Player Matchup

Awilix
Awilix
JSplash92
Awilix
Level 128
God Stats
11W - 24L
1,384 SR
Queue Stats
638W - 686L
1,457 Elo+
Party 2
Vulcan
Vulcan
aYo_Hit_This
Vulcan
Level 105
God Stats
11W - 15L
1,418 SR
Queue Stats
318W - 321L
1,466 Elo+
Party 2
Sobek
Sobek
taylorkush420
Sobek
Level 114
God Stats
1W - 4L
1,536 SR
Queue Stats
313W - 296L
1,464 Elo+
Party 2
Team Averages
Level 116
1,446 SR
1,462 Elo+

VS

Team Averages
Level 113
1,561 SR
1,468 Elo+
Cthulhu
Cthulhu
Access3958
Cthulhu
Level 143
God Stats
9W - 5L
1,563 SR
Queue Stats
269W - 256L
1,498 Elo+
Party 1
Chang'e
Chang'e
EddySismondi
Chang'e
Level 106
God Stats
31W - 45L
1,518 SR
Queue Stats
263W - 270L
1,435 Elo+
Party 1
Neith
Neith
Zeke101
Neith
Level 89
God Stats
52W - 46L
1,603 SR
Queue Stats
114W - 131L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
JSplash92
Awilix
9
2 / 9 / 0
6,078
608
4,564
10,721
4,844
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
8
1 / 4 / 2
6,217
622
5,720
5,687
1,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
1 / 6 / 1
6,663
666
4,013
12,290
8,041
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Access3958
Cthulhu
12
8 / 1 / 8
8,447
845
8,415
9,552
9,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chang'e
EddySismondi
Chang'e
12
7 / 1 / 10
8,342
834
7,280
6,918
2,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
Zeke101
Neith
11
4 / 2 / 11
7,755
776
9,549
8,673
3,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
48
4
Kills
19
19
Deaths
4
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Access3958
Cthulhu
8
1
8
12
W
Chang'e
EddySismondi
Chang'e
7
1
10
12
L
Awilix
JSplash92
Awilix
2
9
0
0.22
W
Neith
Zeke101
Neith
4
2
11
4.75
L
Vulcan
1
4
2
0.5
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,297
Damage
25,244
28,698
Taken
25,143
14,753
Mitigated
15,420
2,462
Healing
8,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Access3958
Cthulhu
8,415
332
334
2,494
9,552
9,323
139
3,396
6,156
23,373
0
W
Chang'e
EddySismondi
Chang'e
7,280
222
1,677
2,836
6,918
2,898
88
2,788
4,130
27,326
0
L
Awilix
JSplash92
Awilix
4,564
1,552
0
125
10,721
4,844
0
4,540
5,792
0
8,351
W
Neith
Zeke101
Neith
9,549
4,286
0
793
8,673
3,199
707
4,050
4,623
0
19,917
L
Vulcan
5,720
2,741
0
58
5,687
1,868
0
3,194
2,249
17,973
0
L
4,013
257
270
2,009
12,290
8,041
0
7,003
4,496
13,629
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,958
Gold Earned
24,544
66
Minions Killed
102
2
Camps Cleared
6
461,899
Distance Traveled
568,701
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,447
845
37
4
1
198,165
2
W
Chang'e
8,342
834
46
5
3
195,924
3
L
Awilix
6,078
608
21
2
0
172,553
0
W
Neith
7,755
776
19
2
2
174,612
1
L
Vulcan
6,217
622
29
3
1
132,641
1
L
Sobek
6,663
666
16
2
1
156,705
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role