Player Matchup

Chaac
Chaac
Acurest
Chaac
Level 86
God Stats
10W - 2L
1,802 SR
Queue Stats
74W - 53L
1,513 Elo+
Party 2
Baron Samedi
Baron Samedi
CJ542
Baron Samedi
Level 147
God Stats
7W - 4L
1,558 SR
Queue Stats
249W - 183L
1,580 Elo+
Party 2
Bastet
Bastet
Kuroima
Bastet
Level 114
God Stats
5W - 2L
1,818 SR
Queue Stats
100W - 61L
1,620 Elo+
Party 2
Team Averages
Level 116
1,726 SR
1,571 Elo+

VS

Team Averages
Level 125
1,662 SR
1,563 Elo+
Ganesha
Ganesha
KingFranklin7
Ganesha
Level 147
God Stats
6W - 2L
1,723 SR
Queue Stats
49W - 52L
1,583 Elo+
Party 1
Merlin
Merlin
KingRiston
Merlin
Level 142
God Stats
7W - 3L
1,649 SR
Queue Stats
69W - 70L
1,581 Elo+
Party 1
Achilles
Achilles
KingRoach06
Achilles
Level 86
God Stats
30W - 24L
1,615 SR
Queue Stats
48W - 51L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Acurest
Chaac
17
10 / 2 / 12
13,220
778
21,501
26,102
29,224
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
CJ542
Baron Samedi
13
2 / 4 / 16
11,152
656
11,527
15,075
6,947
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
Kuroima
Bastet
17
12 / 2 / 10
13,054
768
22,145
23,584
18,302
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 7 / 7
9,418
554
12,687
24,402
20,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
KingRiston
Merlin
13
3 / 7 / 3
10,085
593
16,906
12,169
4,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
KingRoach06
Achilles
14
5 / 10 / 2
10,789
635
13,615
24,132
27,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
20
24
Kills
8
8
Deaths
24
38
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Acurest
Chaac
10
2
12
8
W
Baron Samedi
CJ542
Baron Samedi
2
4
16
2.5
L
Ganesha
0
7
7
0.5
L
Merlin
KingRiston
Merlin
3
7
3
0.64
L
Achilles
KingRoach06
Achilles
5
10
2
0.6
W
Bastet
Kuroima
Bastet
12
2
10
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,173
Damage
43,208
64,761
Taken
60,703
54,473
Mitigated
52,504
34,319
Healing
2,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Acurest
Chaac
21,501
3,261
1,603
12,606
26,102
29,224
478
10,618
14,630
4,873
49,553
W
Baron Samedi
CJ542
Baron Samedi
11,527
840
3,220
6,778
15,075
6,947
903
8,403
6,008
35,236
0
L
Ganesha
12,687
486
0
0
24,402
20,458
0
4,850
18,028
27,382
0
L
Merlin
KingRiston
Merlin
16,906
409
0
26
12,169
4,845
0
951
10,589
63,840
0
L
Achilles
KingRoach06
Achilles
13,615
2,838
0
2,072
24,132
27,201
0
7,355
15,332
0
21,465
W
Bastet
Kuroima
Bastet
22,145
6,535
0
10,112
23,584
18,302
769
10,615
12,096
122
55,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,426
Gold Earned
30,292
163
Minions Killed
163
11
Camps Cleared
3
969,691
Distance Traveled
842,024
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,220
778
73
4
4
346,289
2
W
Baron Samedi
11,152
656
28
2
1
267,616
2
L
Ganesha
9,418
554
2
0
0
288,813
0
L
Merlin
10,085
593
117
7
2
266,370
3
L
Achilles
10,789
635
44
3
1
286,841
1
W
Bastet
13,054
768
62
4
6
355,786
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role