Player Matchup

Morgan Le Fay
Morgan Le Fay
Kyba-Sama
Morgan Le Fay
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Omega_Godzilla69
Gilgamesh
Level 105
God Stats
8W - 7L
1,711 SR
Queue Stats
37W - 43L
1,513 Elo+
Party 1
Danzaburou
Danzaburou
xKTAx-_-Slayer
Danzaburou
Level 54
God Stats
72W - 48L
1,521 SR
Queue Stats
114W - 135L
1,371 Elo+
Party 1
Team Averages
Level 68
1,577 SR
1,461 Elo+

VS

Team Averages
Level 122
1,523 SR
1,380 Elo+
Raijin
Raijin
Bruwar
Raijin
Level 122
God Stats
1W - 0L
1,548 SR
Queue Stats
13W - 15L
1,364 Elo+
Solo
Bastet
Bastet
JJ112289
Bastet
Level 120
God Stats
4W - 1L
1,470 SR
Queue Stats
34W - 37L
1,437 Elo+
Solo
Horus
Horus
trollergamer432
Horus
Level 125
God Stats
9W - 4L
1,550 SR
Queue Stats
122W - 185L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Kyba-Sama
Morgan Le Fay
13
0 / 7 / 7
10,264
540
10,990
18,039
5,357
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
15
6 / 3 / 4
12,002
632
17,482
18,332
19,715
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
xKTAx-_-Slayer
Danzaburou
14
4 / 8 / 2
11,192
589
14,264
15,842
4,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Bruwar
Raijin
16
5 / 6 / 7
12,446
655
16,496
13,167
5,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
JJ112289
Bastet
16
10 / 2 / 4
13,375
704
18,169
19,515
8,127
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 2 / 11
12,293
647
10,580
20,839
20,037
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
40
10
Kills
18
18
Deaths
10
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Raijin
Bruwar
Raijin
5
6
7
1.42
W
Bastet
JJ112289
Bastet
10
2
4
6
L
Morgan Le Fay
Kyba-Sama
Morgan Le Fay
0
7
7
0.5
L
Gilgamesh
6
3
4
2.67
W
3
2
11
4.25
L
Danzaburou
xKTAx-_-Slayer
Danzaburou
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,736
Damage
45,245
52,213
Taken
53,521
29,773
Mitigated
33,198
9,457
Healing
27,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
Bruwar
Raijin
16,496
1,314
28
977
13,167
5,034
928
5,142
7,632
46,751
0
W
Bastet
JJ112289
Bastet
18,169
6,393
0
10,557
19,515
8,127
956
4,843
14,229
0
64,647
L
Morgan Le Fay
Kyba-Sama
Morgan Le Fay
10,990
1,247
625
3,173
18,039
5,357
0
7,047
10,144
27,174
0
L
Gilgamesh
17,482
3,229
0
3,450
18,332
19,715
0
4,612
12,848
6,556
27,551
W
10,580
4,258
3,749
12,205
20,839
20,037
388
4,417
15,860
0
32,076
L
Danzaburou
xKTAx-_-Slayer
Danzaburou
14,264
4,628
0
2,209
15,842
4,701
0
4,048
11,271
0
41,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,458
Gold Earned
38,114
155
Minions Killed
195
5
Camps Cleared
9
966,959
Distance Traveled
1,016,253
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,446
655
96
5
4
298,875
4
W
Bastet
13,375
704
56
3
4
357,903
0
L
Morgan Le Fay
10,264
540
44
2
2
346,522
3
L
Gilgamesh
12,002
632
37
2
0
340,007
4
W
Horus
12,293
647
43
2
1
359,475
3
L
Danzaburou
11,192
589
74
4
3
280,430
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role