Player Matchup

Gilgamesh
Gilgamesh
Lizfraser
Gilgamesh
Level 155
God Stats
19W - 9L
1,720 SR
Queue Stats
484W - 376L
1,769 Elo+
Party 2
Atlas
Atlas
RogsRanger
Atlas
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 29L
1,828 Elo+
Solo
Zeus
Zeus
SebastianBonilla
Zeus
Level 142
God Stats
6W - 4L
1,647 SR
Queue Stats
349W - 261L
1,650 Elo+
Party 2
Raijin
Raijin
nanu4444
Raijin
Level 160
God Stats
8W - 16L
1,538 SR
Queue Stats
171W - 180L
1,670 Elo+
Solo
Freya
Freya
timemuffin1
Freya
Level 115
God Stats
2W - 2L
1,543 SR
Queue Stats
307W - 255L
1,659 Elo+
Solo
Team Averages
Level 129
1,590 SR
1,715 Elo+

VS

Team Averages
Level 154
1,610 SR
1,627 Elo+
Scylla
Scylla
 
Scylla
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
COPSOrCriminals
Erlang Shen
Level 148
God Stats
2W - 2L
1,414 SR
Queue Stats
146W - 141L
1,638 Elo+
Solo
Sylvanus
Sylvanus
Ibeelayinpipee
Sylvanus
Level 155
God Stats
4W - 3L
1,711 SR
Queue Stats
673W - 467L
1,680 Elo+
Party 1
Amaterasu
Amaterasu
MisterDeez
Amaterasu
Level 160
God Stats
8W - 1L
1,807 SR
Queue Stats
313W - 207L
1,705 Elo+
Party 1
Apollo
Apollo
lEstebanl
Apollo
Level 159
God Stats
8W - 5L
1,616 SR
Queue Stats
459W - 437L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lizfraser
Gilgamesh
10
1 / 5 / 1
5,540
554
4,549
9,194
2,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Atlas
6
1 / 4 / 2
4,712
471
4,264
7,296
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 7 / 0
5,214
521
6,657
8,043
2,470
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Raijin
nanu4444
Raijin
10
1 / 4 / 1
5,879
588
3,676
6,047
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
3 / 2 / 1
6,235
624
3,554
5,906
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
3 / 2 / 6
6,500
650
5,914
5,372
1,649
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
COPSOrCriminals
Erlang Shen
10
4 / 1 / 3
5,938
594
3,978
7,446
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
10
1 / 1 / 8
6,347
635
2,740
7,846
4,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amaterasu
MisterDeez
Amaterasu
14
9 / 2 / 2
7,872
787
7,533
11,454
5,764
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Apollo
lEstebanl
Apollo
12
5 / 2 / 0
6,863
686
5,898
6,494
1,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
8
Kills
22
22
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
3
2
6
3
W
Erlang Shen
COPSOrCriminals
Erlang Shen
4
1
3
5.5
W
Sylvanus
1
1
8
5
L
Gilgamesh
Lizfraser
Gilgamesh
1
5
1
0.3
W
Amaterasu
MisterDeez
Amaterasu
9
2
2
5
L
Atlas
1
4
2
0.5
L
2
7
0
0.29
W
Apollo
lEstebanl
Apollo
5
2
0
2.5
L
Raijin
nanu4444
Raijin
1
4
1
0.38
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,700
Damage
26,063
36,486
Taken
38,612
12,650
Mitigated
16,057
9,285
Healing
17,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
5,914
503
0
768
5,372
1,649
51
1,960
3,412
41,154
0
W
Erlang Shen
COPSOrCriminals
Erlang Shen
3,978
1,870
0
3,293
7,446
2,542
0
2,385
5,025
0
27,961
W
Sylvanus
2,740
1,096
2,690
4,647
7,846
4,288
0
4,582
3,264
12,172
0
L
Gilgamesh
Lizfraser
Gilgamesh
4,549
1,827
0
2,156
9,194
2,638
0
1,986
7,130
0
26,088
W
Amaterasu
MisterDeez
Amaterasu
7,533
3,287
65
4,448
11,454
5,764
120
4,947
6,078
0
44,525
L
Atlas
4,264
1,555
0
1,936
7,296
4,091
0
2,069
5,171
11,976
0
L
6,657
2,651
0
1,774
8,043
2,470
351
0
8,043
22,692
0
W
Apollo
lEstebanl
Apollo
5,898
4,068
0
2,072
6,494
1,814
0
3,812
2,682
0
44,076
L
Raijin
nanu4444
Raijin
3,676
241
0
645
6,047
1,966
0
3,798
2,065
40,623
0
L
3,554
1,329
0
2,774
5,906
1,485
0
483
5,423
34,409
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,580
Gold Earned
33,520
282
Minions Killed
365
0
Camps Cleared
0
930,615
Distance Traveled
1,067,755
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,500
650
89
9
0
195,424
4
W
Erlang Shen
5,938
594
65
7
0
212,608
2
W
Sylvanus
6,347
635
19
2
0
215,961
3
L
Gilgamesh
5,540
554
63
6
0
200,692
1
W
Amaterasu
7,872
787
98
10
0
240,400
2
L
Atlas
4,712
471
10
1
0
170,169
0
L
Zeus
5,214
521
42
4
0
172,226
1
W
Apollo
6,863
686
94
9
0
203,362
2
L
Raijin
5,879
588
88
9
0
186,741
5
L
Freya
6,235
624
79
8
0
200,787
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role