Player Matchup

Atlas
Atlas
Alligator8884
Atlas
Level 108
God Stats
4W - 6L
1,377 SR
Queue Stats
393W - 378L
1,574 Elo+
Party 1
Neith
Neith
DR3AMER3195
Neith
Level 29
God Stats
11W - 11L
1,424 SR
Queue Stats
49W - 39L
1,549 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Drninja2020
Morgan Le Fay
Level 83
God Stats
9W - 9L
1,571 SR
Queue Stats
157W - 160L
1,602 Elo+
Party 1
Sylvanus
Sylvanus
EchoPunk
Sylvanus
Level 140
God Stats
15W - 12L
1,680 SR
Queue Stats
400W - 380L
1,583 Elo+
Party 1
Kali
Kali
LiLNonFatLatte
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 30L
1,570 Elo+
Party 1
Team Averages
Level 78
1,510 SR
1,576 Elo+

VS

Team Averages
Level 31
1,446 SR
1,385 Elo+
Kumbhakarna
Kumbhakarna
BacchusPesci
Kumbhakarna
Level 6
God Stats
0W - 2L
1,297 SR
Queue Stats
3W - 6L
1,320 Elo+
Party 2
Hachiman
Hachiman
Defaultmurderer
Hachiman
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,186 Elo+
Party 2
Merlin
Merlin
FeliFX
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,458 Elo+
Party 2
Thanatos
Thanatos
Pablito160404
Thanatos
Level 100
God Stats
1W - 6L
1,189 SR
Queue Stats
174W - 147L
1,536 Elo+
Party 2
Guan Yu
Guan Yu
mate_2203
Guan Yu
Level 29
God Stats
6W - 3L
1,746 SR
Queue Stats
60W - 73L
1,428 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 9
11,478
547
10,443
13,581
5,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
1 / 3 / 4
9,914
472
4,740
9,751
3,308
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
Drninja2020
Morgan Le Fay
17
9 / 4 / 12
11,603
553
25,032
13,332
5,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
EchoPunk
Sylvanus
14
1 / 3 / 17
10,622
506
10,490
24,121
25,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
23 / 3 / 10
14,623
696
31,628
24,063
11,255
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BacchusPesci
Kumbhakarna
11
0 / 6 / 9
8,364
398
5,115
27,291
21,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hachiman
12
1 / 8 / 6
8,338
397
7,122
13,837
4,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
FeliFX
Merlin
14
4 / 11 / 4
10,062
479
13,415
15,319
4,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Pablito160404
Thanatos
17
9 / 5 / 6
11,634
554
15,236
18,762
6,908
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
mate_2203
Guan Yu
15
2 / 9 / 2
9,390
447
6,333
23,018
18,217
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
43
39
Kills
16
16
Deaths
39
52
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Kumbhakarna
BacchusPesci
Kumbhakarna
0
6
9
0.75
W
1
3
4
1
L
Hachiman
1
8
6
0.5
W
Morgan Le Fay
Drninja2020
Morgan Le Fay
9
4
12
3.75
W
Sylvanus
EchoPunk
Sylvanus
1
3
17
3.17
L
Merlin
FeliFX
Merlin
4
11
4
0.55
W
23
3
10
9.33
L
Thanatos
Pablito160404
Thanatos
9
5
6
2.4
L
Guan Yu
mate_2203
Guan Yu
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,333
Damage
47,221
84,848
Taken
98,227
50,622
Mitigated
55,130
33,384
Healing
27,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,443
3,300
0
680
13,581
5,573
1,774
2,049
10,917
58,967
0
L
Kumbhakarna
BacchusPesci
Kumbhakarna
5,115
295
779
6,882
27,291
21,545
20
11,886
15,178
16,127
0
W
4,740
2,123
0
2,691
9,751
3,308
2,894
1,979
7,730
0
58,194
L
Hachiman
7,122
5,987
0
2,135
13,837
4,196
200
8,041
5,652
0
38,907
W
Morgan Le Fay
Drninja2020
Morgan Le Fay
25,032
3,563
0
1,996
13,332
5,272
1,190
4,316
8,670
87,196
0
W
Sylvanus
EchoPunk
Sylvanus
10,490
2,186
7,332
10,686
24,121
25,214
238
6,685
16,815
30,023
0
L
Merlin
FeliFX
Merlin
13,415
468
195
1,447
15,319
4,264
0
6,003
8,972
45,972
0
W
31,628
20,182
0
9,999
24,063
11,255
0
2,925
20,773
0
117,499
L
Thanatos
Pablito160404
Thanatos
15,236
3,942
0
13,087
18,762
6,908
0
6,212
12,423
0
69,321
L
Guan Yu
mate_2203
Guan Yu
6,333
634
652
2,551
23,018
18,217
794
12,756
10,037
0
35,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,240
Gold Earned
47,788
509
Minions Killed
376
0
Camps Cleared
0
2,055,325
Distance Traveled
1,824,332
28
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,478
547
112
5
0
413,037
1
L
Kumbhakarna
8,364
398
25
1
0
393,054
2
W
Neith
9,914
472
113
5
0
366,589
8
L
Hachiman
8,338
397
81
4
0
321,298
0
W
Morgan Le Fay
11,603
553
132
6
0
418,617
7
W
Sylvanus
10,622
506
27
1
0
378,697
7
L
Merlin
10,062
479
88
4
0
313,864
0
W
Kali
14,623
696
125
6
0
478,385
5
L
Thanatos
11,634
554
111
5
0
446,729
2
L
Guan Yu
9,390
447
71
3
0
349,387
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role