Player Matchup

Thor
Thor
KKslider101
Thor
Level 101
God Stats
0W - 2L
1,091 SR
Queue Stats
15W - 16L
1,473 Elo+
Party 3
Nox
Nox
QUICKBLADEKILL37
Nox
Level 67
God Stats
0W - 1L
1,695 SR
Queue Stats
16W - 17L
1,472 Elo+
Party 3
Apollo
Apollo
Starkiller092
Apollo
Level 66
God Stats
0W - 3L
1,501 SR
Queue Stats
21W - 29L
1,439 Elo+
Party 3
Ares
Ares
SwaggyE266
Ares
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,440 Elo+
Party 3
Chaac
Chaac
manjot26
Chaac
Level 34
God Stats
0W - 1L
1,388 SR
Queue Stats
0W - 2L
1,199 Elo+
Solo
Team Averages
Level 61
1,435 SR
1,405 Elo+

VS

Team Averages
Level 81
1,611 SR
1,455 Elo+
Cabrakan
Cabrakan
Kingstonqw23
Cabrakan
Level 143
God Stats
12W - 10L
1,577 SR
Queue Stats
707W - 768L
1,487 Elo+
Party 2
Ra
Ra
Royal__Iceblaze
Ra
Level 28
God Stats
5W - 1L
1,685 SR
Queue Stats
42W - 32L
1,550 Elo+
Party 2
Hercules
Hercules
VictorDoDrip
Hercules
Level 118
God Stats
1W - 0L
1,535 SR
Queue Stats
54W - 61L
1,357 Elo+
Party 1
Ullr
Ullr
are_you_in_shock
Ullr
Level 28
God Stats
2W - 0L
1,707 SR
Queue Stats
67W - 60L
1,409 Elo+
Party 1
Bakasura
Bakasura
yoyotapout
Bakasura
Level 89
God Stats
19W - 14L
1,554 SR
Queue Stats
466W - 501L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 3
5,284
528
6,007
6,900
1,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
2 / 1 / 1
5,312
531
1,831
4,074
1,203
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

7
1 / 3 / 1
4,588
459
2,155
7,143
1,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 2 / 0
4,558
456
2,259
7,567
2,413
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
manjot26
Chaac
7
0 / 3 / 1
4,371
437
1,544
4,887
2,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Kingstonqw23
Cabrakan
9
3 / 2 / 2
5,481
548
3,280
6,304
5,074
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
1 / 1 / 2
5,572
557
3,934
3,322
1,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
VictorDoDrip
Hercules
8
4 / 1 / 1
5,869
587
5,637
7,464
3,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

8
1 / 1 / 5
5,291
529
4,914
4,759
1,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
yoyotapout
Bakasura
9
2 / 1 / 2
5,415
542
1,684
4,020
1,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
23
5
Kills
11
11
Deaths
6
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
2
2
3
1.75
W
Cabrakan
Kingstonqw23
Cabrakan
3
2
2
2
L
2
1
1
2.5
W
1
1
2
2
L
1
3
1
0.5
L
0
2
0
0
W
Hercules
VictorDoDrip
Hercules
4
1
1
4.5
W
1
1
5
3.5
L
Chaac
manjot26
Chaac
0
3
1
0.17
W
Bakasura
yoyotapout
Bakasura
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,796
Damage
19,449
30,571
Taken
25,869
9,364
Mitigated
11,825
7,620
Healing
8,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,007
2,084
0
1,946
6,900
1,907
0
1,612
5,226
0
23,506
W
Cabrakan
Kingstonqw23
Cabrakan
3,280
565
14
1,763
6,304
5,074
280
696
5,608
24,392
0
L
1,831
281
0
1,037
4,074
1,203
274
2,033
1,811
21,495
0
W
3,934
550
61
617
3,322
1,037
0
597
2,725
31,406
0
L
2,155
683
0
817
7,143
1,653
0
757
6,336
0
15,829
L
2,259
340
1,204
2,078
7,567
2,413
0
428
7,133
11,543
0
W
Hercules
VictorDoDrip
Hercules
5,637
1,589
0
3,617
7,464
3,260
321
2,075
5,389
0
15,590
W
4,914
1,412
0
1,567
4,759
1,150
112
467
4,292
0
28,205
L
Chaac
manjot26
Chaac
1,544
433
0
538
4,887
2,188
82
2,028
2,706
0
14,744
W
Bakasura
yoyotapout
Bakasura
1,684
975
0
722
4,020
1,304
185
255
3,765
0
22,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,113
Gold Earned
27,628
184
Minions Killed
248
0
Camps Cleared
0
935,778
Distance Traveled
932,188
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
5,284
528
47
5
0
187,342
0
W
Cabrakan
5,481
548
42
4
0
181,319
2
L
Nox
5,312
531
50
5
0
192,233
3
W
Ra
5,572
557
68
7
0
193,119
0
L
Apollo
4,588
459
43
4
0
180,748
0
L
Ares
4,558
456
16
2
0
188,646
0
W
Hercules
5,869
587
29
3
0
179,526
0
W
Ullr
5,291
529
49
5
0
170,804
1
L
Chaac
4,371
437
28
3
0
186,809
1
W
Bakasura
5,415
542
60
6
0
207,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role