Player Matchup

Kuzenbo
Kuzenbo
AlbertoLopez638
Kuzenbo
Level 27
God Stats
2W - 2L
1,509 SR
Queue Stats
5W - 6L
1,353 Elo+
Party 2
Heimdallr
Heimdallr
Kikifonsee
Heimdallr
Level 8
God Stats
0W - 2L
1,365 SR
Queue Stats
0W - 4L
1,086 Elo+
Party 2
Set
Set
NX_Diego-Santos
Set
Level 41
God Stats
0W - 1L
1,016 SR
Queue Stats
5W - 11L
1,245 Elo+
Party 2
Bellona
Bellona
Totoezio2809
Bellona
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Party 2
Kukulkan
Kukulkan
XxThe-_Shadow8xX
Kukulkan
Level 4
God Stats
0W - 1L
1,342 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 17
1,346 SR
1,263 Elo+

VS

Team Averages
Level 54
1,567 SR
1,420 Elo+
Fenrir
Fenrir
Sebastian1909
Fenrir
Level 49
God Stats
18W - 10L
1,614 SR
Queue Stats
52W - 59L
1,383 Elo+
Party 1
Hel
Hel
ToughIntegral92
Hel
Level 17
God Stats
3W - 2L
1,525 SR
Queue Stats
11W - 14L
1,394 Elo+
Party 1
Cliodhna
Cliodhna
lethalstrike251
Cliodhna
Level 93
God Stats
8W - 3L
1,694 SR
Queue Stats
94W - 91L
1,433 Elo+
Party 1
Nike
Nike
xF Delaroz
Nike
Level 69
God Stats
7W - 4L
1,500 SR
Queue Stats
87W - 73L
1,451 Elo+
Party 3
Jing Wei
Jing Wei
xF Evileye
Jing Wei
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 38L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
8,324
396
5,224
13,513
9,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
Kikifonsee
Heimdallr
11
0 / 6 / 1
7,348
350
2,807
9,605
3,250
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
1 / 9 / 0
8,410
400
5,377
17,968
6,633
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bellona
Totoezio2809
Bellona
12
0 / 10 / 0
7,693
366
3,763
16,200
12,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 9 / 0
7,436
354
960
11,915
3,581

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 4
11,575
551
15,155
11,276
9,545
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
7 / 1 / 10
11,519
549
10,783
7,963
2,717
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
18
12 / 0 / 8
11,828
563
13,178
10,084
4,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
7 / 1 / 3
10,975
523
8,441
16,518
12,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
xF Evileye
Jing Wei
16
0 / 0 / 7
9,557
455
4,573
6,815
2,548
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
70
2
Kills
38
38
Deaths
2
1
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
Heimdallr
Kikifonsee
Heimdallr
0
6
1
0.08
L
1
9
0
0.11
W
12
0
4
14
L
Bellona
Totoezio2809
Bellona
0
10
0
0
W
7
1
10
12
L
0
9
0
0
W
Cliodhna
12
0
8
16
W
7
1
3
8.5
W
Jing Wei
xF Evileye
Jing Wei
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,131
Damage
52,130
69,201
Taken
52,656
36,172
Mitigated
31,681
7,034
Healing
20,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,224
1,563
0
1,263
13,513
9,748
108
1,916
11,260
32,671
0
L
Heimdallr
Kikifonsee
Heimdallr
2,807
1,083
0
763
9,605
3,250
676
1,641
7,908
0
22,933
L
5,377
1,516
433
2,664
17,968
6,633
868
3,437
13,926
0
52,170
W
15,155
1,480
57
5,075
11,276
9,545
1,018
1,399
9,877
13,198
41,658
L
Bellona
Totoezio2809
Bellona
3,763
552
0
662
16,200
12,960
133
2,106
13,524
9,394
24,649
W
10,783
363
424
3,684
7,963
2,717
1,439
1,685
6,278
56,796
0
L
960
58
0
1,249
11,915
3,581
885
3,544
7,999
28,563
0
W
Cliodhna
13,178
1,709
0
5,432
10,084
4,126
3,067
1,648
8,436
0
81,341
W
8,441
1,254
40
3,849
16,518
12,745
1,641
1,600
14,918
0
67,023
W
Jing Wei
xF Evileye
Jing Wei
4,573
2,176
0
2,380
6,815
2,548
5,945
1,233
5,582
0
57,958

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,211
Gold Earned
55,454
313
Minions Killed
519
0
Camps Cleared
0
1,905,130
Distance Traveled
2,195,980
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,324
396
53
3
0
386,514
3
L
Heimdallr
7,348
350
51
2
0
366,413
0
L
Set
8,410
400
104
5
0
387,048
3
W
Fenrir
11,575
551
87
4
0
411,916
0
L
Bellona
7,693
366
56
3
0
399,609
1
W
Hel
11,519
549
98
5
0
423,477
4
L
Kukulkan
7,436
354
49
2
0
365,546
0
W
Cliodhna
11,828
563
137
7
0
516,812
6
W
Nike
10,975
523
104
5
0
450,362
3
W
Jing Wei
9,557
455
93
4
0
393,413
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role