Player Matchup

Anubis
Anubis
GucciMaynee
Anubis
Level 99
God Stats
18W - 7L
1,781 SR
Queue Stats
70W - 51L
1,625 Elo+
Party 2
Serqet
Serqet
MLGMagikarp
Serqet
Level 105
God Stats
16W - 10L
1,483 SR
Queue Stats
64W - 53L
1,581 Elo+
Party 2
Achilles
Achilles
PuncakeRewind
Achilles
Level 127
God Stats
7W - 5L
1,479 SR
Queue Stats
326W - 297L
1,659 Elo+
Party 2
Medusa
Medusa
Valkiiryee
Medusa
Level 14
God Stats
0W - 2L
1,310 SR
Queue Stats
3W - 3L
1,617 Elo+
Party 2
Ganesha
Ganesha
larson125
Ganesha
Level 45
God Stats
17W - 12L
1,591 SR
Queue Stats
20W - 15L
1,611 Elo+
Party 2
Team Averages
Level 78
1,529 SR
1,619 Elo+

VS

Team Averages
Level 111
1,623 SR
1,590 Elo+
Ganesha
Ganesha
AeternumVale
Ganesha
Level 155
God Stats
6W - 2L
1,671 SR
Queue Stats
339W - 309L
1,593 Elo+
Party 1
Camazotz
Camazotz
CCube69
Camazotz
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
162W - 163L
1,540 Elo+
Solo
Jormungandr
Jormungandr
Pruff
Jormungandr
Level 155
God Stats
3W - 1L
1,701 SR
Queue Stats
356W - 328L
1,643 Elo+
Party 1
Sol
Sol
SS4Broly
Sol
Level 68
God Stats
3W - 2L
1,510 SR
Queue Stats
41W - 30L
1,539 Elo+
Party 1
Hou Yi
Hou Yi
theslayer190
Hou Yi
Level 129
God Stats
7W - 6L
1,731 SR
Queue Stats
184W - 155L
1,632 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
5 / 5 / 5
10,991
478
14,310
15,701
6,140
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
19
2 / 3 / 0
10,935
475
9,910
12,106
6,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Achilles
PuncakeRewind
Achilles
18
6 / 3 / 4
11,490
500
16,194
17,250
7,702
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Medusa
Valkiiryee
Medusa
14
0 / 4 / 0
8,809
383
1,631
6,561
1,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ganesha
larson125
Ganesha
13
0 / 5 / 1
8,839
384
3,637
13,163
9,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AeternumVale
Ganesha
17
1 / 1 / 16
12,164
529
6,589
13,538
17,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
CCube69
Camazotz
20
3 / 4 / 3
13,208
574
9,822
21,469
7,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
Pruff
Jormungandr
20
6 / 1 / 3
13,863
603
9,132
19,803
20,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 6 / 4
11,409
496
6,674
14,851
4,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
19
9 / 2 / 5
13,022
566
13,623
13,379
4,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
13
Kills
20
20
Deaths
14
10
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AeternumVale
Ganesha
1
1
16
9
W
Camazotz
CCube69
Camazotz
3
4
3
1.13
L
Anubis
5
5
5
1.5
L
Serqet
2
3
0
0.67
W
Jormungandr
Pruff
Jormungandr
6
1
3
7.5
L
Achilles
PuncakeRewind
Achilles
6
3
4
2.67
W
1
6
4
0.5
L
Medusa
Valkiiryee
Medusa
0
4
0
0
L
Ganesha
larson125
Ganesha
0
5
1
0.1
W
Hou Yi
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,682
Damage
45,840
64,781
Taken
83,040
31,270
Mitigated
54,496
17,326
Healing
37,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AeternumVale
Ganesha
6,589
667
665
5,719
13,538
17,067
249
3,119
9,806
35,057
0
W
Camazotz
CCube69
Camazotz
9,822
2,988
0
12,123
21,469
7,767
2,013
4,016
16,601
0
117,237
L
Anubis
14,310
408
92
6,836
15,701
6,140
344
5,270
10,431
87,878
0
L
Serqet
9,910
2,058
0
3,045
12,106
6,505
956
6,445
5,661
0
67,543
W
Jormungandr
Pruff
Jormungandr
9,132
3,057
205
7,767
19,803
20,271
1,166
2,487
16,744
85,769
0
L
Achilles
PuncakeRewind
Achilles
16,194
6,604
0
4,559
17,250
7,702
0
4,806
12,444
0
84,524
W
6,674
1,515
0
5,869
14,851
4,534
4,316
7,449
7,402
73,202
6,755
L
Medusa
Valkiiryee
Medusa
1,631
547
0
855
6,561
1,589
650
1,310
5,251
0
46,363
L
Ganesha
larson125
Ganesha
3,637
256
139
1,800
13,163
9,334
76
4,210
8,953
17,345
0
W
Hou Yi
13,623
5,814
0
4,714
13,379
4,857
956
3,701
9,678
0
111,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,064
Gold Earned
63,666
544
Minions Killed
687
0
Camps Cleared
0
2,301,990
Distance Traveled
2,221,037
17
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,164
529
6
0
0
478,062
12
W
Camazotz
13,208
574
188
8
0
472,088
3
L
Anubis
10,991
478
146
6
0
397,748
0
L
Serqet
10,935
475
138
6
0
504,740
10
W
Jormungandr
13,863
603
176
8
0
447,245
5
L
Achilles
11,490
500
136
6
0
525,521
6
W
Sol
11,409
496
145
6
0
414,084
4
L
Medusa
8,809
383
119
5
0
431,799
0
L
Ganesha
8,839
384
5
0
0
442,182
1
W
Hou Yi
13,022
566
172
7
0
409,558
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role