Player Matchup

Janus
Janus
 
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
FuBu DuBu
Geb
Level 109
God Stats
3W - 3L
1,533 SR
Queue Stats
213W - 213L
1,476 Elo+
Party 4
Atlas
Atlas
IKodsito
Atlas
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 79L
1,466 Elo+
Party 3
Ne Zha
Ne Zha
PRDT lALEXl
Ne Zha
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
53W - 58L
1,473 Elo+
Party 3
Jing Wei
Jing Wei
theone32123
Jing Wei
Level 108
God Stats
2W - 1L
1,817 SR
Queue Stats
382W - 356L
1,482 Elo+
Party 4
Team Averages
Level 111
1,570 SR
1,479 Elo+

VS

Team Averages
Level 106
1,580 SR
1,500 Elo+
Hel
Hel
 
Hel
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Erlang Shen
Erlang Shen
BimodalBullet
Erlang Shen
Level 110
God Stats
1W - 1L
1,245 SR
Queue Stats
287W - 280L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
CDCTHEBEST27
Kuzenbo
Level 78
God Stats
5W - 0L
1,712 SR
Queue Stats
69W - 75L
1,433 Elo+
Party 2
Skadi
Skadi
GodlyDre
Skadi
Level 100
God Stats
38W - 22L
1,652 SR
Queue Stats
358W - 303L
1,565 Elo+
Party 1
Ymir
Ymir
XJerseyboiiX
Ymir
Level 121
God Stats
10W - 4L
1,793 SR
Queue Stats
229W - 222L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
2 / 5 / 2
6,896
530
4,134
8,070
2,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
2 / 3 / 4
6,421
494
5,665
13,600
10,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
IKodsito
Atlas
12
2 / 3 / 5
7,058
543
5,059
7,881
5,456
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ne Zha
12
3 / 3 / 3
6,861
528
6,098
9,571
3,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
theone32123
Jing Wei
11
2 / 7 / 4
6,773
521
4,404
10,820
2,515
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 1 / 6
8,182
629
9,479
5,899
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Erlang Shen
BimodalBullet
Erlang Shen
11
4 / 2 / 2
7,236
557
6,770
12,073
4,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Kuzenbo
CDCTHEBEST27
Kuzenbo
12
2 / 2 / 1
6,998
538
4,115
6,469
5,975
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Skadi
GodlyDre
Skadi
13
10 / 2 / 2
8,045
619
12,851
8,433
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 4 / 14
7,064
543
3,830
15,625
12,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
46
11
Kills
21
21
Deaths
11
18
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
5
2
0.6
W
Hel
 
Hel
5
1
6
8
W
Erlang Shen
BimodalBullet
Erlang Shen
4
2
2
2.5
W
Kuzenbo
CDCTHEBEST27
Kuzenbo
2
2
1
1.25
L
2
3
4
1.33
W
Skadi
GodlyDre
Skadi
10
2
2
5.5
L
Atlas
IKodsito
Atlas
2
3
5
1.5
L
Ne Zha
3
3
3
1.5
W
0
4
14
1.75
L
Jing Wei
theone32123
Jing Wei
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,360
Damage
37,045
49,942
Taken
48,499
23,824
Mitigated
27,176
8,244
Healing
14,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
4,134
567
0
1,000
8,070
2,322
456
4,426
3,644
37,887
0
W
Hel
 
Hel
9,479
303
1,448
2,080
5,899
1,822
0
2,068
3,733
52,560
0
W
Erlang Shen
BimodalBullet
Erlang Shen
6,770
2,931
0
2,868
12,073
4,513
0
2,077
9,956
0
47,704
W
Kuzenbo
CDCTHEBEST27
Kuzenbo
4,115
1,523
0
585
6,469
5,975
0
3,704
2,695
27,790
0
L
5,665
506
345
2,317
13,600
10,137
0
3,100
10,500
19,098
0
W
Skadi
GodlyDre
Skadi
12,851
6,147
0
2,601
8,433
2,705
2,119
2,196
6,237
0
46,109
L
Atlas
IKodsito
Atlas
5,059
1,624
0
558
7,881
5,456
0
4,087
3,794
29,351
0
L
Ne Zha
6,098
1,360
0
3,253
9,571
3,394
0
4,095
5,476
0
40,926
W
3,830
789
614
4,331
15,625
12,161
104
4,431
11,020
15,650
0
L
Jing Wei
theone32123
Jing Wei
4,404
3,149
0
771
10,820
2,515
0
1,716
9,104
0
32,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,009
Gold Earned
37,525
319
Minions Killed
295
0
Camps Cleared
0
1,198,729
Distance Traveled
1,217,818
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,896
530
98
8
0
237,223
2
W
Hel
8,182
629
85
7
0
260,481
5
W
Erlang Shen
7,236
557
69
5
0
272,642
3
W
Kuzenbo
6,998
538
50
4
0
216,336
0
L
Geb
6,421
494
23
2
0
251,331
3
W
Skadi
8,045
619
76
6
0
228,884
2
L
Atlas
7,058
543
58
4
0
240,167
1
L
Ne Zha
6,861
528
75
6
0
231,090
5
W
Ymir
7,064
543
15
1
0
239,475
1
L
Jing Wei
6,773
521
65
5
0
238,918
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role