Player Matchup

Pele
Pele
 
Pele
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Skadi
Skadi
Mystic_DarkWolfe
Skadi
Level 69
God Stats
52W - 45L
1,518 SR
Queue Stats
98W - 94L
1,444 Elo+
Party 1
Tiamat
Tiamat
MythicKing
Tiamat
Level 104
God Stats
4W - 5L
1,522 SR
Queue Stats
264W - 299L
1,455 Elo+
Party 1
Atlas
Atlas
ObeseIguana
Atlas
Level 64
God Stats
1W - 3L
1,482 SR
Queue Stats
59W - 74L
1,433 Elo+
Party 3
Bakasura
Bakasura
T4ngslam
Bakasura
Level 107
God Stats
0W - 1L
1,350 SR
Queue Stats
230W - 229L
1,501 Elo+
Party 3
Team Averages
Level 96
1,474 SR
1,467 Elo+

VS

Team Averages
Level 60
1,669 SR
1,564 Elo+
Bastet
Bastet
Gliitchy
Bastet
Level 81
God Stats
31W - 17L
1,753 SR
Queue Stats
308W - 254L
1,674 Elo+
Party 2
Izanami
Izanami
GrandomGaming
Izanami
Level 43
God Stats
17W - 12L
1,471 SR
Queue Stats
48W - 52L
1,432 Elo+
Solo
Sol
Sol
K3WLsieve
Sol
Level 69
God Stats
28W - 24L
1,603 SR
Queue Stats
272W - 212L
1,613 Elo+
Party 2
Gilgamesh
Gilgamesh
Sexy-Chad-Daddy
Gilgamesh
Level 80
God Stats
12W - 6L
1,766 SR
Queue Stats
307W - 234L
1,651 Elo+
Party 2
Cthulhu
Cthulhu
WSTRN
Cthulhu
Level 28
God Stats
1W - 2L
1,752 SR
Queue Stats
8W - 14L
1,449 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
10
0 / 4 / 0
5,808
581
4,533
7,728
2,858
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 5 / 0
4,677
468
4,603
6,265
1,578
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tiamat
MythicKing
Tiamat
8
0 / 4 / 0
4,853
485
2,379
6,838
2,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

6
0 / 4 / 0
4,544
454
1,473
8,641
2,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
T4ngslam
Bakasura
9
1 / 2 / 0
5,437
544
2,781
7,359
2,911
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Gliitchy
Bastet
11
8 / 0 / 3
6,651
665
8,172
5,804
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Izanami
10
7 / 1 / 1
6,369
637
6,848
5,970
1,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 0 / 3
6,434
643
3,131
4,956
1,442
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
Sexy-Chad-Daddy
Gilgamesh
12
2 / 0 / 1
6,885
689
4,421
6,228
3,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
WSTRN
Cthulhu
9
1 / 0 / 6
5,794
579
4,722
5,535
2,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
33
1
Kills
19
19
Deaths
1
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
0
4
0
0
W
Bastet
Gliitchy
Bastet
8
0
3
9.5
W
Izanami
7
1
1
7.5
W
1
0
3
2.5
L
0
5
0
0
L
Tiamat
MythicKing
Tiamat
0
4
0
0
L
0
4
0
0
W
Gilgamesh
Sexy-Chad-Daddy
Gilgamesh
2
0
1
2.5
L
Bakasura
T4ngslam
Bakasura
1
2
0
0.5
W
Cthulhu
WSTRN
Cthulhu
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
27,294
36,831
Taken
28,493
13,144
Mitigated
10,388
10,192
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
4,533
1,315
0
1,948
7,728
2,858
0
84
7,333
0
38,181
W
Bastet
Gliitchy
Bastet
8,172
2,671
0
3,141
5,804
1,597
0
838
4,932
0
28,225
W
Izanami
6,848
4,425
0
1,266
5,970
1,554
1,776
497
5,463
0
38,444
W
3,131
658
0
2,924
4,956
1,442
620
1,661
3,130
38,481
0
L
4,603
2,169
258
1,023
6,265
1,578
0
2,243
4,022
0
25,477
L
Tiamat
MythicKing
Tiamat
2,379
483
0
1,996
6,838
2,936
0
1,862
4,976
24,080
0
L
1,473
892
80
1,407
8,641
2,861
0
2,134
6,507
8,121
0
W
Gilgamesh
Sexy-Chad-Daddy
Gilgamesh
4,421
961
0
1,744
6,228
3,148
462
0
5,872
1,977
35,410
L
Bakasura
T4ngslam
Bakasura
2,781
2,015
79
3,401
7,359
2,911
0
1,614
5,673
0
18,810
W
Cthulhu
WSTRN
Cthulhu
4,722
722
85
1,840
5,535
2,647
156
1,017
4,510
16,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,319
Gold Earned
32,133
265
Minions Killed
307
0
Camps Cleared
0
952,758
Distance Traveled
1,041,029
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,808
581
85
9
0
196,599
3
W
Bastet
6,651
665
40
4
0
244,018
2
W
Izanami
6,369
637
79
8
0
182,651
0
W
Sol
6,434
643
93
9
0
195,443
1
L
Skadi
4,677
468
63
6
0
158,674
4
L
Tiamat
4,853
485
50
5
0
194,623
1
L
Atlas
4,544
454
13
1
0
178,863
2
W
Gilgamesh
6,885
689
77
8
0
211,722
1
L
Bakasura
5,437
544
54
5
0
223,999
2
W
Cthulhu
5,794
579
18
2
0
207,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role