Player Matchup

Athena
Athena
CrimsonDays3
Athena
Level 118
God Stats
2W - 2L
1,507 SR
Queue Stats
109W - 97L
1,535 Elo+
Party 3
Neith
Neith
DannyUchiha22
Neith
Level 66
God Stats
60W - 33L
1,621 SR
Queue Stats
88W - 69L
1,577 Elo+
Solo
Nu Wa
Nu Wa
DebeliBear
Nu Wa
Level 87
God Stats
17W - 16L
1,604 SR
Queue Stats
119W - 102L
1,567 Elo+
Party 3
Mulan
Mulan
DoubleDirtyChai
Mulan
Level 67
God Stats
39W - 34L
1,622 SR
Queue Stats
61W - 82L
1,573 Elo+
Party 2
Loki
Loki
scárlxrd
Loki
Level 160
God Stats
19W - 22L
1,566 SR
Queue Stats
369W - 353L
1,585 Elo+
Party 2
Team Averages
Level 100
1,584 SR
1,567 Elo+

VS

Team Averages
Level 114
1,604 SR
1,583 Elo+
Tsukuyomi
Tsukuyomi
AeternumVale
Tsukuyomi
Level 155
God Stats
3W - 4L
1,473 SR
Queue Stats
339W - 309L
1,582 Elo+
Party 1
Sun Wukong
Sun Wukong
Pruff
Sun Wukong
Level 155
God Stats
3W - 6L
1,416 SR
Queue Stats
356W - 328L
1,634 Elo+
Party 1
Geb
Geb
SS4Broly
Geb
Level 68
God Stats
9W - 4L
1,732 SR
Queue Stats
41W - 30L
1,526 Elo+
Party 1
Hou Yi
Hou Yi
theslayer190
Hou Yi
Level 129
God Stats
7W - 6L
1,695 SR
Queue Stats
184W - 155L
1,623 Elo+
Party 1
Janus
Janus
xGobx
Janus
Level 63
God Stats
3W - 1L
1,701 SR
Queue Stats
254W - 248L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
9
0 / 2 / 3
6,140
439
3,755
11,215
8,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 1 / 0
7,928
566
6,032
4,798
1,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
10
0 / 2 / 3
6,054
432
3,575
4,087
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 1 / 0
6,907
493
4,626
8,707
4,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
14
3 / 2 / 0
7,850
561
5,264
8,418
3,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AeternumVale
Tsukuyomi
14
3 / 0 / 3
7,942
567
4,638
8,292
2,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
Pruff
Sun Wukong
15
2 / 0 / 1
8,711
622
5,363
10,222
7,281
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
1 / 3 / 4
7,419
530
2,858
9,738
6,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
14
2 / 1 / 0
8,517
608
3,736
7,481
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Janus
xGobx
Janus
12
0 / 2 / 2
7,022
502
5,970
5,442
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
18
6
Kills
8
8
Deaths
6
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AeternumVale
Tsukuyomi
3
0
3
4.5
L
Athena
0
2
3
0.75
L
3
1
0
3
L
Nu Wa
0
2
3
0.75
L
0
1
0
0
W
Sun Wukong
Pruff
Sun Wukong
2
0
1
2.5
W
1
3
4
1
L
Loki
3
2
0
1.5
W
Hou Yi
2
1
0
2
W
Janus
xGobx
Janus
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,252
Damage
22,565
37,225
Taken
41,175
18,969
Mitigated
20,153
13,362
Healing
14,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AeternumVale
Tsukuyomi
4,638
998
0
1,195
8,292
2,751
464
996
7,254
0
57,317
L
Athena
3,755
1,075
502
1,497
11,215
8,312
0
3,995
7,037
16,304
0
L
6,032
1,808
0
2,076
4,798
1,303
0
260
4,538
0
62,377
L
Nu Wa
3,575
1,573
0
0
4,087
1,089
238
1,707
2,204
31,806
0
L
4,626
682
253
5,136
8,707
4,908
0
967
7,718
0
42,154
W
Sun Wukong
Pruff
Sun Wukong
5,363
1,837
562
4,221
10,222
7,281
0
906
9,049
0
57,304
W
2,858
586
410
2,570
9,738
6,842
0
2,992
6,704
16,719
0
L
Loki
5,264
1,322
0
3,898
8,418
3,357
0
1,433
6,900
0
58,984
W
Hou Yi
3,736
2,419
0
3,286
7,481
1,738
60
1,016
6,465
0
64,836
W
Janus
xGobx
Janus
5,970
494
0
2,055
5,442
1,541
328
1,420
3,980
57,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
39,611
448
Minions Killed
509
0
Camps Cleared
0
1,417,023
Distance Traveled
1,466,286
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
7,942
567
100
7
0
343,128
2
L
Athena
6,140
439
28
2
0
300,270
4
L
Neith
7,928
566
133
10
0
270,232
5
L
Nu Wa
6,054
432
54
4
0
220,235
4
L
Mulan
6,907
493
106
8
0
303,394
2
W
Sun Wukong
8,711
622
134
10
0
323,970
2
W
Geb
7,419
530
21
2
0
271,949
3
L
Loki
7,850
561
127
9
0
322,892
3
W
Hou Yi
8,517
608
136
10
0
268,427
5
W
Janus
7,022
502
118
8
0
258,812
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role