Player Matchup

Anubis
Anubis
CJMarshall19
Anubis
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,567 Elo+
Party 1
Da Ji
Da Ji
P1ayer300
Da Ji
Level 34
God Stats
2W - 0L
1,650 SR
Queue Stats
24W - 19L
1,560 Elo+
Party 1
Ymir
Ymir
srbrick
Ymir
Level 9
God Stats
1W - 3L
1,532 SR
Queue Stats
11W - 15L
1,401 Elo+
Party 1
Team Averages
Level 36
1,561 SR
1,509 Elo+

VS

Team Averages
Level 98
1,529 SR
1,399 Elo+
Baron Samedi
Baron Samedi
CampanellaJ
Baron Samedi
Level 129
God Stats
11W - 14L
1,587 SR
Queue Stats
267W - 348L
1,587 Elo+
Solo
Cernunnos
Cernunnos
calebfg123
Cernunnos
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,248 Elo+
Party 2
Nike
Nike
gandalf556
Nike
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 64L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
16 / 1 / 6
14,416
759
28,032
21,125
10,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
P1ayer300
Da Ji
16
5 / 6 / 13
11,975
630
15,385
13,205
6,324
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mace

Mace

+10
Physical Power

Ymir
srbrick
Ymir
15
1 / 2 / 16
12,259
645
7,497
17,231
21,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CampanellaJ
Baron Samedi
15
2 / 7 / 7
11,452
603
12,582
16,603
8,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cernunnos
calebfg123
Cernunnos
14
1 / 10 / 6
11,262
593
10,640
17,566
3,025
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

16
6 / 5 / 2
12,621
664
13,479
23,367
12,378
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
24
22
Kills
9
9
Deaths
22
35
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anubis
16
1
6
19
L
Baron Samedi
CampanellaJ
Baron Samedi
2
7
7
0.79
W
Da Ji
P1ayer300
Da Ji
5
6
13
1.92
L
Cernunnos
calebfg123
Cernunnos
1
10
6
0.4
L
6
5
2
1.4
W
Ymir
srbrick
Ymir
1
2
16
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,914
Damage
36,701
51,561
Taken
57,536
38,514
Mitigated
24,051
17,817
Healing
7,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
28,032
807
0
14,115
21,125
10,911
1,347
6,257
14,026
103,439
0
L
Baron Samedi
CampanellaJ
Baron Samedi
12,582
342
1,701
4,111
16,603
8,648
552
9,152
7,451
36,491
0
W
Da Ji
P1ayer300
Da Ji
15,385
2,563
0
696
13,205
6,324
933
3,459
9,224
0
33,621
L
Cernunnos
calebfg123
Cernunnos
10,640
4,194
0
955
17,566
3,025
1,785
11,597
5,969
0
32,719
L
13,479
888
0
953
23,367
12,378
314
15,234
8,133
6,097
24,173
W
Ymir
srbrick
Ymir
7,497
898
418
2,588
17,231
21,279
180
4,961
11,470
24,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,650
Gold Earned
35,335
212
Minions Killed
156
10
Camps Cleared
4
901,499
Distance Traveled
880,711
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,416
759
159
8
6
298,446
2
L
Baron Samedi
11,452
603
61
3
2
289,306
2
W
Da Ji
11,975
630
27
1
3
322,159
1
L
Cernunnos
11,262
593
56
3
1
263,873
2
L
Nike
12,621
664
39
2
1
327,532
5
W
Ymir
12,259
645
26
1
1
280,894
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role