Player Matchup

Thanatos
Thanatos
Boxjump
Thanatos
Level 123
God Stats
2W - 0L
1,645 SR
Queue Stats
27W - 23L
1,572 Elo+
Solo
Scylla
Scylla
CafuRs
Scylla
Level 160
God Stats
58W - 47L
1,634 SR
Queue Stats
1,184W - 1,281L
1,515 Elo+
Solo
Athena
Athena
Vehl
Athena
Level 128
God Stats
6W - 7L
1,535 SR
Queue Stats
59W - 55L
1,541 Elo+
Solo
Agni
Agni
thuglifeo
Agni
Level 80
God Stats
36W - 38L
1,502 SR
Queue Stats
437W - 454L
1,524 Elo+
Solo
Artemis
Artemis
tonicies
Artemis
Level 51
God Stats
3W - 1L
1,594 SR
Queue Stats
16W - 18L
1,428 Elo+
Solo
Team Averages
Level 108
1,582 SR
1,516 Elo+

VS

Team Averages
Level 118
1,500 SR
1,507 Elo+
Da Ji
Da Ji
Gekad
Da Ji
Level 82
God Stats
19W - 12L
1,542 SR
Queue Stats
88W - 71L
1,411 Elo+
Solo
Ra
Ra
Kenneth23
Ra
Level 127
God Stats
1W - 4L
1,421 SR
Queue Stats
156W - 116L
1,548 Elo+
Solo
Athena
Athena
Syd540
Athena
Level 142
God Stats
6W - 10L
1,523 SR
Queue Stats
92W - 95L
1,583 Elo+
Party 1
Vulcan
Vulcan
brenthr0
Vulcan
Level 155
God Stats
1W - 2L
1,630 SR
Queue Stats
56W - 65L
1,542 Elo+
Party 1
Charybdis
Charybdis
simpafist
Charybdis
Level 84
God Stats
2W - 3L
1,384 SR
Queue Stats
292W - 319L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Boxjump
Thanatos
20
22 / 3 / 11
17,207
1,229
25,534
14,630
7,781
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
CafuRs
Scylla
20
9 / 4 / 19
15,053
1,075
25,361
14,319
5,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
Vehl
Athena
20
3 / 0 / 25
14,345
1,025
17,478
25,081
43,048
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Agni
20
1 / 3 / 19
12,349
882
15,073
10,771
3,788
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
tonicies
Artemis
20
2 / 7 / 17
12,624
902
18,419
18,473
6,771
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

115

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Gekad
Da Ji
20
2 / 9 / 6
12,196
871
8,963
24,379
10,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
8 / 10 / 6
15,009
1,072
14,724
20,115
6,884
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
Syd540
Athena
20
3 / 2 / 8
13,099
936
22,723
23,167
10,712
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Vulcan
brenthr0
Vulcan
20
1 / 8 / 8
12,828
916
20,055
19,295
6,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
simpafist
Charybdis
20
3 / 8 / 10
13,533
967
10,547
21,651
7,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
55
37
Kills
17
17
Deaths
37
91
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Boxjump
Thanatos
22
3
11
9.17
W
Scylla
CafuRs
Scylla
9
4
19
4.63
L
Da Ji
Gekad
Da Ji
2
9
6
0.56
L
8
10
6
1.1
L
Athena
Syd540
Athena
3
2
8
3.5
W
Athena
Vehl
Athena
3
0
25
15.5
L
Vulcan
brenthr0
Vulcan
1
8
8
0.63
L
Charybdis
simpafist
Charybdis
3
8
10
1
W
Agni
1
3
19
3.5
W
Artemis
tonicies
Artemis
2
7
17
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,865
Damage
77,012
83,274
Taken
108,607
66,536
Mitigated
42,286
18,078
Healing
11,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Boxjump
Thanatos
25,534
5,025
0
13,088
14,630
7,781
0
9,033
5,597
0
48,893
W
Scylla
CafuRs
Scylla
25,361
2,211
0
0
14,319
5,148
0
10,276
4,043
67,864
0
L
Da Ji
Gekad
Da Ji
8,963
2,276
0
0
24,379
10,747
0
10,691
13,688
0
15,119
L
14,724
965
2,798
3,446
20,115
6,884
0
13,057
7,058
53,637
0
L
Athena
Syd540
Athena
22,723
7,120
238
2,490
23,167
10,712
0
10,901
12,266
39,898
2,291
W
Athena
Vehl
Athena
17,478
3,434
0
250
25,081
43,048
0
14,997
10,084
37,837
0
L
Vulcan
brenthr0
Vulcan
20,055
6,269
0
0
19,295
6,709
0
12,945
6,350
49,773
0
L
Charybdis
simpafist
Charybdis
10,547
6,280
0
2,325
21,651
7,234
0
10,318
11,333
0
41,209
W
Agni
15,073
483
0
624
10,771
3,788
0
7,007
3,764
28,464
0
W
Artemis
tonicies
Artemis
18,419
9,068
809
3,307
18,473
6,771
0
14,596
3,877
0
53,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,578
Gold Earned
66,665
311
Minions Killed
286
12
Camps Cleared
6
1,295,029
Distance Traveled
1,366,098
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
17,207
1,229
56
4
7
316,058
1
W
Scylla
15,053
1,075
118
8
1
253,851
0
L
Da Ji
12,196
871
14
1
0
283,442
2
L
Ra
15,009
1,072
100
7
1
258,640
0
L
Athena
13,099
936
34
2
2
303,556
1
W
Athena
14,345
1,025
37
3
1
321,158
3
L
Vulcan
12,828
916
81
6
2
301,185
0
L
Charybdis
13,533
967
57
4
1
219,275
0
W
Agni
12,349
882
36
3
1
196,580
0
W
Artemis
12,624
902
64
5
2
207,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role