Player Matchup

Sol
Sol
Killtomatic
Sol
Level 24
God Stats
24W - 19L
1,526 SR
Queue Stats
29W - 38L
1,340 Elo+
Party 1
Gilgamesh
Gilgamesh
Simplistikc
Gilgamesh
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 38L
1,340 Elo+
Party 1
Bastet
Bastet
ri Emiya
Bastet
Level 64
God Stats
9W - 5L
1,623 SR
Queue Stats
32W - 42L
1,341 Elo+
Party 1
Team Averages
Level 39
1,550 SR
1,340 Elo+

VS

Team Averages
Level 52
1,474 SR
1,404 Elo+
Atlas
Atlas
 
Atlas
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
God_Corvus
Ullr
Level 62
God Stats
9W - 9L
1,503 SR
Queue Stats
55W - 61L
1,353 Elo+
Party 2
Thanatos
Thanatos
Kagashi85
Thanatos
Level 25
God Stats
5W - 9L
1,418 SR
Queue Stats
51W - 55L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 12
9,191
657
6,976
10,871
3,205
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Simplistikc
Gilgamesh
13
6 / 1 / 7
9,433
674
11,366
10,182
10,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
ri Emiya
Bastet
14
8 / 2 / 7
9,993
714
14,057
10,385
3,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
1 / 3 / 4
8,581
613
9,150
12,016
4,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 7 / 1
9,340
667
7,038
15,152
5,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Kagashi85
Thanatos
12
1 / 6 / 3
8,298
593
4,951
10,810
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
14
16
Kills
6
6
Deaths
16
26
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
4
1
L
4
7
1
0.64
L
Thanatos
Kagashi85
Thanatos
1
6
3
0.42
W
2
3
12
2.67
W
Gilgamesh
Simplistikc
Gilgamesh
6
1
7
9.5
W
Bastet
ri Emiya
Bastet
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,399
Damage
21,139
31,438
Taken
37,978
17,288
Mitigated
14,665
6,559
Healing
6,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
9,150
1,619
0
305
12,016
4,981
60
3,190
8,826
31,314
0
L
7,038
2,101
0
1,863
15,152
5,269
0
4,407
10,745
0
21,875
L
Thanatos
Kagashi85
Thanatos
4,951
534
0
4,087
10,810
4,415
0
2,356
8,454
0
16,935
W
6,976
1,983
138
3,908
10,871
3,205
102
3,923
6,948
25,417
0
W
Gilgamesh
Simplistikc
Gilgamesh
11,366
1,603
340
704
10,182
10,461
0
2,625
7,557
6,088
18,287
W
Bastet
ri Emiya
Bastet
14,057
3,241
0
1,469
10,385
3,622
70
2,966
7,419
0
32,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
26,219
113
Minions Killed
112
3
Camps Cleared
8
810,248
Distance Traveled
727,737
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,581
613
37
3
2
249,311
4
L
Ullr
9,340
667
30
2
4
224,210
0
L
Thanatos
8,298
593
45
3
2
254,216
1
W
Sol
9,191
657
41
3
1
239,541
0
W
Gilgamesh
9,433
674
33
2
1
272,961
1
W
Bastet
9,993
714
39
3
1
297,746
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role