Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Raijin
Raijin
DaJuice98x
Raijin
Level 147
God Stats
3W - 1L
1,884 SR
Queue Stats
178W - 198L
1,475 Elo+
Solo
Chiron
Chiron
Lil Niichi
Chiron
Level 64
God Stats
1W - 2L
1,511 SR
Queue Stats
153W - 158L
1,489 Elo+
Party 2
Atlas
Atlas
n1neinchtoenails
Atlas
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
771W - 777L
1,420 Elo+
Solo
Jing Wei
Jing Wei
x Step Down
Jing Wei
Level 103
God Stats
0W - 2L
1,291 SR
Queue Stats
71W - 64L
1,462 Elo+
Solo
Team Averages
Level 110
1,537 SR
1,469 Elo+

VS

Team Averages
Level 127
1,462 SR
1,471 Elo+
Ganesha
Ganesha
 
Ganesha
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
HombreCaiman876
Discordia
Level 148
God Stats
6W - 7L
1,386 SR
Queue Stats
298W - 314L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
RealMilan
Zhong Kui
Level 145
God Stats
5W - 4L
1,478 SR
Queue Stats
135W - 153L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
Yellow_Lau3
Cernunnos
Level 134
God Stats
5W - 5L
1,444 SR
Queue Stats
711W - 716L
1,464 Elo+
Solo
Medusa
Medusa
darcrack03
Medusa
Level 121
God Stats
4W - 4L
1,501 SR
Queue Stats
528W - 594L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
16
2 / 7 / 9
11,560
550
8,253
16,578
6,561
Hastened Ring

Hastened Ring

+70
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Raijin
DaJuice98x
Raijin
20
8 / 8 / 7
15,302
729
19,559
21,341
10,294
Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Soul Reaver

Soul Reaver

+95
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 2% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 3000 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chiron
Lil Niichi
Chiron
19
3 / 6 / 5
12,765
608
14,138
17,098
7,023
Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Spiked Gauntlet

Spiked Gauntlet

+5
Physical Power
+7%
Physical Lifesteal

20
2 / 7 / 15
13,832
659
13,316
28,088
35,175
Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Banner

War Banner

+40
Physical Protection
+40
Magical Protection
+300
Health
+15
Mp 5

PASSIVE - Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1.25% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Midgardian Mail

Midgardian Mail

+300
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 2 seconds. This effect can stack up to 3 times and can stack with other item slow effects.

Void Stone

Void Stone

+250
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+400
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 8% of your max Health over the next 5 seconds. This effect does not trigger on Vortexes. Can only occur once every 45s. PASSIVE - Regenerates 0.5% of your max health every second.

Sovereignty

Sovereignty

+250
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Jing Wei
x Step Down
Jing Wei
20
4 / 6 / 8
13,686
652
21,159
16,425
6,806
Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 30%.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+7%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
20
0 / 6 / 26
14,094
671
11,067
27,334
42,646
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Discordia
HombreCaiman876
Discordia
20
6 / 3 / 19
13,692
652
22,842
13,411
6,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Divine Ruin

Divine Ruin

+100
Magical Power
+12
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Zhong Kui
RealMilan
Zhong Kui
20
13 / 3 / 9
15,640
745
21,639
25,247
22,875
Warrior's Axe

Warrior's Axe

+10
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 20 health (+1.5 per level) away from your target and restores 20 mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Bancroft's Talon

Bancroft's Talon

+100
Magical Power
+15%
Magical Lifesteal
+150
Mana

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 100 power and 20% Lifesteal at 25% Health.

Rod of Tahuti

Rod of Tahuti

+120
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Chronos' Pendant

Chronos' Pendant

+90
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Scepter

Fortified Scepter

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cernunnos
Yellow_Lau3
Cernunnos
20
4 / 3 / 22
13,971
665
11,580
14,827
7,824
Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 3000 Health.

Wind Demon

Wind Demon

+25
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% and Movement Speed by 10% for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
darcrack03
Medusa
20
11 / 4 / 15
14,426
687
18,267
16,529
8,316
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+10%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Asi

Asi

+25
Physical Power
+15%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - While below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
125
19
Kills
34
34
Deaths
19
44
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
7
9
0.93
W
Ganesha
 
Ganesha
0
6
26
2.17
L
Raijin
DaJuice98x
Raijin
8
8
7
1.44
W
Discordia
HombreCaiman876
Discordia
6
3
19
5.17
L
Chiron
Lil Niichi
Chiron
3
6
5
0.92
W
Zhong Kui
RealMilan
Zhong Kui
13
3
9
5.83
W
Cernunnos
Yellow_Lau3
Cernunnos
4
3
22
5
W
Medusa
darcrack03
Medusa
11
4
15
4.63
L
2
7
15
1.36
L
Jing Wei
x Step Down
Jing Wei
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,425
Damage
85,395
99,530
Taken
97,348
65,859
Mitigated
88,525
32,285
Healing
45,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
8,253
2,268
973
2,739
16,578
6,561
1,854
9,778
6,551
12,986
0
W
Ganesha
 
Ganesha
11,067
763
2,680
5,901
27,334
42,646
266
7,842
19,492
20,194
0
L
Raijin
DaJuice98x
Raijin
19,559
1,363
2,701
5,748
21,341
10,294
988
13,833
7,217
52,879
0
W
Discordia
HombreCaiman876
Discordia
22,842
1,150
3,513
3,574
13,411
6,864
978
7,284
6,127
50,089
0
L
Chiron
Lil Niichi
Chiron
14,138
3,047
1,954
4,679
17,098
7,023
0
9,088
7,883
0
33,776
W
Zhong Kui
RealMilan
Zhong Kui
21,639
1,697
6,301
14,452
25,247
22,875
1,958
8,392
16,855
51,173
0
W
Cernunnos
Yellow_Lau3
Cernunnos
11,580
2,936
2,090
2,819
14,827
7,824
1,477
8,973
5,854
0
41,270
W
Medusa
darcrack03
Medusa
18,267
7,957
1,656
2,215
16,529
8,316
3,565
8,637
7,892
0
39,452
L
13,316
3,241
1,937
5,355
28,088
35,175
541
11,907
15,658
28,055
0
L
Jing Wei
x Step Down
Jing Wei
21,159
14,802
3,205
2,994
16,425
6,806
2,650
9,614
6,673
0
52,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,145
Gold Earned
71,823
208
Minions Killed
229
0
Camps Cleared
0
1,598,083
Distance Traveled
1,792,194
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
11,560
550
10
0
0
299,972
4
W
Ganesha
14,094
671
0
0
0
371,399
2
L
Raijin
15,302
729
78
4
0
264,913
3
W
Discordia
13,692
652
40
2
0
373,518
2
L
Chiron
12,765
608
26
1
0
335,060
4
W
Zhong Kui
15,640
745
83
4
0
361,641
3
W
Cernunnos
13,971
665
56
3
0
342,058
4
W
Medusa
14,426
687
50
2
0
343,578
5
L
Atlas
13,832
659
20
1
0
329,708
0
L
Jing Wei
13,686
652
74
4
0
368,430
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role