,648
67,043
Taken
70,561
56,143
Mitigated
59,323
15,605
Healing
31,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
18,139
8,813
3,649
3,699
10,751
4,528
3,182
7,317
3,278
0
35,032
W
6,935
823
5,021
1,751
11,289
4,891
1,281
7,551
3,662
17,203
0
W
Hachiman
Blaine897
Hachiman
16,503
9,647
2,642
3,565
14,263
6,225
1,155
8,085
5,786
0
40,117
L
Cabrakan
DieLawnEt
Cabrakan
5,646
793
476
981
14,191
18,392
585
7,053
7,138
10,899
0
W
9,129
1,315
3,696
4,069
16,550
16,543
393
9,834
6,565
19,994
0
L
Thor
10,126
1,805
780
984
13,637
7,846
0
3,449
10,188
0
12,912
L
Hades
Lelorizor
Hades
7,242
327
2,225
3,672
16,407
18,845
757
7,006
9,401
16,120
0
W
Kuzenbo
12,942
4,264
1,894
1,513
17,708
27,136
254
10,233
7,443
28,017
0
L
Tiamat
10,006
639
106
1,168
11,523
6,201
962
5,039
6,484
31,361
0
L
Ah Puch
ZaLemono
Ah Puch
20,126
32
1,614
3,599
11,285
4,859
1,323
6,459
4,826
47,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,878
Gold Earned
54,820
139
Minions Killed
178
0
Camps Cleared
0
1,162,455
Distance Traveled
1,248,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,337
810
43
3
0
256,223
0
W
Eset
10,300
736
30
2
0
221,732
0
W
Hachiman
11,631
831
55
4
0
244,360
0
L
Cabrakan
9,698
693
6
0
0
242,487
0
W
Geb
10,430
745
23
2
0
269,283
0
L
Thor
9,580
684
4
0
0
205,081
0
L
Hades
9,618
687
20
1
0
216,428
0
W
Kuzenbo
11,122
794
27
2
0
256,832
0
L
Tiamat
10,284
735
40
3
0
231,983
0
L
Ah Puch
11,698
836
69
5
0
266,476
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role