Player Matchup

Kuzenbo
Kuzenbo
DuncanJoenuts
Kuzenbo
Level 149
God Stats
5W - 2L
1,657 SR
Queue Stats
393W - 420L
1,504 Elo+
Solo
Odin
Odin
RagetheImmortal
Odin
Level 142
God Stats
3W - 2L
1,577 SR
Queue Stats
52W - 41L
1,577 Elo+
Solo
Hercules
Hercules
Sergdor
Hercules
Level 122
God Stats
2W - 1L
1,475 SR
Queue Stats
129W - 139L
1,561 Elo+
Solo
Bastet
Bastet
UnraveledShadow
Bastet
Level 110
God Stats
3W - 0L
1,432 SR
Queue Stats
180W - 157L
1,540 Elo+
Solo
Chiron
Chiron
ill420on360
Chiron
Level 120
God Stats
3W - 1L
1,758 SR
Queue Stats
125W - 111L
1,551 Elo+
Solo
Team Averages
Level 129
1,580 SR
1,547 Elo+

VS

Team Averages
Level 142
1,604 SR
1,558 Elo+
He Bo
He Bo
RecnacK
He Bo
Level 160
God Stats
0W - 2L
1,416 SR
Queue Stats
23W - 26L
1,518 Elo+
Solo
Medusa
Medusa
STR8 B3ASTMODE
Medusa
Level 156
God Stats
3W - 3L
1,590 SR
Queue Stats
504W - 452L
1,552 Elo+
Party 1
Vulcan
Vulcan
SavagePop1400
Vulcan
Level 81
God Stats
2W - 3L
1,521 SR
Queue Stats
148W - 134L
1,535 Elo+
Solo
Amaterasu
Amaterasu
sT Haze24
Amaterasu
Level 153
God Stats
4W - 1L
1,916 SR
Queue Stats
281W - 219L
1,577 Elo+
Party 1
Artemis
Artemis
trenchy617
Artemis
Level 160
God Stats
1W - 2L
1,576 SR
Queue Stats
90W - 66L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
18
4 / 3 / 19
11,138
857
10,075
18,558
33,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
0 / 2 / 20
10,658
820
3,852
20,835
21,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hercules
Sergdor
Hercules
17
3 / 2 / 18
10,829
833
7,370
18,119
17,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

17
9 / 3 / 13
10,924
840
17,681
17,653
11,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chiron
17
12 / 4 / 7
11,222
863
16,796
11,840
8,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
RecnacK
He Bo
15
0 / 6 / 12
8,718
671
12,027
10,606
8,352
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
5 / 6 / 7
9,875
760
11,091
12,826
5,197
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
6 / 6 / 5
10,088
776
19,812
11,574
9,656
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amaterasu
sT Haze24
Amaterasu
14
0 / 4 / 11
8,009
616
8,441
16,019
17,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Artemis
trenchy617
Artemis
15
3 / 6 / 10
9,025
694
13,112
11,826
4,748
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
59
28
Kills
14
14
Deaths
28
77
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
4
3
19
4.5
W
0
2
20
5
L
He Bo
RecnacK
He Bo
0
6
12
1
L
5
6
7
1.42
L
6
6
5
1.42
W
Hercules
Sergdor
Hercules
3
2
18
6
W
9
3
13
5.17
W
Chiron
12
4
7
3.88
L
Amaterasu
sT Haze24
Amaterasu
0
4
11
1.38
L
Artemis
trenchy617
Artemis
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,774
Damage
64,483
87,005
Taken
62,851
92,604
Mitigated
45,143
41,262
Healing
10,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
10,075
2,469
1,491
2,338
18,558
33,651
126
4,805
13,753
21,709
0
W
3,852
709
1,748
7,824
20,835
21,968
557
6,148
14,687
0
13,257
L
He Bo
RecnacK
He Bo
12,027
690
464
920
10,606
8,352
229
2,232
7,726
23,051
0
L
11,091
4,337
835
626
12,826
5,197
569
2,059
10,287
0
20,584
L
19,812
5,120
1,035
1,342
11,574
9,656
232
1,250
9,720
37,856
0
W
Hercules
Sergdor
Hercules
7,370
1,716
3,721
6,994
18,119
17,358
714
9,475
8,644
3,185
18,010
W
17,681
3,103
2,490
7,150
17,653
11,599
1,395
6,833
10,820
0
33,200
W
Chiron
16,796
5,663
4,381
3,125
11,840
8,028
1,857
4,623
7,217
0
36,983
L
Amaterasu
sT Haze24
Amaterasu
8,441
2,416
1,601
2,798
16,019
17,190
84
3,061
12,232
45
14,592
L
Artemis
trenchy617
Artemis
13,112
5,380
0
702
11,826
4,748
470
2,769
8,855
0
22,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,771
Gold Earned
45,715
141
Minions Killed
133
0
Camps Cleared
0
1,227,957
Distance Traveled
1,119,728
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
11,138
857
8
1
0
226,368
0
W
Odin
10,658
820
21
2
0
285,822
1
L
He Bo
8,718
671
41
3
0
206,726
0
L
Medusa
9,875
760
29
2
0
234,451
0
L
Vulcan
10,088
776
37
3
0
218,132
1
W
Hercules
10,829
833
26
2
0
227,089
0
W
Bastet
10,924
840
41
3
0
252,038
0
W
Chiron
11,222
863
45
3
0
236,640
2
L
Amaterasu
8,009
616
9
1
0
253,364
0
L
Artemis
9,025
694
17
1
0
207,055
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role