Player Matchup

Mulan
Mulan
BR kingfish225
Mulan
Level 106
God Stats
15W - 10L
1,639 SR
Queue Stats
71W - 69L
1,451 Elo+
Party 1
Mercury
Mercury
Foxy Fill
Mercury
Level 160
God Stats
1W - 1L
1,488 SR
Queue Stats
76W - 79L
1,521 Elo+
Party 1
Medusa
Medusa
Polite2women
Medusa
Level 47
God Stats
3W - 7L
1,546 SR
Queue Stats
6W - 10L
1,462 Elo+
Party 1
Achilles
Achilles
Wackkjob
Achilles
Level 103
God Stats
1W - 2L
1,700 SR
Queue Stats
47W - 53L
1,511 Elo+
Party 1
Ra
Ra
WittyColt820681
Ra
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 50L
1,517 Elo+
Party 1
Team Averages
Level 110
1,574 SR
1,492 Elo+

VS

Team Averages
Level 74
1,444 SR
1,479 Elo+
Geb
Geb
 
Geb
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Discordia
Discordia
DarkLambent
Discordia
Level 48
God Stats
4W - 2L
1,217 SR
Queue Stats
47W - 58L
1,403 Elo+
Party 2
Achilles
Achilles
TheF00tballteam5
Achilles
Level 28
God Stats
3W - 4L
1,327 SR
Queue Stats
55W - 47L
1,480 Elo+
Party 3
Set
Set
WiNdy_GoD197
Set
Level 66
God Stats
2W - 1L
1,499 SR
Queue Stats
310W - 298L
1,506 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
lmg197
Ah Muzen Cab
Level 69
God Stats
9W - 5L
1,680 SR
Queue Stats
332W - 298L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 4 / 2
10,819
515
11,423
21,528
17,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Foxy Fill
Mercury
18
1 / 4 / 5
10,592
504
11,433
19,568
7,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
15
1 / 7 / 0
9,259
441
6,897
16,087
4,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Achilles
Wackkjob
Achilles
16
4 / 3 / 2
10,383
494
11,001
14,324
8,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
2 / 8 / 0
10,030
478
8,937
12,781
5,553
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
0 / 0 / 12
9,736
464
5,533
13,288
14,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Discordia
DarkLambent
Discordia
18
6 / 2 / 9
11,679
556
10,370
8,295
3,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

20
9 / 2 / 3
12,669
603
22,558
25,583
23,337
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 2 / 8
11,306
538
11,910
19,851
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ah Muzen Cab
lmg197
Ah Muzen Cab
17
5 / 2 / 5
11,020
525
11,434
13,024
5,077
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
63
8
Kills
26
26
Deaths
8
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
0
0
12
6
L
0
4
2
0.25
W
Discordia
DarkLambent
Discordia
6
2
9
5.25
L
Mercury
Foxy Fill
Mercury
1
4
5
0.88
L
Medusa
1
7
0
0.14
W
9
2
3
5.25
L
Achilles
Wackkjob
Achilles
4
3
2
1.67
W
6
2
8
5
L
2
8
0
0.25
W
Ah Muzen Cab
lmg197
Ah Muzen Cab
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,691
Damage
61,805
84,288
Taken
80,041
43,487
Mitigated
55,001
17,050
Healing
28,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
5,533
284
856
2,369
13,288
14,487
252
2,494
10,474
19,748
0
L
11,423
1,494
0
7,547
21,528
17,440
51
2,379
18,060
6,229
67,799
W
Discordia
DarkLambent
Discordia
10,370
794
0
1,767
8,295
3,204
644
2,358
5,721
75,317
0
L
Mercury
Foxy Fill
Mercury
11,433
5,065
0
625
19,568
7,597
0
3,679
15,836
0
87,615
L
Medusa
6,897
1,938
0
2,051
16,087
4,479
530
2,513
13,418
0
60,458
W
22,558
8,582
0
10,035
25,583
23,337
1,134
2,307
22,348
0
92,412
L
Achilles
Wackkjob
Achilles
11,001
2,594
0
3,636
14,324
8,418
0
1,341
12,644
0
64,630
W
11,910
5,301
0
9,104
19,851
8,896
602
1,999
17,658
0
84,483
L
8,937
476
764
2,427
12,781
5,553
0
6,171
6,418
63,284
0
W
Ah Muzen Cab
lmg197
Ah Muzen Cab
11,434
4,354
0
4,687
13,024
5,077
1,677
915
12,033
0
87,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,083
Gold Earned
56,410
660
Minions Killed
593
0
Camps Cleared
0
2,048,440
Distance Traveled
2,177,554
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
9,736
464
25
1
0
441,962
7
L
Mulan
10,819
515
163
8
0
403,082
4
W
Discordia
11,679
556
129
6
0
428,538
5
L
Mercury
10,592
504
139
7
0
463,150
4
L
Medusa
9,259
441
122
6
0
349,085
1
W
Achilles
12,669
603
159
8
0
435,277
6
L
Achilles
10,383
494
103
5
0
446,416
1
W
Set
11,306
538
133
6
0
454,723
4
L
Ra
10,030
478
133
6
0
386,707
3
W
Ah Muzen Cab
11,020
525
147
7
0
417,054
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role