Player Matchup

Vamana
Vamana
Cadamus
Vamana
Level 62
God Stats
8W - 3L
1,670 SR
Queue Stats
39W - 44L
1,410 Elo+
Party 1
Danzaburou
Danzaburou
KingDead9585
Danzaburou
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 3
Sol
Sol
Ursalor
Sol
Level 59
God Stats
4W - 0L
1,772 SR
Queue Stats
61W - 65L
1,413 Elo+
Party 1
Cliodhna
Cliodhna
WetWorksBlack
Cliodhna
Level 28
God Stats
7W - 4L
1,463 SR
Queue Stats
39W - 47L
1,415 Elo+
Party 1
Atlas
Atlas
villond
Atlas
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Team Averages
Level 49
1,581 SR
1,448 Elo+

VS

Team Averages
Level 35
1,327 SR
1,227 Elo+
Thanatos
Thanatos
Chewedon
Thanatos
Level 6
God Stats
0W - 3L
1,222 SR
Queue Stats
0W - 11L
991 Elo+
Party 2
Merlin
Merlin
JKzer089
Merlin
Level 6
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 11L
991 Elo+
Party 2
Amaterasu
Amaterasu
Matt bacon74
Amaterasu
Level 69
God Stats
0W - 3L
1,222 SR
Queue Stats
1W - 11L
1,116 Elo+
Party 2
Jormungandr
Jormungandr
PrimeChaos11
Jormungandr
Level 47
God Stats
3W - 5L
1,497 SR
Queue Stats
13W - 13L
1,539 Elo+
Party 2
Jing Wei
Jing Wei
kappatori
Jing Wei
Level 49
God Stats
3W - 5L
1,403 SR
Queue Stats
42W - 49L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Cadamus
Vamana
20
3 / 4 / 21
14,508
1,036
12,654
27,170
17,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
KingDead9585
Danzaburou
20
9 / 5 / 21
15,682
1,120
19,665
19,057
6,924
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sol
20
11 / 6 / 21
16,361
1,169
31,270
25,648
13,572
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
WetWorksBlack
Cliodhna
20
17 / 3 / 16
16,791
1,199
40,356
20,702
12,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atlas
villond
Atlas
20
2 / 11 / 24
13,283
949
11,357
24,551
27,572
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

54

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Chewedon
Thanatos
20
3 / 12 / 17
13,505
965
12,211
22,185
9,859
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
JKzer089
Merlin
20
2 / 3 / 17
12,962
926
16,164
10,496
4,424
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
Matt bacon74
Amaterasu
20
3 / 10 / 16
13,133
938
12,661
29,559
14,423
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jormungandr
PrimeChaos11
Jormungandr
20
12 / 5 / 16
16,440
1,174
38,290
26,770
36,850
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
kappatori
Jing Wei
20
9 / 12 / 15
15,415
1,101
30,474
31,350
13,540
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
110
42
Kills
29
29
Deaths
42
103
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Vamana
Cadamus
Vamana
3
4
21
3.38
L
Thanatos
Chewedon
Thanatos
3
12
17
0.96
L
Merlin
JKzer089
Merlin
2
3
17
3.5
W
Danzaburou
KingDead9585
Danzaburou
9
5
21
3.9
L
Amaterasu
Matt bacon74
Amaterasu
3
10
16
1.1
L
Jormungandr
PrimeChaos11
Jormungandr
12
5
16
4
W
Sol
11
6
21
3.58
W
Cliodhna
WetWorksBlack
Cliodhna
17
3
16
8.33
L
Jing Wei
kappatori
Jing Wei
9
12
15
1.38
W
Atlas
villond
Atlas
2
11
24
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,302
Damage
109,800
117,128
Taken
120,360
77,411
Mitigated
79,096
25,599
Healing
15,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Cadamus
Vamana
12,654
5,094
4,198
7,061
27,170
17,306
0
8,805
18,365
0
22,499
L
Thanatos
Chewedon
Thanatos
12,211
2,675
211
4,503
22,185
9,859
0
7,029
15,156
0
18,163
L
Merlin
JKzer089
Merlin
16,164
368
0
414
10,496
4,424
0
3,389
7,107
48,018
0
W
Danzaburou
KingDead9585
Danzaburou
19,665
12,136
0
5,050
19,057
6,924
0
11,405
7,652
0
51,834
L
Amaterasu
Matt bacon74
Amaterasu
12,661
5,355
100
3,093
29,559
14,423
0
12,870
16,689
0
24,348
L
Jormungandr
PrimeChaos11
Jormungandr
38,290
5,053
521
1,781
26,770
36,850
0
8,290
18,480
69,040
0
W
Sol
31,270
18,539
0
9,150
25,648
13,572
0
12,384
13,264
68,860
0
W
Cliodhna
WetWorksBlack
Cliodhna
40,356
4,116
0
140
20,702
12,037
0
11,276
9,426
0
59,311
L
Jing Wei
kappatori
Jing Wei
30,474
26,652
0
4,772
31,350
13,540
0
11,049
20,301
0
71,727
W
Atlas
villond
Atlas
11,357
3,559
0
0
24,551
27,572
0
10,584
13,967
29,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,625
Gold Earned
71,455
256
Minions Killed
277
9
Camps Cleared
8
1,338,571
Distance Traveled
1,356,572
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,508
1,036
19
1
0
296,716
0
L
Thanatos
13,505
965
9
1
1
251,144
2
L
Merlin
12,962
926
80
6
0
273,550
2
W
Danzaburou
15,682
1,120
63
5
1
256,555
1
L
Amaterasu
13,133
938
29
2
3
296,527
1
L
Jormungandr
16,440
1,174
66
5
1
278,393
0
W
Sol
16,361
1,169
97
7
6
253,017
0
W
Cliodhna
16,791
1,199
46
3
2
323,098
0
L
Jing Wei
15,415
1,101
93
7
3
256,958
0
W
Atlas
13,283
949
31
2
0
209,185
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role