Player Matchup

Bakasura
Bakasura
Archangel99
Bakasura
Level 145
God Stats
0W - 1L
1,606 SR
Queue Stats
147W - 133L
1,558 Elo+
Party 2
Arachne
Arachne
DirtyDutch0ven
Arachne
Level 144
God Stats
26W - 28L
1,512 SR
Queue Stats
609W - 611L
1,497 Elo+
Solo
Sol
Sol
RaphaelQc77
Sol
Level 68
God Stats
4W - 6L
1,393 SR
Queue Stats
158W - 146L
1,503 Elo+
Party 2
Horus
Horus
UTIK96
Horus
Level 148
God Stats
0W - 4L
1,594 SR
Queue Stats
302W - 307L
1,493 Elo+
Party 2
Nu Wa
Nu Wa
ZMAXQC
Nu Wa
Level 110
God Stats
7W - 9L
1,560 SR
Queue Stats
186W - 193L
1,529 Elo+
Party 2
Team Averages
Level 123
1,533 SR
1,516 Elo+

VS

Team Averages
Level 88
1,642 SR
1,564 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DerRussy
Jing Wei
Level 17
God Stats
1W - 0L
1,712 SR
Queue Stats
9W - 3L
1,448 Elo+
Party 1
Sylvanus
Sylvanus
EmperorHP
Sylvanus
Level 153
God Stats
9W - 3L
1,610 SR
Queue Stats
503W - 443L
1,622 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
GIRLBUNDY
Ah Muzen Cab
Level 148
God Stats
2W - 1L
1,678 SR
Queue Stats
58W - 44L
1,558 Elo+
Party 1
Thoth
Thoth
Tuggz2482
Thoth
Level 18
God Stats
2W - 0L
1,712 SR
Queue Stats
13W - 5L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Archangel99
Bakasura
14
2 / 6 / 5
8,218
685
4,056
11,265
4,100
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 9 / 8
8,575
715
8,304
14,966
4,890
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
1 / 7 / 6
7,979
665
7,893
11,990
3,209
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
UTIK96
Horus
16
3 / 5 / 8
8,969
747
10,611
17,672
12,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Nu Wa
ZMAXQC
Nu Wa
16
5 / 5 / 6
9,373
781
12,190
10,449
2,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
4 / 5 / 13
9,043
754
8,242
8,710
3,459
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
DerRussy
Jing Wei
18
7 / 2 / 19
10,705
892
11,953
9,843
3,767
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
EmperorHP
Sylvanus
16
1 / 2 / 26
9,321
777
6,311
15,632
14,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Muzen Cab
GIRLBUNDY
Ah Muzen Cab
18
7 / 2 / 21
10,625
885
16,632
8,981
3,474
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
Tuggz2482
Thoth
18
13 / 3 / 17
11,252
938
17,829
10,441
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
128
14
Kills
32
32
Deaths
14
33
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
4
5
13
2.1
L
Bakasura
Archangel99
Bakasura
2
6
5
0.75
W
Jing Wei
DerRussy
Jing Wei
7
2
19
8.25
L
3
9
8
0.78
W
Sylvanus
EmperorHP
Sylvanus
1
2
26
7
W
Ah Muzen Cab
GIRLBUNDY
Ah Muzen Cab
7
2
21
8.75
L
1
7
6
0.57
W
Thoth
Tuggz2482
Thoth
13
3
17
7.17
L
Horus
UTIK96
Horus
3
5
8
1.4
L
Nu Wa
ZMAXQC
Nu Wa
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,054
Damage
60,967
66,342
Taken
53,607
27,560
Mitigated
28,933
17,756
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,242
2,196
0
312
8,710
3,459
710
2,807
5,529
0
12,329
L
Bakasura
Archangel99
Bakasura
4,056
2,784
831
2,024
11,265
4,100
0
3,351
7,914
0
6,000
W
Jing Wei
DerRussy
Jing Wei
11,953
9,203
1,500
4,302
9,843
3,767
2,122
3,814
5,699
0
45,103
L
8,304
5,180
717
1,646
14,966
4,890
0
6,023
8,943
0
13,449
W
Sylvanus
EmperorHP
Sylvanus
6,311
1,175
6,940
7,900
15,632
14,451
228
3,820
10,774
12,541
0
W
Ah Muzen Cab
GIRLBUNDY
Ah Muzen Cab
16,632
3,553
0
2,040
8,981
3,474
1,912
4,038
4,668
0
48,509
L
7,893
2,691
635
2,433
11,990
3,209
0
4,062
7,928
19,366
0
W
Thoth
Tuggz2482
Thoth
17,829
493
1,159
1,771
10,441
3,782
156
4,906
5,040
38,972
0
L
Horus
UTIK96
Horus
10,611
4,074
2,599
4,024
17,672
12,743
0
5,718
11,954
0
17,741
L
Nu Wa
ZMAXQC
Nu Wa
12,190
3,808
1,567
1,280
10,449
2,618
0
4,986
5,463
27,033
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,114
Gold Earned
50,946
129
Minions Killed
213
0
Camps Cleared
0
1,056,894
Distance Traveled
1,134,622
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
9,043
754
9
1
0
213,322
0
L
Bakasura
8,218
685
33
3
0
239,137
2
W
Jing Wei
10,705
892
73
6
0
221,017
0
L
Arachne
8,575
715
23
2
0
188,081
1
W
Sylvanus
9,321
777
14
1
0
231,834
3
W
Ah Muzen Cab
10,625
885
59
5
0
230,056
0
L
Sol
7,979
665
40
3
0
190,536
1
W
Thoth
11,252
938
58
5
0
238,393
2
L
Horus
8,969
747
20
2
0
222,649
0
L
Nu Wa
9,373
781
13
1
0
216,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role